Merge pull request #3591 from ReinUsesLisp/vk-wrapper-part2
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 2 of 2)
This commit is contained in:
commit
baf91c920c
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@ -339,4 +339,412 @@ VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffe
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return VK_SUCCESS;
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}
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Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
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InstanceDispatch& dld) noexcept {
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VkApplicationInfo application_info;
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application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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application_info.pNext = nullptr;
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application_info.pApplicationName = "yuzu Emulator";
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application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
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application_info.pEngineName = "yuzu Emulator";
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application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
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application_info.apiVersion = VK_API_VERSION_1_1;
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VkInstanceCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = 0;
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ci.pApplicationInfo = &application_info;
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ci.enabledLayerCount = layers.size();
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ci.ppEnabledLayerNames = layers.data();
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ci.enabledExtensionCount = extensions.size();
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ci.ppEnabledExtensionNames = extensions.data();
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VkInstance instance;
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if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) {
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// Failed to create the instance.
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return {};
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}
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if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) {
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// We successfully created an instance but the destroy function couldn't be loaded.
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// This is a good moment to panic.
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return {};
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}
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return Instance(instance, dld);
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}
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std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() {
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u32 num;
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if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
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return std::nullopt;
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}
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std::vector<VkPhysicalDevice> physical_devices(num);
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if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
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return std::nullopt;
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}
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return physical_devices;
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}
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DebugCallback Instance::TryCreateDebugCallback(
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PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept {
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VkDebugUtilsMessengerCreateInfoEXT ci;
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ci.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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ci.pNext = nullptr;
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ci.flags = 0;
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ci.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT;
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ci.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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ci.pfnUserCallback = callback;
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ci.pUserData = nullptr;
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VkDebugUtilsMessengerEXT messenger;
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if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) {
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return {};
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}
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return DebugCallback(messenger, handle, *dld);
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}
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std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const {
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if (!dld.vkGetQueueCheckpointDataNV) {
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return {};
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}
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u32 num;
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dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr);
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std::vector<VkCheckpointDataNV> checkpoints(num);
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dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data());
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return checkpoints;
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}
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void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
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Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
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}
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void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
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Check(dld->vkBindImageMemory(owner, handle, memory, offset));
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}
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DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
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const std::size_t num = ai.descriptorSetCount;
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std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
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switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
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case VK_SUCCESS:
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return DescriptorSets(std::move(sets), num, owner, handle, *dld);
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case VK_ERROR_OUT_OF_POOL_MEMORY:
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return {};
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default:
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throw Exception(result);
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}
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}
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CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
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VkCommandBufferAllocateInfo ai;
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ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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ai.pNext = nullptr;
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ai.commandPool = handle;
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ai.level = level;
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ai.commandBufferCount = static_cast<u32>(num_buffers);
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std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
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switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
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case VK_SUCCESS:
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return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
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case VK_ERROR_OUT_OF_POOL_MEMORY:
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return {};
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default:
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throw Exception(result);
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}
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}
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std::vector<VkImage> SwapchainKHR::GetImages() const {
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u32 num;
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Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
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std::vector<VkImage> images(num);
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Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
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return images;
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}
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Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
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Span<const char*> enabled_extensions,
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const VkPhysicalDeviceFeatures2& enabled_features,
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DeviceDispatch& dld) noexcept {
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VkDeviceCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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ci.pNext = &enabled_features;
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ci.flags = 0;
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ci.queueCreateInfoCount = queues_ci.size();
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ci.pQueueCreateInfos = queues_ci.data();
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ci.enabledLayerCount = 0;
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ci.ppEnabledLayerNames = nullptr;
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ci.enabledExtensionCount = enabled_extensions.size();
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ci.ppEnabledExtensionNames = enabled_extensions.data();
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ci.pEnabledFeatures = nullptr;
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VkDevice device;
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if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
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return {};
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}
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Load(device, dld);
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return Device(device, dld);
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}
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Queue Device::GetQueue(u32 family_index) const noexcept {
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VkQueue queue;
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dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
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return Queue(queue, *dld);
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}
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Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
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VkBuffer object;
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Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
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return Buffer(object, handle, *dld);
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}
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BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
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VkBufferView object;
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Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
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return BufferView(object, handle, *dld);
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}
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Image Device::CreateImage(const VkImageCreateInfo& ci) const {
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VkImage object;
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Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
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return Image(object, handle, *dld);
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}
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ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
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VkImageView object;
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Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
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return ImageView(object, handle, *dld);
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}
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Semaphore Device::CreateSemaphore() const {
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VkSemaphoreCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = 0;
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VkSemaphore object;
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Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
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return Semaphore(object, handle, *dld);
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}
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Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
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VkFence object;
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Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
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return Fence(object, handle, *dld);
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}
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DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
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VkDescriptorPool object;
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Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
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return DescriptorPool(object, handle, *dld);
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}
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RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
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VkRenderPass object;
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Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
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return RenderPass(object, handle, *dld);
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}
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DescriptorSetLayout Device::CreateDescriptorSetLayout(
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const VkDescriptorSetLayoutCreateInfo& ci) const {
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VkDescriptorSetLayout object;
