Update read-me and change-log for 0.3.0.
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## bevy_mod_outline 0.3.0 (2022-11-22)
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### Added
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- Added ComputedOutlineDepth, SetOutlineDepth, and InheritOutlineDepth.
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- Added offset field to OutlineStencil.
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- Added pieces example.
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### Removed
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- Removed align16 feature.
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### Fixed
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- Fixed errant debug println in AutoGenerateOutlineNormalsPlugin.
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### Changed
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- Updated Bevy dependency to 0.9.
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- Renamed Outline component to OutlineVolume.
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## bevy_mod_outline 0.2.4 (2022-10-12)
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### Fixed
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README.md
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README.md
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```toml
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[dependencies]
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bevy_mod_outline = "0.2"
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bevy_mod_outline = "0.3"
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```
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## Example
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A rotating cube and torus with outlines.
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A rotating cube and torus with opaque and transparent outlines.
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```shell
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cargo run --example shapes
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```
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Multiple intersecting meshes sharing an outline plane. The outline stencil is offset to create
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a gap between the object and its outline.
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```shell
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cargo run --example pieces
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```
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## Versions
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| This Version | Bevy version |
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|--------------|--------------|
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| 0.1.x | 0.7.x |
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| 0.2.x | 0.8.x |
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| 0.3.x | 0.9.x |
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## Features
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- `align16` _(default)_ - Aligns uniform structs to 16-byte boundaries. This is
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required by WebGL and some downlevel GPUs.
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- `bevy_ui` _(default)_ - Adds a render graph edge to prevent clashing with the
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UI. This adds a dependency on the `bevy_ui` crate and can be disabled if it is
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not used.
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