Commit Graph

  • 6ce40ab774 Update version and change-log for 0.2.2. Robin KAY 2022-08-23 22:49:24 +0100
  • 96e5b2ca48 Add documentation on feature flags to README. Robin KAY 2022-08-23 22:41:08 +0100
  • 4fe9443feb Add feature to control 16 byte alignment of uniforms. Robin KAY 2022-08-23 22:16:59 +0100
  • 2ac918d63a Fix error on platforms that require 16 byte aligned uniforms such as WebGL. Robin KAY 2022-08-23 21:44:02 +0100
  • f0d5a92fbd Fix compilation on platforms with 32-bit usize. Robin KAY 2022-08-23 21:42:34 +0100
  • 6191d0270e Add transitive feature dependencies of bevy_ui to features section. Robin KAY 2022-08-23 01:25:40 +0100
  • 3280318dd1 Merge pull request #3 from dollisgame/reduce-dependencies Robin KAY 2022-08-22 00:37:34 +0100
  • 558423f15d Fix typo. Robin KAY 2022-08-10 21:35:49 +0100
  • f88c373d73 Update version and change-log for 0.2.1. Robin KAY 2022-08-10 21:26:25 +0100
  • 1609736ba2 Add constant to expose outline pass node name. Robin KAY 2022-08-10 21:16:26 +0100
  • a66e7f99d3 Fix bad derive allows inserting OutlineBundle as a component. Robin KAY 2022-08-10 20:11:27 +0100
  • cb9966da79 Fix outlines causing UI to disappear when MSAA is enabled. Robin KAY 2022-08-10 01:34:50 +0100
  • 4996c9d108 Fix trailing whitespace. Robin KAY 2022-08-09 01:49:20 +0100
  • d32b00f6a0 Update README and add change-log. Robin KAY 2022-08-09 01:48:38 +0100
  • c5e5c8e98f Add crate level doc comment. Robin KAY 2022-08-09 01:41:33 +0100
  • a05529928f Revise comment about outline normals. Robin KAY 2022-08-09 00:52:52 +0100
  • 02b9b7c49f Add comments to shapes example. Robin KAY 2022-08-08 23:57:14 +0100
  • 5736faf0c1 Add comment about outline normals. Robin KAY 2022-08-08 23:56:50 +0100
  • ce228d1c2d Add OutlineBundle. Robin KAY 2022-08-08 22:53:27 +0100
  • 75dcc9077c Add visible flag to Outline component. Robin KAY 2022-08-08 22:40:38 +0100
  • 3dd9c4c367 Change generate_outline_normals() not to if they equal regular normals. Robin KAY 2022-08-08 19:27:52 +0100
  • 19d193584a Fix shader warning and tidy up code. Robin KAY 2022-08-08 19:25:33 +0100
  • 5c5c4dc5d9 Add optional vertex attribute for outline normals. Robin KAY 2022-08-07 22:16:39 +0100
  • 3e8c7e69a2 Fix redundant renormalisation of vertex attribute. Robin KAY 2022-08-06 02:16:44 +0100
  • 0e7c1e80eb Disable stencil pass if there are no outlines. Robin KAY 2022-08-06 01:41:17 +0100
  • 2832f3047f Fix Clippy lints. Robin KAY 2022-08-05 09:38:50 +0100
  • 2aa76309dd Move outline rendering to dedicated pass. Robin KAY 2022-08-05 02:40:04 +0100
  • c971bddb1f Bump version to 0.2. Robin KAY 2022-08-05 02:38:44 +0100
  • 4627eaa093 Port to Bevy 0.8. Robin KAY 2022-08-01 22:10:53 +0100
  • e06fb383a3 Add comment to use of nextafterf. Robin KAY 2022-06-14 20:26:07 +0100
  • 824e4bc51f Fix clippy lint and bad formatting. Robin KAY 2022-06-14 20:25:46 +0100
  • 448b61fc4e Change GpuViewSize from component to resource. Robin KAY 2022-06-14 07:46:26 +0100
  • a960850611 Pass logical view size to outline shader. Robin KAY 2022-06-14 02:29:12 +0100
  • e13eef50cb Improve documentation slightly. Robin KAY 2022-06-13 23:23:35 +0100
  • 95d093220e Make Outline a RenderAsset and pass parameters to shader. Robin KAY 2022-06-13 21:20:49 +0100
  • 399602e26a Initial commit. Robin KAY 2022-06-10 22:29:51 +0100