mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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2b6e17a6b7
* node trees are now using the same logic as other types * cleaned up & restructured code accordingly * added more failure handling for project serialization & diffing * experimenting with ways to deal with scene renaming * minor tweaks |
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auto_export | ||
bevy_components | ||
__init__.py |