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Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
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return DescriptorSetLayout(object, handle, *dld);
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}
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PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
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VkPipelineLayout object;
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Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
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return PipelineLayout(object, handle, *dld);
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}
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Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
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VkPipeline object;
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Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
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return Pipeline(object, handle, *dld);
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}
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Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
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VkPipeline object;
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Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
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return Pipeline(object, handle, *dld);
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}
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Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
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VkSampler object;
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Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
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return Sampler(object, handle, *dld);
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}
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Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
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VkFramebuffer object;
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Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
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return Framebuffer(object, handle, *dld);
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}
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CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
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VkCommandPool object;
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Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
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return CommandPool(object, handle, *dld);
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}
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DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
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const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
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VkDescriptorUpdateTemplateKHR object;
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Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
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return DescriptorUpdateTemplateKHR(object, handle, *dld);
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}
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QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
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VkQueryPool object;
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Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
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return QueryPool(object, handle, *dld);
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}
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ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
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VkShaderModule object;
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Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
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return ShaderModule(object, handle, *dld);
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}
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SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
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VkSwapchainKHR object;
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Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
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return SwapchainKHR(object, handle, *dld);
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}
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DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
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VkDeviceMemory memory;
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if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
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return {};
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}
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return DeviceMemory(memory, handle, *dld);
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}
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DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
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VkDeviceMemory memory;
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Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
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return DeviceMemory(memory, handle, *dld);
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}
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VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
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VkMemoryRequirements requirements;
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dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
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return requirements;
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}
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VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
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VkMemoryRequirements requirements;
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dld->vkGetImageMemoryRequirements(handle, image, &requirements);
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return requirements;
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}
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void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
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Span<VkCopyDescriptorSet> copies) const noexcept {
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dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
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}
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VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
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VkPhysicalDeviceProperties properties;
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dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
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return properties;
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}
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void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
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dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
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}
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VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
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VkPhysicalDeviceFeatures2KHR features2;
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features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
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features2.pNext = nullptr;
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dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
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return features2.features;
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}
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void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
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dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
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}
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VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
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VkFormatProperties properties;
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dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
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return properties;
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}
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std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
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u32 num;
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dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
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std::vector<VkExtensionProperties> properties(num);
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dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
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return properties;
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}
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std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
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u32 num;
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dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
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std::vector<VkQueueFamilyProperties> properties(num);
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dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
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return properties;
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}
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bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
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VkBool32 supported;
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Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
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&supported));
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return supported == VK_TRUE;
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}
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VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const
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noexcept {
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VkSurfaceCapabilitiesKHR capabilities;
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Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
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return capabilities;
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}
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std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
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u32 num;
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Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
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std::vector<VkSurfaceFormatKHR> formats(num);
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Check(
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dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
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return formats;
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}
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std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
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VkSurfaceKHR surface) const {
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u32 num;
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Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
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std::vector<VkPresentModeKHR> modes(num);
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Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
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modes.data()));
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return modes;
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}
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VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
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VkPhysicalDeviceMemoryProperties properties;
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dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
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return properties;
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}
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std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
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const InstanceDispatch& dld) {
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u32 num;
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if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
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return std::nullopt;
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}
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std::vector<VkExtensionProperties> properties(num);
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if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
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VK_SUCCESS) {
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return std::nullopt;
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}
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return properties;
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}
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} // namespace Vulkan::vk
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@ -542,4 +542,446 @@ using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
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using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
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using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
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/// Vulkan instance owning handle.
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class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
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using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
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|
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public:
|
||||
/// Creates a Vulkan instance. Use "operator bool" for error handling.
|
||||
static Instance Create(Span<const char*> layers, Span<const char*> extensions,
|
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InstanceDispatch& dld) noexcept;
|
||||
|
||||
/// Enumerates physical devices.
|
||||
/// @return Physical devices and an empty handle on failure.
|
||||
std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();
|
||||
|
||||
/// Tries to create a debug callback messenger. Returns an empty handle on failure.
|
||||
DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
|
||||
};
|
||||
|
||||
class Queue {
|
||||
public:
|
||||
/// Construct an empty queue handle.
|
||||
constexpr Queue() noexcept = default;
|
||||
|
||||
/// Construct a queue handle.
|
||||
constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
|
||||
|
||||
/// Returns the checkpoint data.
