core: hid: Add nfc support to emulated controller
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f6d57d7dd9
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@ -131,13 +131,16 @@ void EmulatedController::LoadDevices() {
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battery_params[RightIndex].Set("battery", true);
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battery_params[RightIndex].Set("battery", true);
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camera_params = Common::ParamPackage{"engine:camera,camera:1"};
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camera_params = Common::ParamPackage{"engine:camera,camera:1"};
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nfc_params = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"};
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output_params[LeftIndex] = left_joycon;
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output_params[LeftIndex] = left_joycon;
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output_params[RightIndex] = right_joycon;
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output_params[RightIndex] = right_joycon;
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output_params[2] = camera_params;
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output_params[2] = camera_params;
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output_params[3] = nfc_params;
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output_params[LeftIndex].Set("output", true);
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output_params[LeftIndex].Set("output", true);
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output_params[RightIndex].Set("output", true);
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output_params[RightIndex].Set("output", true);
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output_params[2].Set("output", true);
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output_params[2].Set("output", true);
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output_params[3].Set("output", true);
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LoadTASParams();
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LoadTASParams();
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@ -155,6 +158,7 @@ void EmulatedController::LoadDevices() {
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std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
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std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
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Common::Input::CreateDevice<Common::Input::InputDevice>);
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Common::Input::CreateDevice<Common::Input::InputDevice>);
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camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params);
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camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params);
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nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params);
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std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
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std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
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Common::Input::CreateDevice<Common::Input::OutputDevice>);
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Common::Input::CreateDevice<Common::Input::OutputDevice>);
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@ -284,6 +288,16 @@ void EmulatedController::ReloadInput() {
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camera_devices->ForceUpdate();
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camera_devices->ForceUpdate();
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}
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}
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if (nfc_devices) {
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if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) {
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nfc_devices->SetCallback({
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.on_change =
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[this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); },
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});
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nfc_devices->ForceUpdate();
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}
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}
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// Use a common UUID for TAS
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// Use a common UUID for TAS
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static constexpr Common::UUID TAS_UUID = Common::UUID{
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static constexpr Common::UUID TAS_UUID = Common::UUID{
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{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
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{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
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@ -339,6 +353,8 @@ void EmulatedController::UnloadInput() {
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for (auto& stick : tas_stick_devices) {
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for (auto& stick : tas_stick_devices) {
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stick.reset();
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stick.reset();
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}
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}
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camera_devices.reset();
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nfc_devices.reset();
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}
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}
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void EmulatedController::EnableConfiguration() {
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void EmulatedController::EnableConfiguration() {
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@ -903,6 +919,25 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
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TriggerOnChange(ControllerTriggerType::IrSensor, true);
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TriggerOnChange(ControllerTriggerType::IrSensor, true);
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}
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}
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void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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controller.nfc_values = TransformToNfc(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Nfc, false);
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return;
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}
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controller.nfc_state = {
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controller.nfc_values.state,
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controller.nfc_values.data,
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};
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Nfc, true);
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}
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bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
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bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
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if (device_index >= output_devices.size()) {
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if (device_index >= output_devices.size()) {
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return false;
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return false;
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@ -980,6 +1015,10 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
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bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
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bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
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LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
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LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
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auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
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auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
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auto& nfc_output_device = output_devices[3];
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nfc_output_device->SetPollingMode(polling_mode);
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return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
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return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
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}
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}
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@ -1000,6 +1039,32 @@ bool EmulatedController::SetCameraFormat(
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camera_format)) == Common::Input::CameraError::None;
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camera_format)) == Common::Input::CameraError::None;
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}
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}
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bool EmulatedController::HasNfc() const {
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const auto& nfc_output_device = output_devices[3];
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switch (npad_type) {
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case NpadStyleIndex::JoyconRight:
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case NpadStyleIndex::JoyconDual:
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case NpadStyleIndex::ProController:
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break;
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default:
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return false;
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}
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const bool has_virtual_nfc =
