2023-09-28 12:10:45 +00:00
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[package]
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name = "bevy_gltf_blueprints"
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2024-03-04 08:09:13 +00:00
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version = "0.9.0"
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2023-09-28 12:10:45 +00:00
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authors = ["Mark 'kaosat-dev' Moissette"]
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description = "Adds the ability to define Blueprints/Prefabs for [Bevy](https://bevyengine.org/) inside gltf files and spawn them in Bevy."
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2023-09-28 14:53:21 +00:00
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homepage = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
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repository = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
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2023-09-28 12:10:45 +00:00
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keywords = ["gamedev", "bevy", "gltf", "blueprint", "prefab"]
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categories = ["game-development"]
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edition = "2021"
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license = "MIT OR Apache-2.0"
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2024-01-19 21:23:47 +00:00
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[lints]
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workspace = true
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2023-09-28 12:10:45 +00:00
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[dependencies]
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2024-03-04 10:12:43 +00:00
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bevy_gltf_components = { version = "0.5", path = "../bevy_gltf_components" }
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2024-02-20 13:50:27 +00:00
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bevy = { version = "0.13", default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_gltf", "bevy_animation", "animation"] }
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2024-03-03 22:22:08 +00:00
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[dev-dependencies]
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bevy = { version = "0.13", default-features = false, features = ["dynamic_linking"] }
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