ReinUsesLisp
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51de4e00a6
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gl_shader_decompiler: Inline textureGather component
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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1c9c4eefeb
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shader_decode: Fixup XMAD
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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170c8212bb
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shader_ir: Pass to decoder functions basic block's code
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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2d6c064e66
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shader_decode: Improve zero flag implementation
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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d911740e5d
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shader_ir: Remove composite primitives and use temporals instead
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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bb12f99b20
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gl_shader_decompiler: Fixup AssignCompositeHalf
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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50195b1704
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shader_decode: Use proper primitive names
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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2faad9bf23
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shader_decode: Use BitfieldExtract instead of shift + and
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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52223313b1
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shader_ir: Remove Ipa primitive
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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d6b173d5fe
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gl_shader_decompiler: Use rasterizer's UBO size limit
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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df74ff3c8b
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gl_shader_gen: Fixup code formatting
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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af5d7e2c49
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video_core: Rename glsl_decompiler to gl_shader_decompiler
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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d9118d324a
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shader_ir: Remove RZ and use Register::ZeroIndex instead
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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5af82a8ed4
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shader_decode: Implement TEXS.F16
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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c68c13e1aa
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shader_decode: Fixup R2P
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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8b5588e776
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glsl_decompiler: Fixup TLDS
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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dbed6c6485
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glsl_decompiler: Fixup geometry shaders
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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ea78c78253
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shader_decode: Fixup WriteLogicOperation zero comparison
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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ab7f52b279
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glsl_decompiler: Fixup permissive member function declarations
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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55a10d02e5
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shader_decode: Fixup PSET
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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a2e22b4359
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shader_decode: Fixup clang-format
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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e1fea1e0c5
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video_core: Implement IR based geometry shaders
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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a1b845b651
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shader_decode: Implement VMAD and VSETP
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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b11e0b94c7
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shader_decode: Implement HSET2
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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2df55985b6
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shader_decode: Rework HSETP2
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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8332482c24
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shader_decode: Implement R2P
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2019-01-15 17:54:53 -03:00 |
ReinUsesLisp
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3f1136ac6f
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shader_decode: Implement CSETP
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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7e13e8bfcb
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shader_decode: Implement PSET
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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dd91650aaf
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shader_decode: Implement HFMA2
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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d6f76307fe
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glsl_decompiler: Remove HNegate inlining
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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027f443e69
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shader_decode: Implement POPC
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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55e6786254
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shader_decode: Implement TLDS (untested)
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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ec98e4d842
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shader_decode: Update TLD4 reflecting #1862 changes
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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03e088a4f4
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shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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2d9136cec6
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shader_decode: Fixup FSET
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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af5c6e4ccb
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shader_decode: Implement IADD32I
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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4316eaf75c
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shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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fc46ecddb3
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video_core: Return safe values after an assert hits
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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148a6418ed
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shader_decode: Implement FFMA
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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21aff36459
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video_core: Address feedback
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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59b34b1d76
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shader_ir: Fixup file inclusions and clang-format
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2019-01-15 17:54:52 -03:00 |
Mat M
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57a900cc45
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shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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d4fae3a699
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shader_ir: Address feedback to avoid UB in bit casting
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
|
946c86f0bb
|
shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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c9cf899d18
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shader_decode: Implement LEA
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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4fd06efeb9
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shader_decode: Implement IADD3
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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a40fd07516
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shader_decode: Implement LOP3
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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b184ca9089
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shader_decode: Implement ST_L
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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8d42feb09b
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shader_decode: Implement LD_L
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2019-01-15 17:54:52 -03:00 |
ReinUsesLisp
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21f9e9da09
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shader_decode: Implement HSETP2
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2019-01-15 17:54:52 -03:00 |