mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
a0b1959a43
* fixed overhauled, cleaned up and improved settings change detection * serialize_scene now generate a hash per object instead of keeping the details (useless) * changed handling of gltf settings, so that only the actual non default, changed settings are saved * a ton of minor changes & cleanups to get export working correctly: it works ! * started adding materials_in_depth_scan (wip) to be able to control more detailed (but costly) materials diffing for change detection |
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.. | ||
bevy_components | ||
blenvy | ||
gltf_auto_export | ||
internal_generate_example_gltf_files.py | ||
internal_generate_release_zips.py |