bunnei
3697fc8d14
Merge pull request #4467 from lioncash/mode
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file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
2020-08-03 08:07:56 -07:00
Lioncash
2b8ae009a0
file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
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Same behavior, minus a hand-rolled operator.
2020-08-03 07:52:36 -04:00
Morph
ed46f3c62a
xts_archive: Check if the file is nullptr prior to parsing
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Fixes an access violation where the file no longer exists at the specified path while being parsed.
2020-07-29 06:50:30 -04:00
Morph
2ec852dd9f
registered_cache: Add support for removing folder ncas
2020-07-29 06:50:30 -04:00
bunnei
0f0b756775
Merge pull request #4309 from Morph1984/fix-romfs-bug
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fs: Fix RomFS building when zero byte files are present
2020-07-17 17:01:20 -04:00
Morph
f66e3181dc
Check for empty section0 and CNMT prior to install
2020-07-16 05:22:51 -04:00
Morph
0ca7b8269a
clang format
2020-07-15 13:27:04 -04:00
Morph
1bbc61f5f1
Use proper install result when overwriting files
2020-07-15 13:27:04 -04:00
Morph
8794e623d9
Remove global system instance and address feedback
2020-07-15 13:27:04 -04:00
Morph
a82fdea1ac
registered_cache: Remove previous update/dlc if it exists on install
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- This checks for and removes old updates or dlc based on title id. If a content meta nca exists within the registered cache, it will attempt to remove all the ncas associated with the content meta before installing a new update/dlc
2020-07-15 13:27:04 -04:00
bunnei
450cbcfee6
Merge pull request #4282 from Morph1984/fs-size
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filesystem: Set various NAND partition sizes to their defaults
2020-07-14 12:16:42 -04:00
Morph
fd1c3aa14e
fs: Fix RomFS building when zero byte files are present
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When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.
This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
Morph
755506d404
vfs_real: Fix MoveFile
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The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation.
Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10 00:39:23 -04:00
Morph
b24b463c87
bis_factory: Set User NAND free space to be 1 MiB less than total.
2020-07-10 00:37:39 -04:00
Morph
17242a8865
sdmc_factory: Set the SDMC total size to 1 TiB
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We should not be limited by the SDMC's partition size, set this to 1 TiB. Hardware is limited to the max allowed by the MBR partition table which is 2 TiB.
2020-07-10 00:37:39 -04:00
Morph
0373ead96e
bis_factory: Use hardware default NAND partition sizes
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Sets the total space of user and system partitions to their hardware defaults.
Furthermore, return the total space as free space for the user partition to prevent it from reaching zero.
Some games like Bioshock 2 check for the available free space prior to save creation, and we should not be limited by arbitrary limits.
2020-07-10 00:37:39 -04:00
Lioncash
fb13f053bb
key_manager: Correct casing of instance()
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Our codebase uppercases member function names.
2020-07-01 00:28:50 -04:00
David
3bb63bc0b3
Merge pull request #3967 from FearlessTobi/keys-singleton
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crypto: Make KeyManager a singleton class
2020-07-01 14:16:26 +10:00
bunnei
7d1dca4c98
Merge pull request #4099 from MerryMage/macOS-build
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Fix compilation on macOS
2020-06-19 23:31:04 -04:00
MerryMage
7236393114
mii_model: Remove redundant std::move
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Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
MerryMage
4f09f0aea4
shared_font: Service::NS::EncryptSharedFont takes a size_t&
2020-06-18 15:47:44 +01:00
lat9nq
f57cbd9f24
Make copying directory string more concise
2020-05-28 13:33:50 -04:00
lat9nq
326403518d
Address requested changes
2020-05-28 13:30:22 -04:00
lat9nq
136c563f76
*nix systems can read any-case patch directories
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Changes many patch_manager functions to use a case-less variant of
GetSubdirectory. Fixes patches not showing up on *nix systems when
patch directories are named with odd cases, i.e. `exeFS'.
