vk_scheduler: Fix unaligned placement new expressions
We were accidentaly creating an object in an unaligned memory address. Fix this by manually aligning the offset.
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28b822fe38
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9e88ad8da9
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@ -6,10 +6,12 @@
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <memory>
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#include <stack>
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#include <thread>
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#include <utility>
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#include "common/alignment.h"
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#include "common/common_types.h"
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#include "common/threadsafe_queue.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -130,12 +132,11 @@ private:
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using FuncType = TypedCommand<T>;
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static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
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command_offset = Common::AlignUp(command_offset, alignof(FuncType));
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if (command_offset > sizeof(data) - sizeof(FuncType)) {
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return false;
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}
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Command* current_last = last;
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Command* const current_last = last;
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last = new (data.data() + command_offset) FuncType(std::move(command));
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if (current_last) {
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@ -143,7 +144,6 @@ private:
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} else {
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first = last;
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}
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command_offset += sizeof(FuncType);
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return true;
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}
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@ -156,8 +156,8 @@ private:
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Command* first = nullptr;
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Command* last = nullptr;
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std::size_t command_offset = 0;
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std::array<u8, 0x8000> data{};
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size_t command_offset = 0;
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alignas(std::max_align_t) std::array<u8, 0x8000> data{};
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};
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struct State {
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