mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-23 04:10:53 +00:00
d1b5d2627d
- replaced the various crates with a single one - replaced the Blender add-ons with a single one - this is an alpha release ! - for features etc see the various docs
17 lines
442 B
Markdown
17 lines
442 B
Markdown
|
|
# Animation example/demo
|
|
|
|
Example on how to control animations & how to use the provided helpers
|
|
Two animated blueprints are provided: Bevy's Fox, and a Robot I created.
|
|
|
|
There is almost no boilerplate, other than setting up ```Bevy_gltf_blueprints```
|
|
|
|
If you want to jump straight to controlling the imported animations, jump to :
|
|
[]('./src/game/in_game.rs#86')
|
|
|
|
## Running this example
|
|
|
|
```
|
|
cargo run --features bevy/dynamic_linking
|
|
```
|