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npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld;
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const bool is_virtual_nfc_supported =
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nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported;
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return is_connected && (has_virtual_nfc && is_virtual_nfc_supported);
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}
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bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
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auto& nfc_output_device = output_devices[3];
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return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success;
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}
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void EmulatedController::SetLedPattern() {
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void EmulatedController::SetLedPattern() {
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for (auto& device : output_devices) {
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for (auto& device : output_devices) {
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if (!device) {
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if (!device) {
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@ -1363,6 +1428,11 @@ const CameraState& EmulatedController::GetCamera() const {
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return controller.camera_state;
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return controller.camera_state;
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}
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}
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const NfcState& EmulatedController::GetNfc() const {
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std::scoped_lock lock{mutex};
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return controller.nfc_state;
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}
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NpadColor EmulatedController::GetNpadColor(u32 color) {
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NpadColor EmulatedController::GetNpadColor(u32 color) {
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return {
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return {
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.r = static_cast<u8>((color >> 16) & 0xFF),
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.r = static_cast<u8>((color >> 16) & 0xFF),
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@ -20,7 +20,7 @@
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namespace Core::HID {
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namespace Core::HID {
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const std::size_t max_emulated_controllers = 2;
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const std::size_t max_emulated_controllers = 2;
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const std::size_t output_devices = 3;
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const std::size_t output_devices_size = 4;
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struct ControllerMotionInfo {
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struct ControllerMotionInfo {
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Common::Input::MotionStatus raw_status{};
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Common::Input::MotionStatus raw_status{};
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MotionInput emulated{};
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MotionInput emulated{};
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@ -37,7 +37,8 @@ using TriggerDevices =
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using BatteryDevices =
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using BatteryDevices =
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std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
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std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
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using CameraDevices = std::unique_ptr<Common::Input::InputDevice>;
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using CameraDevices = std::unique_ptr<Common::Input::InputDevice>;
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using OutputDevices = std::array<std::unique_ptr<Common::Input::OutputDevice>, output_devices>;
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using NfcDevices = std::unique_ptr<Common::Input::InputDevice>;
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using OutputDevices = std::array<std::unique_ptr<Common::Input::OutputDevice>, output_devices_size>;
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using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
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using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
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using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
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using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
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@ -45,7 +46,8 @@ using ControllerMotionParams = std::array<Common::ParamPackage, Settings::Native
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using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
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using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
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using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
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using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
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using CameraParams = Common::ParamPackage;
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using CameraParams = Common::ParamPackage;
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using OutputParams = std::array<Common::ParamPackage, output_devices>;
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using NfcParams = Common::ParamPackage;
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using OutputParams = std::array<Common::ParamPackage, output_devices_size>;
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using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>;
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using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>;
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using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
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using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
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@ -55,6 +57,7 @@ using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::Native
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using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>;
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using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>;
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using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>;
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using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>;
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using CameraValues = Common::Input::CameraStatus;
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using CameraValues = Common::Input::CameraStatus;
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using NfcValues = Common::Input::NfcStatus;
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using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>;
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using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>;
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struct AnalogSticks {
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struct AnalogSticks {
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@ -80,6 +83,11 @@ struct CameraState {
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std::size_t sample{};
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std::size_t sample{};
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};
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};
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struct NfcState {
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Common::Input::NfcState state{};
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std::vector<u8> data{};
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};
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struct ControllerMotion {
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struct ControllerMotion {
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Common::Vec3f accel{};
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Common::Vec3f accel{};
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Common::Vec3f gyro{};
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Common::Vec3f gyro{};
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@ -107,6 +115,7 @@ struct ControllerStatus {
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BatteryValues battery_values{};
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BatteryValues battery_values{};
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VibrationValues vibration_values{};
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VibrationValues vibration_values{};
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CameraValues camera_values{};
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CameraValues camera_values{};
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NfcValues nfc_values{};
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// Data for HID serices
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// Data for HID serices
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HomeButtonState home_button_state{};
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HomeButtonState home_button_state{};
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@ -119,6 +128,7 @@ struct ControllerStatus {
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ControllerColors colors_state{};
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ControllerColors colors_state{};
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BatteryLevelState battery_state{};
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BatteryLevelState battery_state{};
