Blender_bevy_components_wor.../testing/bevy_example/assets
kaosat.dev c44d82e7dc feat(animation): added basic handling of animation markers
* added additional component on the Bevy side + experimented with handling the data in the testing setup
 * added parsing of animation markers on the Blender side + injection of custom property/ component
 * rough around the edges, but the basics work !
2024-03-30 02:40:52 +01:00
..
assets_core.assets.ron feat(gltf_auto_export): component filtering for exports, bug-fixes and tests(#143) 2024-02-27 00:12:14 +01:00
assets_game.assets.ron feat(): Asset preloading basics (#169) 2024-03-18 18:00:19 +01:00
registry.json feat(animation): split animation logic/components into Blueprint vs Instance animations 2024-03-22 13:59:01 +01:00
testing.blend feat(animation): added basic handling of animation markers 2024-03-30 02:40:52 +01:00