2020-05-27 23:12:56 -04:00
bunnei
ae61e47cba
Merge pull request #3946 from ogniK5377/sysverdat-10-0-2
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file_sys: Update SystemVersion archive to version 10.0.2
2020-05-20 19:21:27 -04:00
FearlessTobi
9f82a9a244
crypto: Make KeyManager a singleton class
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Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
David Marcec
17455b7222
file_sys: Update SystemVersion archive to version 10.0.2
2020-05-16 13:56:06 +10:00
bunnei
ab9ddab0a2
file_sys: savefata_factory: Update to support DeviceSaveData.
2020-05-11 12:54:30 -04:00
bunnei
9c065c013e
file_sys: control_metadata: Expose device_save_data_size.
2020-05-11 12:54:30 -04:00
bunnei
f0a7f05070
file_sys: program_metadata: Add a helper function for generating reasonable default metadata.
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- We need this for homebrew process initialization.
2020-04-20 18:19:45 -04:00
bunnei
4caff51710
core: memory: Move to Core::Memory namespace.
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- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
Lioncash
1c340c6efa
CMakeLists: Specify -Wextra on linux builds
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Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.
We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).
While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
bunnei
fc35803f91
file_sys: patch_manager: Return early when there are no layers to apply.
2020-04-14 16:25:55 -04:00
enler
27f122c48c
file_sys: fix LayeredFS error when loading some games made with… ( #3602 )
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* fix LayeredFS error when loading some games made with the Unity
2020-04-07 02:03:32 +02:00
bunnei
91b0a3f799
Revert "system_archive: Fix Korean and Chinese fonts"
2020-01-30 22:02:15 -05:00
bunnei
8a7cdfc3ff
Merge pull request #3151 from FearlessTobi/fix-korean
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system_archive: Fix Korean and Chinese fonts
2020-01-30 15:09:55 -05:00
FearlessTobi
845a5dbca9
Disable clang-format for font files
2020-01-24 23:54:19 +01:00
FearlessTobi
4e9331f45d
system_archive: Fix Chinese font
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Adds the proper OSS font for the Chinese language.
2020-01-19 15:09:53 +01:00
FearlessTobi
999e3f89b9
system_archive: Fix Korean font
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Fixes Korean fonts when using Open-source system archives.
2020-01-19 15:09:50 +01:00
bunnei
4414640285
system_archive: Add a basic HLE implementation for time zone binary.
2020-01-04 13:48:29 -05:00
bunnei
fe65045dcb
Merge pull request #3171 from lioncash/internal-link
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filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
2019-11-28 01:18:10 -05:00
Morph
e0242a4654
patch_manager: Adds check for disabled cheats to prevent them from being enabled ( #3178 )
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* Adds check for disabled cheats to prevent them from being added to the CheatList
* Address feedback
2019-11-28 01:17:17 -05:00
Lioncash
d66ab2b8aa
filesys/romfs: Remove unused includes
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These inclusions aren't used at all within the public interface, so they
can be removed.
2019-11-27 05:29:52 -05:00
Lioncash
ba3c55ab7b
filesys/romfs: Make ProcessFile and ProcessDirectory internally linked
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These functions aren't used outside of this file, so we can place them
within an anonymous namespace.
2019-11-27 05:26:35 -05:00
Lioncash
a3149536e2
file_sys/directory: Make EntryType an enum class
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This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
bunnei
3e0e4f146b
Merge pull request #3091 from lioncash/core-conversion
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core: Make most implicit type conversion warnings errors on MSVC
2019-11-15 12:08:50 -05:00
bunnei
360b0d1b30
Merge pull request #3093 from lioncash/mbedtls
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core: Migrate off deprecated mbedtls functions
2019-11-14 13:47:23 -05:00
Lioncash
03b73aa575
xts_archive: Remove redundant std::string constructor
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We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash
e0c46e6879
core: Migrate off deprecated mbedtls functions
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These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Lioncash
23878bf360
loader; Resolve sign conversion/truncation errors
2019-11-12 07:55:39 -05:00