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CameraState camera_state{};
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CameraState camera_state{};
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NfcState nfc_state{};
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};
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};
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enum class ControllerTriggerType {
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enum class ControllerTriggerType {
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@ -130,6 +140,7 @@ enum class ControllerTriggerType {
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Battery,
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Battery,
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Vibration,
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Vibration,
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IrSensor,
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IrSensor,
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Nfc,
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Connected,
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Connected,
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Disconnected,
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Disconnected,
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Type,
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Type,
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@ -315,6 +326,9 @@ public:
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/// Returns the latest camera status from the controller
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/// Returns the latest camera status from the controller
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const CameraState& GetCamera() const;
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const CameraState& GetCamera() const;
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/// Returns the latest ntag status from the controller
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const NfcState& GetNfc() const;
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/**
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/**
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* Sends a specific vibration to the output device
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* Sends a specific vibration to the output device
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* @return true if vibration had no errors
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* @return true if vibration had no errors
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@ -341,6 +355,12 @@ public:
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*/
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*/
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bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
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bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
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/// Returns true if the device has nfc support
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bool HasNfc() const;
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/// Returns true if the nfc tag was written
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bool WriteNfc(const std::vector<u8>& data);
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/// Returns the led pattern corresponding to this emulated controller
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/// Returns the led pattern corresponding to this emulated controller
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LedPattern GetLedPattern() const;
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LedPattern GetLedPattern() const;
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@ -424,6 +444,12 @@ private:
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*/
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*/
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void SetCamera(const Common::Input::CallbackStatus& callback);
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void SetCamera(const Common::Input::CallbackStatus& callback);
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/**
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* Updates the nfc status of the controller
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* @param callback A CallbackStatus containing the nfc status
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*/
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void SetNfc(const Common::Input::CallbackStatus& callback);
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/**
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/**
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* Converts a color format from bgra to rgba
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* Converts a color format from bgra to rgba
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* @param color in bgra format
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* @param color in bgra format
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@ -458,6 +484,7 @@ private:
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TriggerParams trigger_params;
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TriggerParams trigger_params;
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BatteryParams battery_params;
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BatteryParams battery_params;
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CameraParams camera_params;
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CameraParams camera_params;
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NfcParams nfc_params;
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OutputParams output_params;
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OutputParams output_params;
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ButtonDevices button_devices;
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ButtonDevices button_devices;
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@ -466,6 +493,7 @@ private:
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TriggerDevices trigger_devices;
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TriggerDevices trigger_devices;
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BatteryDevices battery_devices;
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BatteryDevices battery_devices;
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CameraDevices camera_devices;
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CameraDevices camera_devices;
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NfcDevices nfc_devices;
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OutputDevices output_devices;
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OutputDevices output_devices;
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// TAS related variables
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// TAS related variables
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@ -287,6 +287,20 @@ Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatu
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return camera;
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return camera;
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}
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}
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Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback) {
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Common::Input::NfcStatus nfc{};
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switch (callback.type) {
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case Common::Input::InputType::Nfc:
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nfc = callback.nfc_status;
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break;
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default:
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LOG_ERROR(Input, "Conversion from type {} to NFC not implemented", callback.type);
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break;
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}
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return nfc;
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}
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void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
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void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
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const auto& properties = analog.properties;
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const auto& properties = analog.properties;
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float& raw_value = analog.raw_value;
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float& raw_value = analog.raw_value;
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@ -84,6 +84,14 @@ Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatu
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*/
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*/
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Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback);
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Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback);
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/**
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* Converts raw input data into a valid nfc status.
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*
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* @param callback Supported callbacks: Nfc.
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* @return A valid CameraObject object.
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*/
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Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback);
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/**
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/**
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* Converts raw analog data into a valid analog value
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* Converts raw analog data into a valid analog value
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* @param analog An analog object containing raw data and properties
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* @param analog An analog object containing raw data and properties
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