2023-09-12 23:06:37 +00:00
|
|
|
# Experimental game
|
|
|
|
|
2023-11-12 21:24:28 +00:00
|
|
|
|
2023-11-14 20:22:54 +00:00
|
|
|
|
2023-11-12 21:24:28 +00:00
|
|
|
## Things to finish:
|
2023-11-14 20:22:54 +00:00
|
|
|
### - New Movement System
|
|
|
|
- [ ] Rotations and transforms are based on animations
|
|
|
|
- [ ] Camera is a child of the head
|
|
|
|
- [ ] Figure out how rotation up and down will work, maybe dividing upper and lower body animations
|
|
|
|
- [ ] Shuffling feet when rotating
|
|
|
|
|
2023-11-16 19:47:13 +00:00
|
|
|
|
|
|
|
- [ ] Jump not multiplied by deltatime causing super jumps on low fps
|
2023-11-12 21:24:28 +00:00
|
|
|
- [ ] Perfect movement
|
2023-11-14 20:22:54 +00:00
|
|
|
- [x] ~~Equipping items~~
|
|
|
|
- [x] ~~Replace items in the same slot, drop them~~
|
|
|
|
- [x] When equipping an item that replaces another item because of the slot, throw item towards front of player with a specific impulse
|
2023-11-12 21:24:28 +00:00
|
|
|
- [ ] Gun aiming and noscope is not the same position
|
|
|
|
- [ ] Controls being bindable
|
|
|
|
- [ ] Gun moving out of the way on a collision
|
|
|
|
- [ ] Gun moving when walking, when running, aimed in.
|
|
|
|
- [ ] Visual effects for camera
|
2023-11-13 17:57:24 +00:00
|
|
|
- [ ] Persistent magazine data
|
|
|
|
- [ ] Perfectly center interact clue text on screen
|
|
|
|
- [ ] Fix: No Sprinting while aiming
|
2023-11-14 20:22:54 +00:00
|
|
|
- [x] ~~FIX: Gun spawning way in front of player~~
|
|
|
|
- [ ] Player is rotating on an axis that it shouldn't
|
2023-11-12 21:24:28 +00:00
|
|
|
|
|
|
|
|
2023-09-18 02:09:04 +00:00
|
|
|
- [ ] Fix: Make gun have more priority in rendering. So it doesn't clip through walls
|
2023-11-13 17:57:24 +00:00
|
|
|
- [ ] Feature: Give a (sensor) collider to the gun and when it collides with something make it move out of the way.
|
2023-09-18 02:09:04 +00:00
|
|
|
- [ ] Feature: Add bullet holes
|
2023-09-18 01:59:05 +00:00
|
|
|
- [ ] Fix: Movement is clunky and very linear. Add some sort of Lerping for acceleration vectors.
|
2023-11-12 21:24:28 +00:00
|
|
|
- [x] Feature: Muzzle flashes for shots
|
|
|
|
- [x] Feature: Bullets (projectile)
|
2023-09-13 15:56:42 +00:00
|
|
|
- [x] Feature: Add smooth camera movement to camera on crouch. Right now it's too fast and looks arcade af.
|
2023-09-18 02:09:04 +00:00
|
|
|
~~- [ ] Feature: Add jump effect to camera~~
|
2023-09-13 14:45:06 +00:00
|
|
|
- [ ] Feature: Add Stamina (with bar?)
|
|
|
|
- [ ] Feature: Subtle Headbob, FOV change on movement (Distinguish between sprinting and walking).
|
2023-11-12 21:24:28 +00:00
|
|
|
- [x] Feature: Basic ESC UI, FPS counter
|
2023-09-18 02:09:04 +00:00
|
|
|
- [ ] Feature: Gun sprinting animations, high ready, low ready, etc...
|
2023-09-13 14:45:06 +00:00
|
|
|
|
2023-09-18 01:59:05 +00:00
|
|
|
- [x] Discussion: PvP vs PvE
|
2023-09-18 01:26:51 +00:00
|
|
|
PVP. ARENA STYLE.
|
2023-09-18 01:59:05 +00:00
|
|
|
- [x] Discussion: Realism vs arcade
|
|
|
|
Arcade deisgn. Realism mechanics.
|
2023-09-13 14:45:06 +00:00
|
|
|
- [ ] Discussion: Gameplay loop
|
2023-09-13 18:31:36 +00:00
|
|
|
|
2023-09-18 02:09:04 +00:00
|
|
|
- [x] Discussion: Is this a survival game? A Shooter? A Sandbox? All?
|
2023-09-13 18:31:36 +00:00
|
|
|
End goal is all. But at first this should be a sandbox where you spawn with a gun.
|
|
|
|
|
|
|
|
|
|
|
|
## Focus:
|
|
|
|
Making a game that you can leverage when you realize what's possible and what's not.
|
|
|
|
Movement system, gun handling, shooting, modding, inventory, hitreg, etc...
|
2023-09-18 01:26:51 +00:00
|
|
|
|
2023-09-18 01:59:05 +00:00
|
|
|
Build a realistic fps sandbox with arcadey mechanics, and start to document it, get funding, invest in better animations, and add multiplayer.
|
|
|
|
|
|
|
|
|
|
|
|
## MVP to start documenting progress:
|
2023-11-12 21:24:28 +00:00
|
|
|
- [x] Shooting bullets.
|
2023-09-18 01:59:05 +00:00
|
|
|
- [ ] A manequinn that registers hits in every hitbox.
|
|
|
|
- [ ] A shooting range/place to be in and show process
|
2023-11-12 21:24:28 +00:00
|
|
|
- [x] Some resemblance of UI (Escape menu, stamina bar, etc...)
|
2023-09-18 01:59:05 +00:00
|
|
|
- [ ] Stamina system
|
|
|
|
|
|
|
|
## End goal landmarks
|
|
|
|
- [ ] Dynamic hitboxes (heart, brain, lungs)
|
|
|
|
- [ ] Health system with blodloss instead of a health number
|
2023-11-12 21:24:28 +00:00
|
|
|
- [x] Dynamic lighting (Gunshots causing light to be spawned for a duration)
|
2023-09-18 01:59:05 +00:00
|
|
|
- [ ] Sound system
|
|
|
|
- [ ] Adrenaline system
|