Robin KAY
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5ae478efe1
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Port to Bevy 0.9.
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2022-11-22 00:05:47 +00:00 |
Robin KAY
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8afc8f9d14
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Add SetOutlineDepth component.
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2022-11-21 23:46:36 +00:00 |
Robin KAY
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a792cca681
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Fix phase item sorting to use ComputedOutlineDepth.
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2022-11-21 23:44:52 +00:00 |
Robin KAY
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59d867bf1f
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Add offset field to OutlineStencil and offset_zero flag to pipeline key.
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2022-11-21 20:32:25 +00:00 |
Robin KAY
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5898d7c17c
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Change mesh pipeline key to a bitfield.
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2022-11-20 21:40:22 +00:00 |
Robin KAY
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0f9c52cc38
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Fix animated_fox example.
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2022-11-18 21:43:15 +00:00 |
Robin KAY
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e86c6d6c60
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Unify stencil and volume shaders.
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2022-11-18 00:50:52 +00:00 |
Robin KAY
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95b3a5b298
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Fix leftover use of the align16 feature.
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2022-11-17 22:17:04 +00:00 |
Robin KAY
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55dd3a07a8
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Rename OutlinePlane to OutlineDepth.
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2022-11-17 22:15:13 +00:00 |
Robin KAY
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e1c845c434
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Add ComputedOutlinePlane and an example.
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2022-11-17 00:25:54 +00:00 |
Robin KAY
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6781476bf0
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Remove errant debug println.
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2022-10-13 01:06:04 +01:00 |
Robin KAY
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af6afd1ff1
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Update version and change-log for 0.2.4.
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2022-10-12 18:44:05 +01:00 |
Robin KAY
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0f4098714b
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Add support for jointed (skinned) models.
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2022-10-12 18:31:02 +01:00 |
Robin KAY
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5a2dc4a728
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Update version and change-log for 0.2.3.
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2022-08-28 11:19:43 +01:00 |
Robin KAY
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94e1742b44
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Add AutoGenerateOutlineNormalsPluign.
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2022-08-28 11:00:20 +01:00 |
Robin KAY
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4cf0082cbb
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Fix typo.
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2022-08-23 23:01:01 +01:00 |
Robin KAY
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6ce40ab774
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Update version and change-log for 0.2.2.
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2022-08-23 22:49:24 +01:00 |
Robin KAY
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96e5b2ca48
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Add documentation on feature flags to README.
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2022-08-23 22:41:08 +01:00 |
Robin KAY
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4fe9443feb
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Add feature to control 16 byte alignment of uniforms.
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2022-08-23 22:16:59 +01:00 |
Robin KAY
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2ac918d63a
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Fix error on platforms that require 16 byte aligned uniforms such as WebGL.
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2022-08-23 21:44:02 +01:00 |
Robin KAY
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f0d5a92fbd
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Fix compilation on platforms with 32-bit usize.
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2022-08-23 21:42:34 +01:00 |
Robin KAY
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6191d0270e
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Add transitive feature dependencies of bevy_ui to features section.
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2022-08-23 01:25:40 +01:00 |
Robin KAY
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3280318dd1
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Merge pull request #3 from dollisgame/reduce-dependencies
Minimise bevy feature dependencies and add bevy_ui feature.
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2022-08-22 00:47:18 +01:00 |
Robin KAY
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558423f15d
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Fix typo.
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2022-08-10 21:35:49 +01:00 |
Robin KAY
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f88c373d73
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Update version and change-log for 0.2.1.
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2022-08-10 21:26:25 +01:00 |
Robin KAY
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1609736ba2
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Add constant to expose outline pass node name.
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2022-08-10 21:16:26 +01:00 |
Robin KAY
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a66e7f99d3
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Fix bad derive allows inserting OutlineBundle as a component.
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2022-08-10 20:11:27 +01:00 |
Robin KAY
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cb9966da79
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Fix outlines causing UI to disappear when MSAA is enabled.
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2022-08-10 01:34:50 +01:00 |
Robin KAY
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4996c9d108
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Fix trailing whitespace.
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2022-08-09 01:49:20 +01:00 |
Robin KAY
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d32b00f6a0
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Update README and add change-log.
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2022-08-09 01:48:38 +01:00 |
Robin KAY
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c5e5c8e98f
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Add crate level doc comment.
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2022-08-09 01:41:33 +01:00 |
Robin KAY
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a05529928f
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Revise comment about outline normals.
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2022-08-09 00:52:52 +01:00 |
Robin KAY
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02b9b7c49f
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Add comments to shapes example.
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2022-08-08 23:57:14 +01:00 |
Robin KAY
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5736faf0c1
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Add comment about outline normals.
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2022-08-08 23:56:50 +01:00 |
Robin KAY
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ce228d1c2d
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Add OutlineBundle.
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2022-08-08 22:53:27 +01:00 |
Robin KAY
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75dcc9077c
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Add visible flag to Outline component.
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2022-08-08 22:40:38 +01:00 |
Robin KAY
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3dd9c4c367
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Change generate_outline_normals() not to if they equal regular normals.
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2022-08-08 19:27:52 +01:00 |
Robin KAY
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19d193584a
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Fix shader warning and tidy up code.
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2022-08-08 19:25:33 +01:00 |
Robin KAY
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5c5c4dc5d9
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Add optional vertex attribute for outline normals.
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2022-08-07 22:16:39 +01:00 |
Robin KAY
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3e8c7e69a2
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Fix redundant renormalisation of vertex attribute.
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2022-08-06 02:16:44 +01:00 |
Robin KAY
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0e7c1e80eb
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Disable stencil pass if there are no outlines.
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2022-08-06 01:41:17 +01:00 |
Robin KAY
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2832f3047f
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Fix Clippy lints.
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2022-08-05 09:38:50 +01:00 |
Robin KAY
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2aa76309dd
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Move outline rendering to dedicated pass.
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2022-08-05 02:40:04 +01:00 |
Robin KAY
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c971bddb1f
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Bump version to 0.2.
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2022-08-05 02:38:44 +01:00 |
Robin KAY
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4627eaa093
|
Port to Bevy 0.8.
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2022-08-01 22:10:53 +01:00 |
Robin KAY
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e06fb383a3
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Add comment to use of nextafterf.
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2022-06-14 20:26:07 +01:00 |
Robin KAY
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824e4bc51f
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Fix clippy lint and bad formatting.
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2022-06-14 20:25:46 +01:00 |
Robin KAY
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448b61fc4e
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Change GpuViewSize from component to resource.
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2022-06-14 07:46:26 +01:00 |
Robin KAY
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a960850611
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Pass logical view size to outline shader.
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2022-06-14 02:29:12 +01:00 |
Robin KAY
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e13eef50cb
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Improve documentation slightly.
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2022-06-13 23:23:35 +01:00 |