Commit Graph

51 Commits

Author SHA1 Message Date
Robin KAY
2d900248f0 Change to use RenderLayers if OutlineRenderLayers not present. 2023-01-14 23:51:44 +00:00
Robin KAY
ae1fe650c6 Merge pull request #9 from mxgrey/outline_render_layers_v0.2
Introduce OutlineRenderLayers for masking which views an outline appears on.
2023-01-14 02:36:03 +00:00
Robin KAY
c70c3d3b76 Fix interpolation of enabled flag. 2023-01-05 02:58:10 +00:00
Robin KAY
7b5650fbdb Add non-flat depth mode. 2023-01-03 02:06:45 +00:00
Robin KAY
10f2d985d3 Add Lerp trait impls for outline volume and stencil types. 2022-12-31 04:57:13 +00:00
Robin KAY
fd5cfd0a1c Fix whitespace. 2022-11-22 22:37:29 +00:00
Robin KAY
055a5115dd Update top-level docs. 2022-11-22 21:30:54 +00:00
Robin KAY
d41057f905 Restrict more internal symbols to crate visibility. 2022-11-22 20:20:45 +00:00
Robin KAY
4a292ca6bc Rename Outline component to OutlineVolume. 2022-11-22 19:11:36 +00:00
Robin KAY
5ae478efe1 Port to Bevy 0.9. 2022-11-22 00:05:47 +00:00
Robin KAY
8afc8f9d14 Add SetOutlineDepth component. 2022-11-21 23:46:36 +00:00
Robin KAY
a792cca681 Fix phase item sorting to use ComputedOutlineDepth. 2022-11-21 23:44:52 +00:00
Robin KAY
59d867bf1f Add offset field to OutlineStencil and offset_zero flag to pipeline key. 2022-11-21 20:32:25 +00:00
Robin KAY
5898d7c17c Change mesh pipeline key to a bitfield. 2022-11-20 21:40:22 +00:00
Robin KAY
0f9c52cc38 Fix animated_fox example. 2022-11-18 21:43:15 +00:00
Robin KAY
e86c6d6c60 Unify stencil and volume shaders. 2022-11-18 00:50:52 +00:00
Robin KAY
95b3a5b298 Fix leftover use of the align16 feature. 2022-11-17 22:17:04 +00:00
Robin KAY
55dd3a07a8 Rename OutlinePlane to OutlineDepth. 2022-11-17 22:15:13 +00:00
Robin KAY
e1c845c434 Add ComputedOutlinePlane and an example. 2022-11-17 00:25:54 +00:00
Robin KAY
6781476bf0 Remove errant debug println. 2022-10-13 01:06:04 +01:00
Robin KAY
0f4098714b Add support for jointed (skinned) models. 2022-10-12 18:31:02 +01:00
Robin KAY
94e1742b44 Add AutoGenerateOutlineNormalsPluign. 2022-08-28 11:00:20 +01:00
Robin KAY
4fe9443feb Add feature to control 16 byte alignment of uniforms. 2022-08-23 22:16:59 +01:00
Robin KAY
2ac918d63a Fix error on platforms that require 16 byte aligned uniforms such as WebGL. 2022-08-23 21:44:02 +01:00
Robin KAY
f0d5a92fbd Fix compilation on platforms with 32-bit usize. 2022-08-23 21:42:34 +01:00
Robin KAY
3280318dd1 Merge pull request #3 from dollisgame/reduce-dependencies
Minimise bevy feature dependencies and add bevy_ui feature.
2022-08-22 00:47:18 +01:00
Robin KAY
558423f15d Fix typo. 2022-08-10 21:35:49 +01:00
Robin KAY
1609736ba2 Add constant to expose outline pass node name. 2022-08-10 21:16:26 +01:00
Robin KAY
a66e7f99d3 Fix bad derive allows inserting OutlineBundle as a component. 2022-08-10 20:11:27 +01:00
Robin KAY
cb9966da79 Fix outlines causing UI to disappear when MSAA is enabled. 2022-08-10 01:34:50 +01:00
Robin KAY
4996c9d108 Fix trailing whitespace. 2022-08-09 01:49:20 +01:00
Robin KAY
c5e5c8e98f Add crate level doc comment. 2022-08-09 01:41:33 +01:00
Robin KAY
a05529928f Revise comment about outline normals. 2022-08-09 00:52:52 +01:00
Robin KAY
5736faf0c1 Add comment about outline normals. 2022-08-08 23:56:50 +01:00
Robin KAY
ce228d1c2d Add OutlineBundle. 2022-08-08 22:53:27 +01:00
Robin KAY
75dcc9077c Add visible flag to Outline component. 2022-08-08 22:40:38 +01:00
Robin KAY
3dd9c4c367 Change generate_outline_normals() not to if they equal regular normals. 2022-08-08 19:27:52 +01:00
Robin KAY
19d193584a Fix shader warning and tidy up code. 2022-08-08 19:25:33 +01:00
Robin KAY
5c5c4dc5d9 Add optional vertex attribute for outline normals. 2022-08-07 22:16:39 +01:00
Robin KAY
3e8c7e69a2 Fix redundant renormalisation of vertex attribute. 2022-08-06 02:16:44 +01:00
Robin KAY
0e7c1e80eb Disable stencil pass if there are no outlines. 2022-08-06 01:41:17 +01:00
Robin KAY
2832f3047f Fix Clippy lints. 2022-08-05 09:38:50 +01:00
Robin KAY
2aa76309dd Move outline rendering to dedicated pass. 2022-08-05 02:40:04 +01:00
Robin KAY
4627eaa093 Port to Bevy 0.8. 2022-08-01 22:10:53 +01:00
Robin KAY
e06fb383a3 Add comment to use of nextafterf. 2022-06-14 20:26:07 +01:00
Robin KAY
824e4bc51f Fix clippy lint and bad formatting. 2022-06-14 20:25:46 +01:00
Robin KAY
448b61fc4e Change GpuViewSize from component to resource. 2022-06-14 07:46:26 +01:00
Robin KAY
a960850611 Pass logical view size to outline shader. 2022-06-14 02:29:12 +01:00
Robin KAY
e13eef50cb Improve documentation slightly. 2022-06-13 23:23:35 +01:00
Robin KAY
95d093220e Make Outline a RenderAsset and pass parameters to shader. 2022-06-13 21:20:49 +01:00