mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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ed0c85b66e
* split out materials scan from injection of materialInfo into objects * added material Asset injection into list of assets at scene level * related tweaks & cleanups * continued overhaul on the bevy side |
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.. | ||
add_ons | ||
assets | ||
blueprints | ||
core | ||
docs | ||
levels | ||
materials | ||
tests | ||
__init__.py | ||
pytest.ini | ||
settings.py | ||
TODO.md |