Franklin
|
a89523283a
|
Removed all Hardcoded keybinds and changed them for customizable resources
|
2023-11-25 21:10:47 -04:00 |
Franklin
|
fa481130b0
|
Optic movement Done, inspect ui improvements, and selection
|
2023-11-24 10:21:03 -04:00 |
Franklin
|
24df81424b
|
High ready + Low ready system. With animations and logic flows with sprinting, shooting, reloading, and aiming
|
2023-11-23 17:28:48 -04:00 |
Franklin
|
2d12f5b392
|
Weapon sway rot and translate when moving cursor
|
2023-11-23 13:52:19 -04:00 |
Franklin
|
4ce5aa4219
|
Weapon system close to reality. All attachments except optics are good. Weapon collider now becomes a sensor when equipped and a non-sensor when dropped
|
2023-11-22 17:56:41 -04:00 |
Franklin
|
a447e49036
|
Shooting, weapon customization, magazine data in gun not in magazine
|
2023-11-21 14:35:26 -04:00 |
Franklin
|
312017c771
|
Added optics in either of the two spots. TODO: Make the optic sit in between of the two spots
|
2023-11-20 18:01:00 -04:00 |
Franklin
|
be895b0021
|
Modular weapons
|
2023-11-20 11:22:56 -04:00 |
Franklin
|
d262378352
|
Compiles. All weapons, and attachments setup correctly
|
2023-11-19 18:05:13 -04:00 |
Franklin
|
1b83befaad
|
Removed animations
|
2023-11-19 15:33:00 -04:00 |
Franklin
|
b3abd36eff
|
Third person camera added
|
2023-11-18 21:40:37 -04:00 |
Franklin
|
7569b40fd7
|
Player now inside playerEye and has collider
|
2023-11-17 10:41:36 -04:00 |
Franklin
|
3b3346ff3e
|
Successfully imported a rigid body from blender, now I have to link the rigidbody and the collider, as it is currently detached
|
2023-11-16 21:32:15 -04:00 |
Franklin
|
25206af09b
|
Can't find rigidbody for some reason
|
2023-11-16 18:32:17 -04:00 |
Franklin Blanco
|
94c9d4aae2
|
blender changes
|
2023-11-16 13:26:46 -08:00 |
Franklin Blanco
|
d34b52e33f
|
added cylinder invisible with character from blender
|
2023-11-16 13:24:54 -08:00 |
Franklin Blanco
|
50539f2ac9
|
added character
|
2023-11-16 09:13:11 -08:00 |
Franklin Blanco
|
2f0a056900
|
Added temp weapon switching system, finished glock17 firearmdata
|
2023-09-18 14:52:54 -07:00 |
Franklin Blanco
|
785bd89b6b
|
Moving pcs
|
2023-09-18 09:44:51 -07:00 |
Franklin Blanco
|
7783c4a165
|
RELOAD SYSTEM WITH ANIMATION DONE!
|
2023-09-17 18:01:37 -07:00 |
Franklin Blanco
|
c186019b52
|
WORKS!! FINALLY ANIMATION ON REPEAT
|
2023-09-17 17:15:31 -07:00 |
Franklin Blanco
|
c135e7c557
|
Ending the night here. Animation is hell, designing my own keyframe solution meanwhile
|
2023-09-16 22:00:25 -07:00 |
Franklin Blanco
|
5e7f1407f0
|
Added holdable marker struct and moved things around
|
2023-09-15 13:46:38 -07:00 |
Franklin
|
d40c2546e2
|
Updated to continue on other machine
|
2023-09-14 19:46:49 -04:00 |
Franklin
|
664c5dd120
|
Fixed bugs with movement system
|
2023-09-13 10:36:25 -04:00 |
Franklin
|
165e71f1c9
|
Finished skybox
|
2023-09-12 19:06:37 -04:00 |