Commit Graph

29 Commits

Author SHA1 Message Date
Franklin dd9496d110 Organs base and attachment reducing recoil, crouching reduces recoil 2023-12-04 17:59:05 -04:00
Franklin 9f5491948e commented out wip bobbing to film video 2023-12-02 17:26:47 -04:00
Franklin 5114114f9a Adjustable reticle iteration done 2023-11-29 13:59:18 -04:00
Franklin 9b2176185e Adjustable Reticle brightness with bloom. 2023-11-29 13:55:38 -04:00
Franklin 837ea1ab40 custom Sight glass for each optic. Done 2023-11-29 07:56:01 -04:00
Franklin 4337b9af15 Fixed terrible bug respawning all attachments on every shot of the gun 2023-11-29 07:14:11 -04:00
Franklin be9e812011 New bullet system works REALLY Nice. Maybe remove the bullet despawn timer, and change it for a min. velocity 2023-11-28 10:22:56 -04:00
Franklin 2538e003fc prev commit 2023-11-26 17:24:04 -04:00
Franklin 087420fb28 Gun colliding with ground and going into low ready && With introduction of floor collision groups now bullets go through floors 2023-11-26 17:22:05 -04:00
Franklin f05cee114b TODO scracthed 2023-11-26 12:32:12 -04:00
Franklin f910f4005b Fixed Gun dropping drops on only one side of player but impulse is not applied. Fix next 2023-11-25 21:48:32 -04:00
Franklin 93a0fd88e4 TODO checked 2023-11-25 21:16:36 -04:00
Franklin a89523283a Removed all Hardcoded keybinds and changed them for customizable resources 2023-11-25 21:10:47 -04:00
Franklin 235ca21895 Added collision groups. AND Gun colliding with bullet, making it lower on every shot fired.
- [x] Optics
2023-11-25 18:04:35 -04:00
Franklin c1cd45192d All optics implementing a fn/trait that gives a specific gun offset to use the optic correctly 2023-11-25 14:49:57 -04:00
Franklin f78d4c7f40 EventCollision system that takes into account more than one type of collider AND Auto Low ready when gun collider hits object OR when player starts sprinting 2023-11-25 14:39:02 -04:00
Franklin 1752e21637 todos 2023-11-24 13:01:15 -04:00
Franklin 13dd0e2733 Finished persisting optic pos data 2023-11-24 12:59:34 -04:00
Franklin 223d81d8f7 Inspectable UI and functionality done. Working on Optic pos persistence 2023-11-24 12:43:01 -04:00
Franklin 66c651cb93 Work on the inspect screen and other details 2023-11-23 19:24:58 -04:00
Franklin 24df81424b High ready + Low ready system. With animations and logic flows with sprinting, shooting, reloading, and aiming 2023-11-23 17:28:48 -04:00
Franklin 44e245cfde Crouching is back, finally 2023-11-23 14:03:20 -04:00
Franklin 2d12f5b392 Weapon sway rot and translate when moving cursor 2023-11-23 13:52:19 -04:00
Franklin 521491d3a6 Gimball lock problem 2023-11-23 09:49:26 -04:00
Franklin 6806fcc5b4 Fixed snapping back from leaning being too fast 2023-11-23 00:37:12 -04:00
Franklin 7f8f9bc5ac abc 2023-11-22 20:17:43 -04:00
Franklin 84e38948e6 Todos in design document & Removal of unused warnings temporarily 2023-11-22 18:03:31 -04:00
Franklin aa7eb521b8 Cargo fmt 2023-11-12 17:24:28 -04:00
Franklin Blanco 785bd89b6b Moving pcs 2023-09-18 09:44:51 -07:00