Franklin
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235ca21895
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Added collision groups. AND Gun colliding with bullet, making it lower on every shot fired.
- [x] Optics
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2023-11-25 18:04:35 -04:00 |
Franklin
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802a3f5376
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Fixed weapon equip bug where changing firearm while in hands would not persist attachments
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2023-11-20 17:48:27 -04:00 |
Franklin
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be895b0021
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Modular weapons
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2023-11-20 11:22:56 -04:00 |
Franklin Blanco
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bb681decf5
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Added gltf asset load, plugin call for bevy_blender and GlftAssetType
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2023-11-16 09:27:15 -08:00 |
Franklin Blanco
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2378552aeb
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changed rapier dep from local to external
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2023-11-16 08:11:53 -08:00 |
Franklin
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61f33357a4
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Integrated trait objects and made modular spawn points
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2023-11-12 14:36:37 -04:00 |
Franklin
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8c7450d03f
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Could not find out how to fix bug where stopped collider would not work as precisely as started collision event
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2023-11-11 14:03:22 -04:00 |
Franklin
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4e8bddfade
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Perfect bullet going through colliders system now.
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2023-11-11 13:00:55 -04:00 |
Franklin
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373f18cef2
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Back to editor_pls
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2023-11-08 13:36:17 -04:00 |
Franklin
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45639fd0f3
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Added fps counter & Settings screen triggered by ESC
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2023-11-07 12:57:27 -04:00 |
Franklin
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0dccbbd7f8
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Added toolchain and updated bevy for bug fix on mac
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2023-10-02 12:12:23 -04:00 |
Franklin Blanco
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c135e7c557
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Ending the night here. Animation is hell, designing my own keyframe solution meanwhile
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2023-09-16 22:00:25 -07:00 |
Franklin Blanco
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6d0012c782
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back to square one with the gun on the hand
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2023-09-15 16:11:13 -07:00 |
Franklin
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f55faadbe4
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Initial commit
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2023-09-12 00:47:37 -04:00 |