bevy_mod_outline/CHANGELOG.md

1.7 KiB

Changelog

bevy_mod_outline 0.3.1 (2023-01-05)

Added

  • Added Lerp impls for OutlineVolume and OutlineStencil.
  • Added Real mode to SetOutlineDepth enum.

bevy_mod_outline 0.3.0 (2022-11-22)

Added

  • Added ComputedOutlineDepth, SetOutlineDepth, and InheritOutlineDepth.
  • Added offset field to OutlineStencil.
  • Added pieces example.

Removed

  • Removed align16 feature.

Fixed

  • Fixed errant debug println in AutoGenerateOutlineNormalsPlugin.

Changed

  • Updated Bevy dependency to 0.9.
  • Renamed Outline component to OutlineVolume.

bevy_mod_outline 0.2.4 (2022-10-12)

Fixed

  • Fixed adding outlines to jointed (skinned) meshes.

bevy_mod_outline 0.2.3 (2022-08-28)

Added

  • Added AutoGenerateOutlineNormalsPlugin.

bevy_mod_outline 0.2.2 (2022-08-23)

Added

  • Added a feature flag to control the dependency on bevy_ui (@Shatur).
  • Added a feature flag to control uniform struct alignment.

Fixed

  • Fixed compilation on 32-bit platforms.
  • Fixed insufficient alignment causing errors with WebGL.

Changed

  • Removed dependency on bevy's monolithic render feature flag (@Shatur).

bevy_mod_outline 0.2.1 (2022-08-10)

Added

  • Added a constant to expose the outline pass node name.

Fixed

  • Fixed outlines causing UI to disappear when MSAA is enabled.
  • Fixed bad derive allowing OutlineBundle to be inserted as a component.

bevy_mod_outline 0.2.0 (2022-08-09)

Added

  • Added support for outline normals.

Changed

  • Updated Bevy dependency to 0.8.
  • Changed from rendering in main pass to separate pass.
  • Changed from using asset handles to plain components.

bevy_mod_outline 0.1.0 (2022-06-14)

  • Initial release