kaosat.dev
fcaea1a4dc
refactor(gltf_to_components): completely overhauled & improved the handling of tupple strucs
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* now using type_registration.type_info & matching instead of hackish string based ifs
* handling of most "value types"
* fleshed out example test components a bit more
2023-07-27 18:32:20 +02:00
kaosat.dev
c402f51355
feat(components): added a big set of demo components with various tupple types, structs etc
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* added test_components file with example rust components code
* updated blend file & co with an object using all these components
2023-07-27 15:14:17 +02:00
kaosat.dev
428bfe8efa
refactor(gltf-to-components): cleanups, vec2 support
2023-07-27 02:09:31 +02:00
kaosat.dev
cf6af7b3ef
refactor(): minor tweaks & cleanups
2023-07-27 00:07:04 +02:00
kaosat.dev
6b769e1ba1
refactor():
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* moved all reusable parts to core module / folder
* moved all game specific code to game module
* fixed small issue with camera & other minor tweaks
2023-07-27 00:00:53 +02:00
kaosat.dev
5de91bf720
chore(physics): minor tweaks & adjustements & notes
2023-07-26 23:33:36 +02:00
kaosat.dev
64ec564b02
chore(): added all boilerplate
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* switch to ron for components inside Blender
* related experiments & cleanups
* total overhaul & cleanup of physics proxies handling
* a lot of cleanups
2023-07-25 22:58:23 +02:00