|
||||
/// @note Returns an empty vector when the function pointer is not present.
|
||||
std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
|
||||
|
||||
void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
|
||||
Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
|
||||
}
|
||||
|
||||
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
||||
return dld->vkQueuePresentKHR(queue, &present_info);
|
||||
}
|
||||
|
||||
private:
|
||||
VkQueue queue = nullptr;
|
||||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Attaches a memory allocation.
|
||||
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
||||
};
|
||||
|
||||
class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Attaches a memory allocation.
|
||||
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
||||
};
|
||||
|
||||
class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
|
||||
void* data;
|
||||
Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
|
||||
return static_cast<u8*>(data);
|
||||
}
|
||||
|
||||
void Unmap() const noexcept {
|
||||
dld->vkUnmapMemory(owner, handle);
|
||||
}
|
||||
};
|
||||
|
||||
class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
|
||||
return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
|
||||
}
|
||||
|
||||
VkResult GetStatus() const noexcept {
|
||||
return dld->vkGetFenceStatus(owner, handle);
|
||||
}
|
||||
|
||||
void Reset() const {
|
||||
Check(dld->vkResetFences(owner, 1, &handle));
|
||||
}
|
||||
};
|
||||
|
||||
class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
|
||||
};
|
||||
|
||||
class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
CommandBuffers Allocate(std::size_t num_buffers,
|
||||
VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
|
||||
};
|
||||
|
||||
class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
std::vector<VkImage> GetImages() const;
|
||||
};
|
||||
|
||||
class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
|
||||
using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
||||
Span<const char*> enabled_extensions,
|
||||
const VkPhysicalDeviceFeatures2& enabled_features,
|
||||
DeviceDispatch& dld) noexcept;
|
||||
|
||||
Queue GetQueue(u32 family_index) const noexcept;
|
||||
|
||||
Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
|
||||
|
||||
BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
|
||||
|
||||
Image CreateImage(const VkImageCreateInfo& ci) const;
|
||||
|
||||
ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
|
||||
|
||||
Semaphore CreateSemaphore() const;
|
||||
|
||||
Fence CreateFence(const VkFenceCreateInfo& ci) const;
|
||||
|
||||
DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
|
||||
|
||||
RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
|
||||
|
||||
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
|
||||
|
||||
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
|
||||
|
||||
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
|
||||
|
||||
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
|
||||
|
||||
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
|
||||
|
||||
Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
|
||||
|
||||
CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
|
||||
|
||||
DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
|
||||
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
|
||||
|
||||
QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
|
||||
|
||||
ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
|
||||
|
||||
SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
|
||||
|
||||
DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
|
||||
|
||||
DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
|
||||
|
||||
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;
|
||||
|
||||
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
||||
|
||||
void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
||||
Span<VkCopyDescriptorSet> copies) const noexcept;
|
||||
|
||||
void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
|
||||
const void* data) const noexcept {
|
||||
dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
|
||||
}
|
||||
|
||||
VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
|
||||
VkFence fence, u32* image_index) const noexcept {
|
||||
return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
|
||||
image_index);
|
||||
}
|
||||
|
||||
VkResult WaitIdle() const noexcept {
|
||||
return dld->vkDeviceWaitIdle(handle);
|
||||
}
|
||||
|
||||
void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
|
||||
dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
|
||||
}
|
||||
|
||||
void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
|
||||
void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
|
||||
Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
|
||||
flags));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value;
|
||||
GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
|
||||
return value;
|
||||
}
|
||||
};
|
||||
|
||||
class PhysicalDevice {
|
||||
public:
|
||||
constexpr PhysicalDevice() noexcept = default;
|
||||
|
||||
constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
|
||||
: physical_device{physical_device}, dld{&dld} {}
|
||||
|
||||
constexpr operator VkPhysicalDevice() const noexcept {
|
||||
return physical_device;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties GetProperties() const noexcept;
|
||||
|
||||
void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
|
||||
|
||||
VkPhysicalDeviceFeatures GetFeatures() const noexcept;
|
||||
|
||||
void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
|
||||
|
||||
VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
|
||||
|
||||
std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
|
||||
|
||||
std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
|
||||
|
||||
bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
|
||||
|
||||
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
|
||||
|
||||
std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
|
||||
|
||||
VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
|
||||
|
||||
private:
|
||||
VkPhysicalDevice physical_device = nullptr;
|
||||
const InstanceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class CommandBuffer {
|
||||
public:
|
||||
CommandBuffer() noexcept = default;
|
||||
|
||||
explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
|
||||
: handle{handle}, dld{&dld} {}
|
||||
|
||||
const VkCommandBuffer* address() const noexcept {
|
||||
return &handle;
|
||||
}
|
||||
|
||||
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
||||
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
||||
}
|
||||
|
||||
void End() const {
|
||||
Check(dld->vkEndCommandBuffer(handle));
|
||||
}
|
||||
|
||||
void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
|
||||
VkSubpassContents contents) const noexcept {
|
||||
dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
|
||||
}
|
||||
|
||||
void EndRenderPass() const noexcept {
|
||||
dld->vkCmdEndRenderPass(handle);
|
||||
}
|
||||
|
||||
void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
|
||||
dld->vkCmdBeginQuery(handle, query_pool, query, flags);
|
||||
}
|
||||
|
||||
void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
|
||||
dld->vkCmdEndQuery(handle, query_pool, query);
|
||||
}
|
||||
|
||||
void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
|
||||
Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
|
||||
dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
|
||||
dynamic_offsets.size(), dynamic_offsets.data());
|
||||
}
|
||||
|
||||
void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
|
||||
dld->vkCmdBindPipeline(handle, bind_point, pipeline);
|
||||
}
|
||||
|
||||
void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const
|
||||
noexcept {
|
||||
dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
|
||||
}
|
||||
|
||||
void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
|
||||
const VkDeviceSize* offsets) const noexcept {
|
||||
dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
|
||||
}
|
||||
|
||||
void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
|
||||
BindVertexBuffers(binding, 1, &buffer, &offset);
|
||||
}
|
||||
|
||||
void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const
|
||||
noexcept {
|
||||
dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
|
||||
}
|
||||
|
||||
void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
|
||||
u32 first_instance) const noexcept {
|
||||
dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
|
||||
first_instance);
|
||||
}
|
||||
|
||||
void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const
|
||||
noexcept {
|
||||
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
||||
rects.data());
|
||||
}
|
||||
|
||||
void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
||||
VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const
|
||||
noexcept {
|
||||
dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
||||
regions.data(), filter);
|
||||
}
|
||||
|
||||
void Dispatch(u32 x, u32 y, u32 z) const noexcept {
|
||||
dld->vkCmdDispatch(handle, x, y, z);
|
||||
}
|
||||
|
||||
void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
||||
VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
|
||||
Span<VkBufferMemoryBarrier> buffer_barriers,
|
||||
Span<VkImageMemoryBarrier> image_barriers) const noexcept {
|
||||
dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
|
||||
memory_barriers.size(), memory_barriers.data(),
|
||||
buffer_barriers.size(), buffer_barriers.data(),
|
||||
image_barriers.size(), image_barriers.data());
|
||||
}
|
||||
|
||||
void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
|
||||
Span<VkBufferImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const
|
||||
noexcept {
|
||||
dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
|
||||
}
|
||||
|
||||
void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
||||
VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
|
||||
Span<VkBufferImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const
|
||||
noexcept {
|
||||
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
||||
}
|
||||
|
||||
void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
|
||||
const void* values) const noexcept {
|
||||
dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
|
||||
}
|
||||
|
||||
void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
|
||||
dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
|
||||
}
|
||||
|
||||
void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
|
||||
dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
|
||||
}
|
||||
|
||||
void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
|
||||
dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
|
||||
}
|
||||
|
||||
void SetBlendConstants(const float blend_constants[4]) const noexcept {
|
||||
dld->vkCmdSetBlendConstants(handle, blend_constants);
|
||||
}
|
||||
|
||||
void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
|
||||
dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
|
||||
}
|
||||
|
||||
void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
|
||||
dld->vkCmdSetStencilReference(handle, face_mask, reference);
|
||||
}
|
||||
|
||||
void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
|
||||
dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
|
||||
}
|
||||
|
||||
void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
|
||||
dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
|
||||
}
|
||||
|
||||
void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
|
||||
dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
|
||||
}
|
||||
|
||||
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
|
||||
const VkDeviceSize* offsets,
|
||||
const VkDeviceSize* sizes) const noexcept {
|
||||
dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
|
||||
}
|
||||
|
||||
void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
|
||||
const VkBuffer* counter_buffers,
|
||||
const VkDeviceSize* counter_buffer_offsets) const noexcept {
|
||||
dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
|
||||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
|
||||
const VkBuffer* counter_buffers,
|
||||
const VkDeviceSize* counter_buffer_offsets) const noexcept {
|
||||
dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
|
||||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
private:
|
||||
VkCommandBuffer handle;
|
||||
const DeviceDispatch* dld;
|
||||
};
|
||||
|
||||
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
|
||||
const InstanceDispatch& dld);
|
||||
|
||||
} // namespace Vulkan::vk
|
||||
|
|
Loading…
Reference in New Issue