Blender_bevy_components_wor.../examples/bevy_gltf_blueprints/materials
kaosat.dev 453b0b5d55 feat(examples):
* updated & cleaned up examples some more
 * added features/feature flags to 'common' example boilerplate
 * moved xpbd physics to common, behind a flag too
 * updated xpbd example
 * updated code for bevy_asset_loader changed api
 * more cleanups
2024-02-21 13:15:46 +01:00
..
assets feat(gltf_auto_export): rewrite for more cleaner code & a lot of bug fixes (#109) 2024-02-05 09:49:19 +01:00
src feat(examples): 2024-02-21 13:15:46 +01:00
Cargo.toml chore(examples): updated examples for bevy 0.13 2024-02-20 14:52:00 +01:00
README.md feat(materials): Materials libraries tooling & bevy code for material/texture reuse (#71) 2023-12-12 13:21:53 +01:00

Materials example/demo

Example of materials use & reuse (including textures) to avoid redundant materials in blueprints gltfs that lead to asset & memory bloat

  • to be used together with gltf_auto_export version >0.6 with the "materials library" option for exports
  • It shows you how ou can configureBevy_gltf_blueprints to support material libraries
  • material library is here

Running this example

cargo run --features bevy/dynamic_linking