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c44d82e7dc
* added additional component on the Bevy side + experimented with handling the data in the testing setup * added parsing of animation markers on the Blender side + injection of custom property/ component * rough around the edges, but the basics work ! |
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README.md |
Bevy registry export example/demo
This example showcases
- the use of the bevy_registry_export crate to extract all components & types information into a json file.
- That file is then used by the Blender addon to create Uis for each component, to be able to add & edit Bevy components easilly in Blender !
Running this example
cargo run --features bevy/dynamic_linking
Running the example also regenerates the registry.json file.