Franklin
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dd9496d110
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Organs base and attachment reducing recoil, crouching reduces recoil
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2023-12-04 17:59:05 -04:00 |
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Franklin
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9b2176185e
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Adjustable Reticle brightness with bloom.
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2023-11-29 13:55:38 -04:00 |
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Franklin
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340b516cab
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Bloom and static reticle
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2023-11-29 11:23:38 -04:00 |
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Franklin
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837ea1ab40
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custom Sight glass for each optic. Done
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2023-11-29 07:56:01 -04:00 |
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Franklin
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4337b9af15
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Fixed terrible bug respawning all attachments on every shot of the gun
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2023-11-29 07:14:11 -04:00 |
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Franklin
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087420fb28
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Gun colliding with ground and going into low ready && With introduction of floor collision groups now bullets go through floors
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2023-11-26 17:22:05 -04:00 |
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Franklin
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a89523283a
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Removed all Hardcoded keybinds and changed them for customizable resources
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2023-11-25 21:10:47 -04:00 |
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Franklin
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fa481130b0
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Optic movement Done, inspect ui improvements, and selection
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2023-11-24 10:21:03 -04:00 |
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Franklin
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24df81424b
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High ready + Low ready system. With animations and logic flows with sprinting, shooting, reloading, and aiming
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2023-11-23 17:28:48 -04:00 |
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Franklin
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2d12f5b392
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Weapon sway rot and translate when moving cursor
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2023-11-23 13:52:19 -04:00 |
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Franklin
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4ce5aa4219
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Weapon system close to reality. All attachments except optics are good. Weapon collider now becomes a sensor when equipped and a non-sensor when dropped
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2023-11-22 17:56:41 -04:00 |
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Franklin
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a447e49036
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Shooting, weapon customization, magazine data in gun not in magazine
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2023-11-21 14:35:26 -04:00 |
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Franklin
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312017c771
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Added optics in either of the two spots. TODO: Make the optic sit in between of the two spots
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2023-11-20 18:01:00 -04:00 |
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Franklin
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be895b0021
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Modular weapons
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2023-11-20 11:22:56 -04:00 |
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Franklin
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d262378352
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Compiles. All weapons, and attachments setup correctly
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2023-11-19 18:05:13 -04:00 |
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Franklin
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1b83befaad
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Removed animations
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2023-11-19 15:33:00 -04:00 |
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Franklin
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b3abd36eff
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Third person camera added
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2023-11-18 21:40:37 -04:00 |
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Franklin
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7569b40fd7
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Player now inside playerEye and has collider
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2023-11-17 10:41:36 -04:00 |
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Franklin
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3b3346ff3e
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Successfully imported a rigid body from blender, now I have to link the rigidbody and the collider, as it is currently detached
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2023-11-16 21:32:15 -04:00 |
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Franklin
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25206af09b
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Can't find rigidbody for some reason
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2023-11-16 18:32:17 -04:00 |
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94c9d4aae2
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blender changes
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2023-11-16 13:26:46 -08:00 |
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d34b52e33f
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added cylinder invisible with character from blender
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2023-11-16 13:24:54 -08:00 |
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50539f2ac9
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added character
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2023-11-16 09:13:11 -08:00 |
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2f0a056900
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Added temp weapon switching system, finished glock17 firearmdata
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2023-09-18 14:52:54 -07:00 |
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785bd89b6b
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Moving pcs
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2023-09-18 09:44:51 -07:00 |
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7783c4a165
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RELOAD SYSTEM WITH ANIMATION DONE!
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2023-09-17 18:01:37 -07:00 |
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c186019b52
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WORKS!! FINALLY ANIMATION ON REPEAT
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2023-09-17 17:15:31 -07:00 |
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c135e7c557
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Ending the night here. Animation is hell, designing my own keyframe solution meanwhile
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2023-09-16 22:00:25 -07:00 |
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5e7f1407f0
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Added holdable marker struct and moved things around
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2023-09-15 13:46:38 -07:00 |
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Franklin
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d40c2546e2
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Updated to continue on other machine
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2023-09-14 19:46:49 -04:00 |
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Franklin
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664c5dd120
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Fixed bugs with movement system
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2023-09-13 10:36:25 -04:00 |
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Franklin
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165e71f1c9
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Finished skybox
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2023-09-12 19:06:37 -04:00 |
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