mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 20:00:53 +00:00
1e262cb724
* more documentation work * moved examples to the root of examples * minor tweaks
17 lines
442 B
Markdown
17 lines
442 B
Markdown
|
|
# Animation example/demo
|
|
|
|
Example on how to control animations & how to use the provided helpers
|
|
Two animated blueprints are provided: Bevy's Fox, and a Robot I created.
|
|
|
|
There is almost no boilerplate, other than setting up ```Bevy_gltf_blueprints```
|
|
|
|
If you want to jump straight to controlling the imported animations, jump to :
|
|
[]('./src/game/in_game.rs#86')
|
|
|
|
## Running this example
|
|
|
|
```
|
|
cargo run --features bevy/dynamic_linking
|
|
```
|