2022-08-09 00:48:38 +00:00
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# Changelog
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2024-02-04 22:53:26 +00:00
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## bevy_mod_outline 0.6.1 (2024-02-04)
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### Fixed
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- Fixed panic if prepasses are enabled.
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- Fixed Visibility::Hidden did not affect outlines.
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2023-11-08 23:21:31 +00:00
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## bevy_mod_outline 0.6.0 (2023-11-08)
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### Changed
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- Updated Bevy dependency to 0.12.
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- Changed outline and stencil properties to be inheritable.
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2023-11-03 21:40:35 +00:00
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## bevy_mod_outline 0.5.1 (2023-11-03)
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### Added
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- Added flying_objects example.
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### Fixed
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- Fixed Z-fighting between overlay and stencil more reliably.
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### Changed
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- Removed unnecessary extraction step.
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- Removed unused vertex attributes bindings.
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2023-08-14 03:55:53 +00:00
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## bevy_mod_outline 0.5.0 (2023-08-14)
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### Changed
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- Updated Bevy dependency to 0.11. (@ramirezmike and @zainthemaynnn)
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- Removed panic if specialising mesh pipeline fails. (@arjo129)
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2023-11-06 22:23:19 +00:00
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## bevy_mod_outline 0.4.3 (2023-11-06)
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## Fixed
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- Fixed Z-fighting between overlay and stencil more reliably (back-port from 0.5.1).
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### Changed
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- Removed unnecessary extraction step (back-port from 0.5.1).
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2023-05-30 21:07:45 +00:00
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## bevy_mod_outline 0.4.2 (2023-05-30)
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### Fixed
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- Fixed failures to propagate ComputedOutlineDepth when needed.
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- Fixed Z-fighting between overlay and stencil with OpenGL wgpu back-end.
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2023-04-11 19:14:01 +00:00
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## bevy_mod_outline 0.4.1 (2023-04-11)
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### Fixed
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- Fixed panic if mesh has unused vertex indices.
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- Fixed panic if the DepthMode hasn't propagated before rendering.
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### Changed
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- Changed normal weighting to use vertex rather than face normals if available.
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2023-03-22 01:58:53 +00:00
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## bevy_mod_outline 0.4.0 (2023-03-22)
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### Added
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- Added enabled flag to OutlineStencil.
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- Added hollow example.
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2023-04-11 19:14:01 +00:00
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### Fixed
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2023-03-22 01:58:53 +00:00
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- Fixed outline depth propagating when inheritance not enabled.
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### Changed
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- Updated Bevy dependency to 0.10.
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- Changed outline normal generator to use face normals.
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2023-03-08 08:18:05 +00:00
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## bevy_mod_outline 0.3.5 (2023-03-08)
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### Fixed
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- Fixed regression breaking SetOutlineDepth::Real.
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2023-03-08 00:18:47 +00:00
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## bevy_mod_outline 0.3.4 (2023-03-08)
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### Fixed
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- Fixed texture format error when HDR is enabled.
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- Fixed bad clipping of outlines behind the camera.
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2023-02-21 21:52:57 +00:00
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## bevy_mod_outline 0.3.3 (2023-02-21)
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2023-03-08 00:18:47 +00:00
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### Fixed
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2023-02-21 21:52:57 +00:00
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- Fixed SetOutlineDepth being ignored in some cases (@mxgrey).
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- Fixed defaulting to SetOutlineDepth::Real in some cases.
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- Fixed missing examples from README.
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2023-01-14 23:59:33 +00:00
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## bevy_mod_outline 0.3.2 (2023-01-15)
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### Added
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- Added support for (Outline)RenderLayers components (@mxgrey).
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- Added render_layers example.
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2023-01-05 03:07:40 +00:00
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## bevy_mod_outline 0.3.1 (2023-01-05)
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### Added
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- Added Lerp impls for OutlineVolume and OutlineStencil.
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- Added Real mode to SetOutlineDepth enum.
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2022-11-22 22:43:41 +00:00
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## bevy_mod_outline 0.3.0 (2022-11-22)
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### Added
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- Added ComputedOutlineDepth, SetOutlineDepth, and InheritOutlineDepth.
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- Added offset field to OutlineStencil.
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- Added pieces example.
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### Removed
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- Removed align16 feature.
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### Fixed
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- Fixed errant debug println in AutoGenerateOutlineNormalsPlugin.
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### Changed
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- Updated Bevy dependency to 0.9.
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- Renamed Outline component to OutlineVolume.
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2023-01-14 23:59:33 +00:00
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## bevy_mod_outline 0.2.5 (2023-01-14)
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### Added
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- Added support for (Outline)RenderLayers components (@mxgrey) (back-port from 0.3.2).
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- Added render_layers example (back-port from 0.3.2).
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### Fixed
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- Fixed errant debug println in AutoGenerateOutlineNormalsPlugin (back-port from 0.3.0).
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2022-10-12 17:44:05 +00:00
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## bevy_mod_outline 0.2.4 (2022-10-12)
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### Fixed
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- Fixed adding outlines to jointed (skinned) meshes.
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2022-08-28 10:19:43 +00:00
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## bevy_mod_outline 0.2.3 (2022-08-28)
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### Added
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- Added AutoGenerateOutlineNormalsPlugin.
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2022-08-23 21:49:24 +00:00
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## bevy_mod_outline 0.2.2 (2022-08-23)
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### Added
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- Added a feature flag to control the dependency on bevy_ui (@Shatur).
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- Added a feature flag to control uniform struct alignment.
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### Fixed
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- Fixed compilation on 32-bit platforms.
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- Fixed insufficient alignment causing errors with WebGL.
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### Changed
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- Removed dependency on bevy's monolithic render feature flag (@Shatur).
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2022-08-10 20:26:25 +00:00
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## bevy_mod_outline 0.2.1 (2022-08-10)
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### Added
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- Added a constant to expose the outline pass node name.
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### Fixed
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- Fixed outlines causing UI to disappear when MSAA is enabled.
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- Fixed bad derive allowing OutlineBundle to be inserted as a component.
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2022-08-09 00:48:38 +00:00
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## bevy_mod_outline 0.2.0 (2022-08-09)
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### Added
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- Added support for outline normals.
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### Changed
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- Updated Bevy dependency to 0.8.
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- Changed from rendering in main pass to separate pass.
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- Changed from using asset handles to plain components.
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## bevy_mod_outline 0.1.0 (2022-06-14)
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- Initial release
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