Commit Graph

18 Commits

Author SHA1 Message Date
Franklin
437e512fd5 Using PlayerValuesState instead of constants that hold playervalues 2023-11-07 21:08:15 -04:00
2f0a056900 Added temp weapon switching system, finished glock17 firearmdata 2023-09-18 14:52:54 -07:00
af2e23b275 Modular animation system, spawnpoints, weapons, equipment events. 2023-09-18 14:18:55 -07:00
785bd89b6b Moving pcs 2023-09-18 09:44:51 -07:00
d961bfc6b3 Leaning almost perfect 2023-09-17 18:24:51 -07:00
794d8bf4aa Added aimed sens, aiming in is smooth now, and fixed aim reticles 2023-09-16 10:56:24 -07:00
da6f47e01f Added Smooth ass leaning and crouching... Wow. Impressed. 2023-09-16 10:28:48 -07:00
6d0012c782 back to square one with the gun on the hand 2023-09-15 16:11:13 -07:00
Franklin
4f5b98a35f Tweaked values, learned how to add parents and children. 2023-09-13 14:31:36 -04:00
Franklin
e362d6f9fa Added smooth crouch downards 2023-09-13 11:56:42 -04:00
Franklin
b8fcb2d765 Cargo fmt 2023-09-13 10:55:26 -04:00
Franklin
664c5dd120 Fixed bugs with movement system 2023-09-13 10:36:25 -04:00
Franklin
c31a84ea61 Added depth to jumping, inertia stays mid air but right before landing damping is restored 2023-09-12 13:08:00 -04:00
Franklin
c693d698a6 Movement system and freelook system 2023-09-12 12:33:51 -04:00
Franklin
c15592ec3f Tweaked acceleration, speed, weight, gravity values and added momentum and inertia to jumps 2023-09-12 12:03:32 -04:00
Franklin
8ed0ba71fe Tweaked values and changed cooldown from u64 to 128 2023-09-12 10:03:33 -04:00
Franklin
8e739de9bc Added jumping, grounded and falling states. Modified force and gravity 2023-09-12 09:58:58 -04:00
Franklin
f55faadbe4 Initial commit 2023-09-12 00:47:37 -04:00