mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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c326a11243
* updated logic to account for bevy 0.14 changes (animation graph, transitions component etc) * added back & updated per blueprint animation example to the testing project * updated matching blend file with new style components * spawnHere => spawnBlueprint * added back tagging of Blueprint contents with "InBlueprint" / noInBlueprint * overall cleanup pass (wip) |
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audio | ||
text | ||
assets_core.assets.ron | ||
assets_game.assets.ron | ||
registry.json |