android: frontend: Cleanup framerate counter.
This commit is contained in:
parent
8248d69093
commit
dcbf0c43c0
|
@ -195,11 +195,10 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
|
|||
{
|
||||
final double[] perfStats = NativeLibrary.GetPerfStats();
|
||||
if (perfStats[FPS] > 0) {
|
||||
mPerfStats.setText(String.format("FPS: %d Speed: %d%%", (int) (perfStats[FPS]),
|
||||
(int) (perfStats[SPEED] * 100.0)));
|
||||
mPerfStats.setText(String.format("FPS: %.1f", perfStats[FPS]));
|
||||
}
|
||||
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater, 3000);
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater, 100);
|
||||
};
|
||||
perfStatsUpdateHandler.post(perfStatsUpdater);
|
||||
|
||||
|
|
|
@ -198,7 +198,7 @@ public:
|
|||
while (true) {
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
if (m_cv.wait_for(lock, std::chrono::milliseconds(100),
|
||||
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
|
||||
[&]() { return !m_is_running; })) {
|
||||
// Emulation halted.
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue