Commit Graph

14425 Commits

Author SHA1 Message Date
lat9nq 9d665cb8db CMakeLists: fix for finding zstd on linux-mingw 2020-09-28 20:28:47 -04:00
bunnei a8be822e8e
Merge pull request #4719 from lioncash/audio-warn
audio_core: Resolve sign conversion warnings
2020-09-27 01:52:59 -07:00
Rodrigo Locatti e5a1e0a76d
Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26 23:52:49 +00:00
bunnei 442096298e
Merge pull request #4703 from lioncash/desig7
shader/registry: Make use of designated initializers where applicable
2020-09-26 15:23:15 -07:00
Morph 86e4aa81e9 main: Allow applets to display on top while fullscreen
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26 06:55:47 -04:00
bunnei fbb5ca2633
Merge pull request #4718 from lioncash/vk
vk_command_pool: Add missing header guard
2020-09-26 00:13:48 -07:00
bunnei 891090799c
Merge pull request #4720 from lioncash/header
audio_core: Remove unnecessary inclusions
2020-09-25 22:04:26 -07:00
Lioncash 5c4e237902 core: Mark GetInstance() as deprecated
This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash 3e4a0a13cb frontend/controller: Eliminate dependency on the global system instance 2020-09-25 19:23:20 -04:00
german 2978232390 Add random motion input to keyboard 2020-09-25 17:59:52 -05:00
german 03b574ae22 Add random motion input to SDL 2020-09-25 17:59:52 -05:00
Lioncash 90c6141164 command_generator: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 18:33:04 -04:00
lat9nq ca26fd0f42 vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25 17:42:59 -04:00
Lioncash dc83ca8914 behavior_info: Fix typo Renerer -> Renderer 2020-09-25 17:14:02 -04:00
Lioncash 4073931305 cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
Conversions from void* to the proper data type are well-defined and
supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25 17:10:02 -04:00
Lioncash 7c0908f301 codec: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
Lioncash 966966dc02 audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
Lioncash 8b4ecf22d4 audio_core: Resolve sign conversion warnings
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
Lioncash 111852a983 effect_context: Make use of explicit where applicable
While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
2020-09-25 00:27:11 -04:00
Lioncash 940d85241b vk_command_pool: Move definition of Pool into the cpp file
Allows the implementation details to be changed without recompiling any
files that include this header.
2020-09-25 00:15:52 -04:00
Lioncash 4ed4bba305 vk_command_pool: Make use of override on destructor 2020-09-25 00:14:10 -04:00
Lioncash e0f2db4376 vk_command_pool: Add missing header guard 2020-09-25 00:12:45 -04:00
LC 4d4afc1502
Merge pull request #4717 from lioncash/debug
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash f3a1bf53f9 service: Restore "unused" function
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei 2634e3c6eb
Merge pull request #4711 from lioncash/move5
arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24 21:02:42 -07:00
Morph 3602df7f1f submission_package: Fix updates integrated into cartridge images. 2020-09-24 17:23:14 -04:00
bunnei fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
Lioncash e3a615a616 arithmetic_integer_immediate: Make use of std::move where applicable
Same behavior, minus any redundant atomic reference count increments and
decrements.
2020-09-24 13:28:45 -04:00
ReinUsesLisp 67af0323f0 video_core: Fix instances where msbuild always regenerated host shaders
When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
bunnei d66b897a6d
Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23 18:24:27 -07:00
german ddff03cff5 Use different timing for motion 2020-09-23 19:09:33 -05:00
bunnei 10e8acc451
Merge pull request #4618 from german77/GcAdapterAutoMap
Add automap feature for GC adapter
2020-09-23 15:55:26 -07:00
Lioncash 77532ebde3 shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
Lioncash cd6f4f7eed shader/registry: Remove unnecessary namespace qualifiers
Using statements already make these unnecessary.
2020-09-23 15:08:34 -04:00
Rodrigo Locatti 8b0f334e0c
Merge pull request #4702 from lioncash/doc-warn
memory: Resolve a -Wdocumentation warning
2020-09-23 19:07:47 +00:00
Rodrigo Locatti c307ae2402
Merge pull request #4701 from lioncash/unused-proto
install_dialog: Remove unused function prototype
2020-09-23 19:07:27 +00:00
Rodrigo Locatti 6d9661939f
Merge pull request #4700 from lioncash/copies
game_list: Eliminate redundant argument copies
2020-09-23 19:06:47 +00:00
Lioncash ffeb4ef83e shader/registry: Make use of designated initializers where applicable
Same behavior, less repetition.
2020-09-23 15:06:25 -04:00
Lioncash b14d344dfc memory: Resolve a -Wdocumentation warning
memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00
Lioncash aa35e51fcd install_dialog: Make use of [[nodiscard]] where applicable
Allows the compiler to warn against cases where the return value isn't
used (which would be a bug).
2020-09-23 13:22:04 -04:00
Lioncash e107870bc8 install_dialog: Remove unused function prototype
This function doesn't have an implementation, so it can be removed to
prevent others from unintentionally using it.
2020-09-23 13:20:12 -04:00
Lioncash f43a1da808 game_list: Make game list function naming consistent
Makes the naming consistent with the rest of the functions that are
present.
2020-09-23 11:28:11 -04:00
Lioncash d264b7375c game_list: Eliminate redundant argument copies
Several functions can be taken by const reference to avoid copies
2020-09-23 11:20:12 -04:00
Lioncash 0dc6967ff1 control_flow: emplace elements in place within TryQuery()
Places data structures where they'll eventually be moved to to avoid
needing to even move them in the first place.
2020-09-22 22:54:36 -04:00
Lioncash fcd0145eb5 control_flow: Make use of std::move in InsertBranch()
Avoids unnecessary atomic increments and decrements.
2020-09-22 22:48:09 -04:00
Lioncash ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
Lioncash a881efbf26 ips_layer: Eliminate a redundant copy in Parse()
Prevents unnecessary copying of the line being parsed.
2020-09-22 16:38:45 -04:00
bunnei 53829d4cbd
Merge pull request #4675 from Morph1984/fix-boot-multicontent
submission_package: Account for multi-content NSPs
2020-09-21 16:36:46 -07:00
Morph 7a504a9365 acc: Stub LoadOpenContext
This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
Rodrigo Locatti a2eb44db82
Merge pull request #4692 from ReinUsesLisp/remove-vsync
renderer_opengl: Remove emulated mailbox presentation
2020-09-21 00:21:32 +00:00
bunnei 754109fd54
Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
ReinUsesLisp 7003090187 renderer_opengl: Remove emulated mailbox presentation
Emulated mailbox presentation was causing performance issues on
Nvidia's OpenGL driver. Remove it.
2020-09-20 16:29:41 -03:00
bunnei 8a85a562ed
Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
ReinUsesLisp 4f5bbe56ba vk_query_cache: Hack counter destructor to avoid reserving queries
This is a hack to destroy all HostCounter instances before the base
class destructor is called. The query cache should be redesigned to have
a proper ownership model instead of using shared pointers.

For now, destroy the host counter hierarchy from the derived class
destructor.
2020-09-19 01:47:29 -03:00
ReinUsesLisp 58b0ae84b5 renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
This reworks how host<->device synchronization works on the Vulkan
backend. Instead of "protecting" resources with a fence and signalling
these as free when the fence is known to be signalled by the host GPU,
use timeline semaphores.

Vulkan timeline semaphores allow use to work on a subset of D3D12
fences. As far as we are concerned, timeline semaphores are a value set
by the host or the device that can be waited by either of them.

Taking advantange of this, we can have a monolithically increasing
atomic value for each submission to the graphics queue. Instead of
protecting resources with a fence, we simply store the current logical
tick (the atomic value stored in CPU memory). When we want to know if a
resource is free, it can be compared to the current GPU tick.

This greatly simplifies resource management code and the free status of
resources should have less false negatives.

To workaround bugs in validation layers, when these are attached there's
a thread waiting for timeline semaphores.
2020-09-19 01:46:37 -03:00
german c5e257017f Add automap feature for GC adapter 2020-09-18 16:51:16 -05:00
Lioncash 91bca9eb0b fermi_2d: Make use of designated initializers
Same behavior, less repetition. We can also ensure all members of Config
are initialized.
2020-09-18 13:55:21 -04:00
Morph ab961e0701 hid: Implement Get/SetNpadHandheldActivationMode
- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
Morph 70499b8cbd configure_input_player: Fixes motion mapping using ConfigureButtonClick 2020-09-18 03:56:31 -04:00
bunnei 8568f44ffa
Merge pull request #4647 from Morph1984/readd-context-menu
configure_input_player: Re-add "Clear" context menu option
2020-09-17 22:59:13 -07:00
Morph 40a72e9cd5 am: Stub GetPreviousProgramIndex
- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Morph 65d9def873 configure_input_player: Re-add "Clear" context menu option
The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics.
However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
2020-09-17 21:57:06 -04:00
Morph 41c2f5200c submission_package: Account for multi-content NSPs
Previously we assumed a submission package can only contain one Program NCA with a single TitleID.
However, Super Mario 3D All-Stars contains four Program NCAs, each with their unique TitleIDs.
This accounts for the existence of multi-content games such as this one.
- Fixes booting Super Mario 3D All-Stars from the games list.
2020-09-17 20:44:51 -04:00
Rodrigo Locatti 53fc5d0190
Merge pull request #4670 from lioncash/initializer
arm_dynarmic_cp15: Initialize member variables
2020-09-17 21:20:53 +00:00
Rodrigo Locatti 9bdca01c27
Merge pull request #4665 from lioncash/sm-kernel
service/sm: Eliminate dependency on the global system instance
2020-09-17 21:20:39 +00:00
Rodrigo Locatti 8100275309
Merge pull request #4666 from lioncash/unused-func
service: Remove unused funcation
2020-09-17 21:19:48 +00:00
Rodrigo Locatti 131532b570
Merge pull request #4671 from lioncash/nfp-copy
command_generator/nfp: Eliminate unnecessary copies
2020-09-17 21:19:12 +00:00
Rodrigo Locatti 31461589c5
Merge pull request #4672 from lioncash/narrowing
decoder/texture: Eliminate narrowing conversion in GetTldCode()
2020-09-17 21:17:54 +00:00
Rodrigo Locatti 9f51242524
Merge pull request #4673 from lioncash/fallthrough
decode/image: Eliminate switch fallthrough in DecodeImage()
2020-09-17 21:17:16 +00:00
bunnei 3f6d83b27c
Merge pull request #4594 from german77/MotionHID
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash 4944d48ee8 decode/image: Eliminate switch fallthrough in DecodeImage()
Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break.
2020-09-17 15:12:18 -04:00
Lioncash ffc66f089d decoder/texture: Eliminate narrowing conversion in GetTldCode()
The assignment was previously truncating a u64 value to a bool.
2020-09-17 15:04:17 -04:00
Lioncash 362e2940be audio_core/command_generator: Use const references where applicable
In a lot of cases, we can make use of const references rather than
non-const references.

While we're in the area we can silence some truncation and sign
conversion warnings.
2020-09-17 13:52:55 -04:00
Lioncash 9539e4d8fd audio_core/command_generator: Avoid an unnecessary copy in GenerateFinalMixCommand() 2020-09-17 13:45:24 -04:00
Lioncash aca3621146 nfp: Eliminate two unnecessary copies
GetAmiiboBuffer() returns by const reference, so we can use a reference
instead of taking the returned buffer by value.
2020-09-17 13:35:55 -04:00
Lioncash 1ee9ceb5af arm_dynarmic_cp15: Initialize member variables
Ensures that the member variables are always initialized to a
deterministic value on creation.
2020-09-17 13:03:49 -04:00
Lioncash 02b8b6677a control_metadata: Resolve typo in Portuguese language name
This isn't used anywhere, so this is a trivial fix.
2020-09-17 11:45:30 -04:00
Lioncash 8bbd82863d service: Remove unused funcation
This is now completely unused, so it can be removed.
2020-09-17 11:03:26 -04:00
Lioncash 057aa6275d service/sm: Slightly more efficient string name validation
We can check the end of the string first for null-termination, rather
than the beginning of the string.
2020-09-17 10:54:12 -04:00
Lioncash 78b1bc3b61 service/sm: Eliminate dependency on the global system instance 2020-09-17 10:43:54 -04:00
bunnei fcd0925ecf
Merge pull request #4653 from ReinUsesLisp/gc-warns
gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
2020-09-16 22:33:58 -07:00
bunnei 1eae35621e
Merge pull request #4663 from ReinUsesLisp/wswitch
video_core: Enforce -Werror=switch
2020-09-16 20:43:23 -07:00
Lioncash a62c1999c5 file_sys/romfs_factory: Eliminate usage of the global system accessor 2020-09-16 19:15:19 -04:00
Lioncash 0e80567bef file_sys/bis_factory: Eliminate usage of the global system accessor 2020-09-16 18:16:04 -04:00
Lioncash aa8d6fc041 loader/nso: Remove unnecessary [[maybe_unused]] 2020-09-16 18:09:01 -04:00
ReinUsesLisp eb914b6c50 video_core: Enforce -Werror=switch
This forces us to fix all -Wswitch warnings in video_core.
2020-09-16 17:48:01 -03:00
Lioncash 113a3972a6 core/loader: Remove dependencies on the global system instance
Now all that remains is:

18 instances in file_sys code
14 instances in GDB stub code (this can be tossed wholesale)
4 instances in HLE code
2 instances in settings code.
2020-09-16 08:46:59 -04:00
Rodrigo Locatti 004bfefeb5
Merge pull request #4658 from lioncash/copy3
nca_patch: Reduce stack usage size within SearchBucketEntry()
2020-09-16 00:25:11 +00:00
Lioncash 66fc037ef2 nca_patch: Significantly reduce the stack usage size within SearchBucketEntry()
Previously this function was using ~16KB of stack (16528 bytes), which
was caused by the function arguments being taken by value rather than by
reference.

We can make this significantly lighter on the stack by taking them by
reference.
2020-09-15 09:10:58 -04:00
Lioncash 99b372a6c5 nca_patch: Make SearchBucketEntry() internally linked
This is only used internally and doesn't depend on any class state, so
we can make it fully internal.
2020-09-15 09:06:46 -04:00
Lioncash 3a8464cde2 cheat_engine: Convert ExtractName into a non-template function
We don't need to create two separate instantiations of the same code, we
can simply make the character template argument a regular function
parameter.
2020-09-15 03:24:44 -04:00
Lioncash ba7eb5abf4 cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
This isn't used within the function at all in any implementations, so we
can remove it entirely.
2020-09-15 03:20:40 -04:00
Lioncash 33e4a0b6c1 patch_manager: Resolve implicit truncations in FormatTitleVersion()
We make it explicit that we're truncating arithmetic here to resolve
compiler warnings (even if the sizes weren't u32/u64 arithmetic
generally promotes to int :<)
2020-09-14 19:19:59 -04:00
Lioncash a4392c24cf patch_manager: Make use of type aliases
We can use these to avoid typing the same type redundantly. This way, if
these ever change, only a single location needs to be modified.
2020-09-14 19:17:50 -04:00
Lioncash 637ab14ae6 patch_manager: Make a few functions internally linked
These functions are only used within this translation unit, so we can
make them internally linked.
2020-09-14 19:04:51 -04:00
ReinUsesLisp bc8ace9917 gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
Pragma disable zero-sized array nonstandard extension warning on MSVC.
2020-09-14 19:38:08 -03:00
Lioncash e0dd440b1f crypto/key_manager: Remove dependency on the global system accessor
We can supply the content provider as an argument instead of hardcoding
a global accessor in the implementation.
2020-09-14 16:49:59 -04:00
Lioncash ec2a6e5ba8 kernel: Remove all dependencies on the global system instance
With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei 042567e4b2
Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei 5fc6bf96d8
Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei ec634b6a88
Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei 324029d4f9
Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
bunnei 03179ecafe
Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
bunnei 41b8ecdeb6
Merge pull request #4608 from lioncash/sign3
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
2020-09-10 13:56:16 -04:00
FearlessTobi 57162e1df3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Rodrigo Locatti 663ea382da
Merge pull request #4633 from ReinUsesLisp/gpu-init
video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
Lioncash ffdf8c0cb3 service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash c715fc4c5e gc_adapter: Make DeviceConnected() a const member function
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
Lioncash 40968e3993 bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash cd643ab5c9 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash 180fa6859f sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash 188a3cf74c blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash 9652973db2 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
bunnei 841b295ad0
Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer
Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.

This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
bunnei e126021ffe
Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph 5b6268d26a configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german 797564599f Minor cleanup 2020-09-05 09:42:21 -04:00
german 6ee8eab670 Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
german 0774b17846 Remove RealMotionDevice 2020-09-04 21:48:13 -05:00
Morph 8e18b61972 configure_input_player: Show/hide motion buttons based on the controller 2020-09-04 21:48:13 -05:00
Morph df3cbd4758 controllers/npad: Simplify motion entry assignment
Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german ff679f3d17 Include HID and configuration changes related to motion 2020-09-04 21:48:03 -05:00
Morph 0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph b65456b958 applets/controller: Resolve several compiler warnings
Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph 076e4d44c3 Address feedback 2020-09-04 12:23:25 -04:00
Morph 1ec71b6ea0 clang-format 2020-09-04 12:23:25 -04:00
Morph f95ea04995 applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph 371226448a applets/controller: Modify heuristic to account for certain games
Now left and right joycons have the same priority (meaning both needs to be supported by the game).

Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
2020-09-04 12:23:25 -04:00
Morph 6597b3817c main: Apply settings after applet configuration is complete. 2020-09-04 12:23:25 -04:00
Morph 7299356f37 applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph 72b2f5d34f applets/controller: Load configuration prior to setting up connections
This avoids unintentionally changing the states of elements while loading them in.
2020-09-04 12:23:25 -04:00
Morph aeec0f8a38 applets/controller: Make 8 a static constexpr value of NUM_PLAYERS
Avoids repetitive usages of the int literal '8' or calls to player_widgets.size()
2020-09-04 12:23:25 -04:00
Morph 5ce3015945 applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph 5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei 94a25b75a0
Merge pull request #4611 from lioncash/xbyak2
externals: Update Xbyak to 5.96
2020-09-03 20:24:27 -04:00
bunnei 3b0fe38e86
Merge pull request #4583 from lioncash/trunc
gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
bunnei 40c230e0fa
Merge pull request #4578 from lioncash/xor
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
2020-09-03 17:11:51 -04:00
bunnei ba5419b965
Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
bunnei 39319f09d8
Merge pull request #4575 from lioncash/async
async_shaders: Mark getters as const member functions
2020-09-03 11:34:30 -04:00
ReinUsesLisp 827ff077e7 file_sys/patch_manager: Add missing include
Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei 38980b2471
Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei 57e43682ed
Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
lat9nq 0914e84014 main: Use three dots to complete the ellipsis
Fixes a typo in the UI file. An ellipsis has 3 dots.
2020-09-02 15:23:15 -04:00
Morph 45ecd601be input_common/motion_input: Make use of Common::PI constant
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei f64917a852
Merge pull request #4570 from german77/motionInput
input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei 3dcccabd1d
Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei ad9ce67b52
Merge pull request #4588 from ReinUsesLisp/tsan-event
common/thread: Fix data race in is_set
2020-08-31 21:21:38 -04:00
bunnei a1f13a3662
Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
LC b5ed2d408c
Merge pull request #4461 from comex/thread-names
Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
ReinUsesLisp c573920c01 vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.

The Vulkan device will have the extension enabled but it will not be
used.
2020-08-30 20:22:48 -03:00
Lioncash a5dcccfdd2 externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2020-08-30 05:09:48 -04:00
bunnei e9b9fc4674
Merge pull request #4601 from lioncash/const3
sdl_impl: Minor cleanup
2020-08-29 23:23:41 -04:00
bunnei 37faf24c3f
Merge pull request #4605 from lioncash/copy3
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
FearlessTobi d1e1ea0fef Address second batch of reviews 2020-08-30 00:43:25 +02:00
Lioncash 92c162126b configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
Prevents sign mismatch warnings in the loop conditionals.
2020-08-29 16:43:12 -04:00
FearlessTobi 0aa6ec4276 Reolve reorder warning 2020-08-29 22:06:47 +02:00
FearlessTobi d176feffad Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
Lioncash 1aba91e993 bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash fae65d8a72 game_list_p: Avoid string churn in GameListItemPath data() 2020-08-29 14:30:49 -04:00
Lioncash cde658cb27 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
LC ce43139eb7
Merge pull request #4604 from lioncash/lifetime
yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
Lioncash bcd3c79eca yuzu/main: Amend lifetime issues with InputSubsystem
Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph 403e36fab2 yuzu/configuration: Fix index out of bounds for default_analogs 2020-08-29 00:24:47 -04:00
Lioncash 69fa6b4906 sdl_impl: Reduce allocations in GetButtonMappingForDevice()
These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash f2a680ca89 sdl_impl: Make use of std::move on std::string where applicable
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash e92164e6a0 sdl_impl: Make use of insert_or_assign() where applicable
Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash f3ac088345 sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash 2e2dde2f95 sdl_impl: Simplify make_tuple call
The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.

Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash 2680526e6b sdl_impl: Mark FromEvent() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
LC 57d9ef5a89
Merge pull request #4600 from lioncash/prototype
input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash 98f5d8a713 input_common/main: Remove unnecessary headers 2020-08-28 19:23:19 -04:00
Lioncash 4b9b203c09 input_common/main: Remove unimplemented prototype
I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp fe90c4fd7b vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
bunnei 45b73ba840
Merge pull request #4544 from lioncash/input-sub
input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei 40320a1d84
Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
german 1be18dc110 Fix orientation errors and improve drift correction 2020-08-27 17:19:21 -05:00
german e6fc3b5662 Address comments 2020-08-27 17:19:21 -05:00
german 2d207ec609 Implement a basic class for motion devices 2020-08-27 17:19:21 -05:00
Lioncash 9e1b0af259 input_common: Eliminate most global state
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.

This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei 3db9a25977
Merge pull request #4530 from Morph1984/mjolnir-p1
Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei 3f7b0e0772
Merge pull request #4577 from lioncash/asserts
common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei 9864da7d43
Merge pull request #4524 from lioncash/memory-log
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei 1bb8c27a70
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph 8ffc491546 input_common/main: Add "/Mouse" to the display name 2020-08-26 22:41:51 -04:00
bunnei 1e2a92918b
Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Lioncash 7b50c48df7 memory_manager: Make use of [[nodiscard]] in the interface 2020-08-26 20:15:03 -04:00
Lioncash d12d59f62a memory_manager: Make operator+ const qualified
This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Morph f5f30781ae configure_input_player: Fix modifier scale button mapping 2020-08-26 02:32:32 -04:00
Morph 1bd70d73c0 configuration/input: Add support for mouse button clicks
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph eb149ec696 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph 334ef2efdd controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph e7c174b426 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph de79897f04 input_common: Fix directional deadzone values
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph efa0b7a056 Address feedback 2020-08-26 02:32:32 -04:00
Morph f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash f60d5aac3e gc_poller: Resolve compilation warnings on MSVC
We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
ReinUsesLisp ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp 36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp f119ef798b common/thread: Fix data race in is_set
As report by tsan, Event::Set can write is_set while WaitFor and friends
are reading from it. To address this issue, make is_set an atomic.
2020-08-26 02:50:51 +00:00
ReinUsesLisp 56ac22f737 cpu_interrupt_handler: Misc style changes 2020-08-26 02:43:26 +00:00
ReinUsesLisp ea7bda25ba cpu_interrupt_handler: Make is_interrupted an atomic
Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
bunnei 902bf6d37d
Merge pull request #4574 from lioncash/const-fn
memory_manager: Mark IsGranularRange() as a const member function
2020-08-25 11:24:13 -04:00
bunnei dd828607e0
Merge pull request #4563 from lioncash/rcache
registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
bunnei b798813eee
Merge pull request #4548 from lioncash/color
common/color: Migrate code over to the Common namespace
2020-08-25 10:07:13 -04:00
bunnei bb752df736
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
video_core: Initialize renderer with a GPU
2020-08-24 22:56:11 -04:00
bunnei 6fd3a1bf85
Merge pull request #4562 from lioncash/loop
cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
Lioncash 504175e5b6 common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
Ensures that the full set of bitwise operators are available for types
that make use of this macro.
2020-08-24 04:42:43 -04:00
Lioncash 3bfaabdbdd common/assert: Make use of C++ attribute syntax
Normalizes the syntax used for attributes
2020-08-24 04:15:10 -04:00
Lioncash bafef3d1c9 async_shaders: Mark getters as const member functions
While we're at it, we can also mark them as nodiscard.
2020-08-24 01:15:50 -04:00
Lioncash 5bce81c3d6 memory_manager: Mark IsGranularRange() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-24 00:37:57 -04:00
Lioncash bae4e6c2f5 gl_texture_cache: Take std::string by reference in DecorateViewName()
LabelGLObject takes a string_view, so we don't need to make copies of
the std::string.
2020-08-23 23:36:33 -04:00
Lioncash f3bb52c0a9 video_core/fence_manager: Remove unnecessary includes
Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
bunnei ab350b8975
Merge pull request #4561 from lioncash/key-constexpr
key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
ReinUsesLisp 91df2beee3 video_core/host_shaders: Add CMake integration for string shaders
Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.

This allows editting GLSL in its own files without having to maintain
them in source files.

For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future.
2020-08-23 21:37:20 -03:00
ReinUsesLisp 0eaf7e1daa gl_shader_util: Use std::string_view instead of star pointer
This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
2020-08-23 21:23:54 -03:00
bunnei 42a00877a2
Merge pull request #4549 from lioncash/files
vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00
bunnei 9619964e8c
Merge pull request #4559 from lioncash/webresult
web_service: Move web_result.h into web_service
2020-08-23 17:54:43 -04:00
Lioncash 4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash 01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash 85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash 67a8e73101 registered_cache: Make use of ends_with for string suffix checking
Simplifies code.
2020-08-23 11:25:45 -04:00
Lioncash f83c6e1e0c registered_cache: Make use of designated initializers
Removes the need for comments to indicate the fields being assigned.
2020-08-23 10:26:20 -04:00
bunnei cfb7fd395c
Merge pull request #4560 from lioncash/convert
core_timing: Resolve sign conversion warning
2020-08-23 02:11:14 -04:00
Lioncash b62a8ca43e key_manager: Make data arrays constexpr
We can convert these maps into constexpr arrays to eliminate some
runtime static constructors.
2020-08-22 22:47:24 -04:00
Lioncash 544fbd5c84 cpu_manager: Make use of ranged for where applicable
We can simplify a few loops by making use of ranged for.
2020-08-22 22:43:19 -04:00
Lioncash 79504f1a39 core_timing: Remove unused header 2020-08-22 22:12:37 -04:00
Lioncash 25cd5d9dda core_timing: Move clock initializer into constructor initializer list
Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22 20:26:48 -04:00
Lioncash 2624b1eae6 core_timing: Resolve sign conversion warning
This constant is only ever assigned to downcount, which is a s64, not a
u64.
2020-08-22 20:26:45 -04:00
Lioncash ca5ed50655 web_service: Move web_result.h into web_service
This is the only place it's actively used. It's also more appropriate
for web-related structures to be within the web service target.
Especially given this one doesn't rely on anything in the common
library.
2020-08-22 19:29:54 -04:00
ReinUsesLisp da53bcee60 video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
2020-08-22 01:51:45 -03:00
bunnei baff9ffcac
Merge pull request #4521 from lioncash/optionalcache
gl_shader_disk_cache: Make use of std::nullopt where applicable
2020-08-21 23:56:55 -04:00
bunnei 66ac7cf730
Merge pull request #4541 from MerryMage/yolo
dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
bunnei 53fbf8e206
Merge pull request #4523 from lioncash/self-assign
macro-interpreter: Resolve -Wself-assign-field warning
2020-08-21 18:25:53 -04:00
ReinUsesLisp aed6011d7c vk_state_tracker: Fix primitive topology
State track the current primitive topology with a regular comparison
instead of using dirty flags.

This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field.
2020-08-20 23:07:30 -03:00
ReinUsesLisp c5a78f4480 vk_device: Use Vulkan 1.0 properly
Enable the required capabilities to use Vulkan 1.0 without validation
errors and disable those that are not compatible with it.
2020-08-20 16:55:22 -03:00
ReinUsesLisp 29a0ca2391 renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available
This commit doesn't make yuzu compatible with Vulkan 1.0 yet, it only
creates an 1.0 instance.
2020-08-20 16:55:22 -03:00
bunnei 3ea3de4ecd
Merge pull request #4546 from lioncash/telemetry
common/telemetry: Migrate namespace into the Common namespace
2020-08-20 14:29:13 -04:00
bunnei 3b8a8cf825
Merge pull request #4547 from lioncash/header-concept
common/concepts: Move <type_traits> include out of the Common namespace
2020-08-19 23:29:45 -04:00
bunnei acbae572d3
Revert "common/time_zone: Simplify GetOsTimeZoneOffset()" 2020-08-19 18:27:31 -04:00
bunnei b1fa647f28
Merge pull request #4539 from lioncash/disc
common: Silence two discarded result warnings
2020-08-18 22:03:09 -04:00
bunnei 2d2e235bcf
Merge pull request #4522 from lioncash/vulk-copy
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18 19:31:35 -04:00
Lioncash f6bb905182 common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
Lioncash 551882e512 vfs_real: Resolve sign conversion warnings 2020-08-18 14:58:33 -04:00
Lioncash ed9ae5a977 vfs_real: Avoid redundant map lookups
Avoids some trivially avoidable map lookups by keeping the result of
find operations around and querying them.
2020-08-18 14:58:29 -04:00
Lioncash e864aa25d5 common/color: Migrate code over to the Common namespace
No external code makes use of this header, so we can freely change the
namespace.
2020-08-18 14:27:41 -04:00
Lioncash 999fc2fece common/concepts: Move <type_traits> include out of the Common namespace
This is a compiler/linker error waiting to happen.
2020-08-18 14:24:54 -04:00
bunnei bea9ed2548
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
main: Fix Open Save/Mod Locations for installed titles
2020-08-18 12:54:06 -04:00
bunnei 00573fb2c9
Merge pull request #4532 from lioncash/object-name
configuration_shared: Simplify name lookup in highlighting functions
2020-08-18 00:45:02 -04:00
bunnei 56c6a5def8
Merge pull request #4535 from lioncash/fileutil
common/fileutil: Convert namespace to Common::FS
2020-08-17 22:35:30 -04:00
bunnei 0c885249df
Merge pull request #4537 from lioncash/tz
common/time_zone: Simplify GetOsTimeZoneOffset()
2020-08-17 14:27:02 -04:00
bunnei 3472c00b3b
Merge pull request #4540 from lioncash/tr3
configure_hotkeys: Don't translate empty strings
2020-08-17 12:24:58 -04:00
bunnei 0530dd6ea1
Merge pull request #4494 from lioncash/transcode
aes_util: Make use of non-template variant of Transcode
2020-08-17 03:50:35 -04:00
Rodrigo Locatti d8a90e6536
Merge pull request #4531 from lioncash/overload
yuzu: Make use of qOverload where applicable
2020-08-17 04:13:14 -03:00
David cbaf1bc711
Merge pull request #4443 from ameerj/vk-async-shaders
vulkan_renderer: Async shader/graphics pipeline compilation
2020-08-17 15:06:11 +10:00
bunnei bbb5623f52
Merge pull request #4515 from lat9nq/pgs-menubar-config
main: Add an option to modify the currrent game's configuration
2020-08-17 01:03:39 -04:00
David a91acd5365
Merge pull request #4520 from lioncash/pessimize
async_shaders: Resolve -Wpessimizing-move warning
2020-08-17 14:36:05 +10:00
ameerj fde8102a41 Remove unneeded newlines, optional Registry in shader params
Addressing feedback from Rodrigo
2020-08-16 16:33:21 -04:00
Ameer J f49ffdd648 Morph: Update worker allocation comment
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-08-16 12:02:22 -04:00
ameerj 1b829fbd7a move thread 1/4 count computation into allocate workers method 2020-08-16 12:02:22 -04:00
ameerj 31a76410e8 Address feedback, add shader compile notifier, update setting text 2020-08-16 12:02:22 -04:00
ameerj c02464f64e Vk Async Worker directly emplace in cache 2020-08-16 12:02:22 -04:00
ameerj 4539073ce1 Address feedback. Bruteforce delete duplicates 2020-08-16 12:02:22 -04:00
ameerj 6ac97405df Vk Async pipeline compilation 2020-08-16 12:02:22 -04:00
David Marcec 80ac1331b5 Preliminary effects 2020-08-17 01:23:55 +10:00
MerryMage 836ec9176a dynarmic: Add unsafe optimizations 2020-08-16 14:15:39 +01:00
Lioncash e23289d869 configure_hotkeys: Don't translate empty strings
There's no need to translate an empty string. This just gives
translators unnecessary work.
2020-08-16 08:13:25 -04:00
Lioncash c4ed791164 common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.

This also allows for high-traffic FS related code to alias the
filesystem function namespace as

namespace FS = Common::FS;

for more concise typing.
2020-08-16 06:52:40 -04:00
Lioncash d09456fc41 common: Silence two discarded result warnings
These are intentionally discarded internally, since the rest of the
public API allows querying success. We want all non-internal uses of
these functions to be explicitly checked, so we can signify that we
intentionally want to discard the return values here.
2020-08-16 06:17:33 -04:00
Lioncash fe97d34156 common/time_zone: Simplify GetOsTimeZoneOffset()
We can simplify this function down into a single line with the use of
fmt. A benefit with the fmt approach is that the fmt variant of
localtime is thread-safe as well, making GetOsTimeZoneOffset()
thread-safe as well.
2020-08-16 03:58:47 -04:00
Lioncash dbb1cbce67 yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-16 03:58:29 -04:00
bunnei db96034ea4
Merge pull request #4528 from lioncash/discard
common: Make use of [[nodiscard]] where applicable
2020-08-16 01:47:54 -04:00
bunnei 404362e1b0
Merge pull request #4519 from lioncash/semi
maxwell_3d: Resolve -Wextra-semi warning
2020-08-16 00:55:15 -04:00
lat9nq 9f972b7d01 main: Add an option to modify the currrent game's configuration
Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game.

Thanks to @BSoDGamingYT for reminding me to do this.
2020-08-15 20:28:48 -04:00
Lioncash 1ee060ca0d common/compression: Roll back std::span changes
Seems like all compilers don't support std::span yet.
2020-08-15 17:17:56 -04:00
Lioncash df72480395 common: Make use of [[nodiscard]] where applicable
Now that clang-format makes [[nodiscard]] attributes format sensibly, we
can apply them to several functions within the common library to allow
the compiler to complain about any misuses of the functions.
2020-08-15 17:17:52 -04:00
bunnei 2b601e8636
Merge pull request #4526 from lioncash/core-semi
core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
bunnei e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
bunnei cb6808b4d0
Merge pull request #4492 from lioncash/linkage
system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
bunnei 2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
2020-08-15 01:31:23 -04:00
bunnei feb243b08d
Merge pull request #4416 from lioncash/span
lz4_compression/zstd_compression: Make use of std::span in interfaces
2020-08-15 00:53:11 -04:00
bunnei 2dace90346
Merge pull request #4453 from ReinUsesLisp/block-to-linear
textures/decoders: Fix block linear to pitch copies
2020-08-14 19:52:12 -04:00
Lioncash fe86109877 configuration_shared: Simplify name lookup in highlighting functions
We can query the given object name directly from the widget itself. This
removes any potential for forgetting to change the name if the widget
gets renamed and makes the API much simpler (just pass in the widget,
and not worry about its name).
2020-08-14 14:17:02 -04:00
Lioncash 969a4cc4da yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
2020-08-14 14:12:55 -04:00
Lioncash b14277ef97 time_zone_content_manager: Collapse auto and default case
Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
David Marcec 1f1c3bddc0 Disable biquad filter 2020-08-14 23:20:20 +10:00
Lioncash 03d5a5d9de software_keyboard: Resolve a pessimizing move warning
A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
Lioncash 2296e921d2 core: Resolve several -Wextra-semi warnings
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
Lioncash dcc5562cd5 shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
We need to provide a message for this variant of the macro, so we can
simply log out the type being used.
2020-08-14 08:38:37 -04:00
Lioncash 34ec64233a macro-interpreter: Resolve -Wself-assign-field warning
This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make.
2020-08-14 08:26:50 -04:00
Lioncash 167d36ec3c vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
Given this is implicitly creating a std::optional, we can move the
vector into it.
2020-08-14 08:23:49 -04:00
Lioncash c8135b3c18 gl_shader_disk_cache: Make use of std::nullopt where applicable
Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations.
2020-08-14 08:20:44 -04:00
Lioncash 6b13d08822 async_shaders: Resolve -Wpessimizing-move warning
Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
2020-08-14 08:16:50 -04:00
Lioncash 83d8bf9af9 maxwell_3d: Resolve -Wextra-semi warning
Semicolons after a function definition aren't necessary.
2020-08-14 08:13:41 -04:00
David Marcec 1b3d86c02f Reworked ADPCM decoder to allow better streaming 2020-08-14 21:04:28 +10:00
Lioncash a93f6e51d3 emu_window: Mark Scoped constructor and Acquire() as nodiscard
Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
2020-08-14 04:43:44 -04:00
Lioncash f808258ed9 kernel/scheduler: Mark SchedulerLock constructor as nodiscard
Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
Rodrigo Locatti e050594706
Merge pull request #4495 from lioncash/conv
cheat_engine: Resolve implicit bool->u64 conversion
2020-08-14 03:10:17 -03:00
bunnei a9de967fa3
Merge pull request #4514 from Morph1984/worker-alloc
gl_shader_cache: Use std::max() for determining num_workers
2020-08-13 17:06:57 -04:00