Commit Graph

6 Commits

Author SHA1 Message Date
kaosat.dev 0cf3ec99cb feat(Blenvy): more work done on generated assets
* quick superficial hooking up of data
 * more ui improvements & tweaks
 * various minor related experiments
2024-06-06 00:12:17 +02:00
kaosat.dev ec95ab5541 feat(Blenvy): a ton of minor & bigger improvements
* fixes & experiment to auto export
 * added support for "always export" functionality for blueprints & levels
 * fixed issues with asset management
 * fixed issues with tracker
 * more ui improvements (display of the number of assets etc)
 * a lot more minor tweaks
2024-06-05 17:09:03 +02:00
kaosat.dev c00c9908eb feat(Blenvy): a lot of verious tweaks & fixes
* fixed/ overhauld asset & blueprint scanning
 * added polling for blueprints (not 100% sure yet)
 * add-on-prefs => settings
 * removed the now obsolete auto-export operator & preperences
 * a lot of other minor changes
2024-05-25 10:46:14 +02:00
kaosat.dev 21a36f9878 feat(blenvy): massive overhaul
* removed a lot of obsolete code
 * overhauled settings upsert
 * added save & load of blenvy common settings
 * removed most of the specific uis (mostly auto export)
 * moved change detection logic out of auto export (wip)
 * added helper to compare setting dicts
 * cleaned up some incoherent naming
 * stripped auto_export of a lot of its internals (wip)
 * main settings ui overhaul: now components & auto export provide their own settings UI function
2024-05-17 14:30:15 +02:00
kaosat.dev 006e3c16f7 feat(blenvy): split up user added assets from generated assets
* added Asset propertygroup & User Assets collections to collections & scenes to store them explicitely
 * overhauled UI to make use of this : also means names & paths are editable after the fact
 * overhauled testing asset hierarchy scan accordingly
 * added expertimental export of bevy_asset_loader compatible asset.ron files per level
 * related tweaks & additions
2024-05-16 14:09:40 +02:00
kaosat.dev d99a7ccd45 feat(blenvy): more work done on asset management
* helpers
 * ui tweaks
 * scanning of the whole asset tree added
 * cleaner injection of data at the collection/ scene level (wip)
2024-05-15 23:32:01 +02:00