Franklin
|
437e512fd5
|
Using PlayerValuesState instead of constants that hold playervalues
|
2023-11-07 21:08:15 -04:00 |
|
|
2f0a056900
|
Added temp weapon switching system, finished glock17 firearmdata
|
2023-09-18 14:52:54 -07:00 |
|
|
af2e23b275
|
Modular animation system, spawnpoints, weapons, equipment events.
|
2023-09-18 14:18:55 -07:00 |
|
|
785bd89b6b
|
Moving pcs
|
2023-09-18 09:44:51 -07:00 |
|
|
d961bfc6b3
|
Leaning almost perfect
|
2023-09-17 18:24:51 -07:00 |
|
|
794d8bf4aa
|
Added aimed sens, aiming in is smooth now, and fixed aim reticles
|
2023-09-16 10:56:24 -07:00 |
|
|
da6f47e01f
|
Added Smooth ass leaning and crouching... Wow. Impressed.
|
2023-09-16 10:28:48 -07:00 |
|
|
6d0012c782
|
back to square one with the gun on the hand
|
2023-09-15 16:11:13 -07:00 |
|
Franklin
|
4f5b98a35f
|
Tweaked values, learned how to add parents and children.
|
2023-09-13 14:31:36 -04:00 |
|
Franklin
|
e362d6f9fa
|
Added smooth crouch downards
|
2023-09-13 11:56:42 -04:00 |
|
Franklin
|
b8fcb2d765
|
Cargo fmt
|
2023-09-13 10:55:26 -04:00 |
|
Franklin
|
664c5dd120
|
Fixed bugs with movement system
|
2023-09-13 10:36:25 -04:00 |
|
Franklin
|
c31a84ea61
|
Added depth to jumping, inertia stays mid air but right before landing damping is restored
|
2023-09-12 13:08:00 -04:00 |
|
Franklin
|
c693d698a6
|
Movement system and freelook system
|
2023-09-12 12:33:51 -04:00 |
|
Franklin
|
c15592ec3f
|
Tweaked acceleration, speed, weight, gravity values and added momentum and inertia to jumps
|
2023-09-12 12:03:32 -04:00 |
|
Franklin
|
8ed0ba71fe
|
Tweaked values and changed cooldown from u64 to 128
|
2023-09-12 10:03:33 -04:00 |
|
Franklin
|
8e739de9bc
|
Added jumping, grounded and falling states. Modified force and gravity
|
2023-09-12 09:58:58 -04:00 |
|
Franklin
|
f55faadbe4
|
Initial commit
|
2023-09-12 00:47:37 -04:00 |
|