Franklin
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d1c5cdd9b9
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Speed and weapon bobbing change on sprint, crouch and aim
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2023-12-04 18:15:26 -04:00 |
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Franklin
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dd9496d110
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Organs base and attachment reducing recoil, crouching reduces recoil
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2023-12-04 17:59:05 -04:00 |
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Franklin
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e99708cef9
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Sway and Bob works pretty well. Values are to be tweaked
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2023-12-03 18:18:03 -04:00 |
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Franklin
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9f5491948e
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commented out wip bobbing to film video
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2023-12-02 17:26:47 -04:00 |
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51019a35a5
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printed mouse scroll sens
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2023-11-29 10:12:18 -08:00 |
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Franklin
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5114114f9a
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Adjustable reticle iteration done
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2023-11-29 13:59:18 -04:00 |
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Franklin
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9b2176185e
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Adjustable Reticle brightness with bloom.
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2023-11-29 13:55:38 -04:00 |
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Franklin
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340b516cab
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Bloom and static reticle
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2023-11-29 11:23:38 -04:00 |
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Franklin
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afe34105e4
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Sight bug fixes and firearm state persistence
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2023-11-29 08:49:54 -04:00 |
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Franklin
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837ea1ab40
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custom Sight glass for each optic. Done
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2023-11-29 07:56:01 -04:00 |
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Franklin
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4337b9af15
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Fixed terrible bug respawning all attachments on every shot of the gun
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2023-11-29 07:14:11 -04:00 |
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Franklin
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dde59da879
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Added caliber docs, refactored 9mm caliber name
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2023-11-28 12:16:27 -04:00 |
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0a7f426ce2
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Merge pull request 'New bullet system' (#1) from new_bullet_system into master
Reviewed-on: #1
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2023-11-28 14:45:31 +00:00 |
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Franklin
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be9e812011
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New bullet system works REALLY Nice. Maybe remove the bullet despawn timer, and change it for a min. velocity
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2023-11-28 10:22:56 -04:00 |
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Franklin
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1962d4d325
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Velocity and velocity shed
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2023-11-27 15:36:57 -04:00 |
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Franklin
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2538e003fc
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prev commit
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2023-11-26 17:24:04 -04:00 |
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Franklin
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087420fb28
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Gun colliding with ground and going into low ready && With introduction of floor collision groups now bullets go through floors
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2023-11-26 17:22:05 -04:00 |
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Franklin
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f05cee114b
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TODO scracthed
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2023-11-26 12:32:12 -04:00 |
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Franklin
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5dd36d5eb2
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Gun dropping does not apply impulse for some reason FIXED
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2023-11-26 12:31:50 -04:00 |
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Franklin
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f910f4005b
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Fixed Gun dropping drops on only one side of player but impulse is not applied. Fix next
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2023-11-25 21:48:32 -04:00 |
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Franklin
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93a0fd88e4
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TODO checked
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2023-11-25 21:16:36 -04:00 |
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Franklin
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a89523283a
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Removed all Hardcoded keybinds and changed them for customizable resources
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2023-11-25 21:10:47 -04:00 |
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Franklin
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235ca21895
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Added collision groups. AND Gun colliding with bullet, making it lower on every shot fired.
- [x] Optics
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2023-11-25 18:04:35 -04:00 |
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Franklin
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c1cd45192d
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All optics implementing a fn/trait that gives a specific gun offset to use the optic correctly
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2023-11-25 14:49:57 -04:00 |
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Franklin
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f78d4c7f40
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EventCollision system that takes into account more than one type of collider AND Auto Low ready when gun collider hits object OR when player starts sprinting
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2023-11-25 14:39:02 -04:00 |
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Franklin
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1752e21637
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todos
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2023-11-24 13:01:15 -04:00 |
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Franklin
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13dd0e2733
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Finished persisting optic pos data
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2023-11-24 12:59:34 -04:00 |
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Franklin
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223d81d8f7
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Inspectable UI and functionality done. Working on Optic pos persistence
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2023-11-24 12:43:01 -04:00 |
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Franklin
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fa481130b0
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Optic movement Done, inspect ui improvements, and selection
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2023-11-24 10:21:03 -04:00 |
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Franklin
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66c651cb93
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Work on the inspect screen and other details
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2023-11-23 19:24:58 -04:00 |
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Franklin
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24df81424b
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High ready + Low ready system. With animations and logic flows with sprinting, shooting, reloading, and aiming
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2023-11-23 17:28:48 -04:00 |
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1a7a5e6024
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finished test here
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2023-11-23 10:18:54 -08:00 |
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Franklin
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44e245cfde
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Crouching is back, finally
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2023-11-23 14:03:20 -04:00 |
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Franklin
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2d12f5b392
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Weapon sway rot and translate when moving cursor
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2023-11-23 13:52:19 -04:00 |
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Franklin
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c5c8a4ba5b
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Fixed gimball lock and all rotations work great now
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2023-11-23 10:43:57 -04:00 |
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Franklin
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521491d3a6
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Gimball lock problem
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2023-11-23 09:49:26 -04:00 |
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Franklin
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6806fcc5b4
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Fixed snapping back from leaning being too fast
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2023-11-23 00:37:12 -04:00 |
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Franklin
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7f8f9bc5ac
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abc
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2023-11-22 20:17:43 -04:00 |
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Franklin
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84e38948e6
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Todos in design document & Removal of unused warnings temporarily
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2023-11-22 18:03:31 -04:00 |
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Franklin
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4ce5aa4219
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Weapon system close to reality. All attachments except optics are good. Weapon collider now becomes a sensor when equipped and a non-sensor when dropped
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2023-11-22 17:56:41 -04:00 |
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Franklin
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f4102db009
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Fixed ak105 size
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2023-11-21 15:19:46 -04:00 |
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Franklin
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a447e49036
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Shooting, weapon customization, magazine data in gun not in magazine
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2023-11-21 14:35:26 -04:00 |
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Franklin
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312017c771
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Added optics in either of the two spots. TODO: Make the optic sit in between of the two spots
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2023-11-20 18:01:00 -04:00 |
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Franklin
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802a3f5376
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Fixed weapon equip bug where changing firearm while in hands would not persist attachments
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2023-11-20 17:48:27 -04:00 |
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Franklin
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45845fcd6c
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Gun state gets persisted on drop and equip
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2023-11-20 16:01:13 -04:00 |
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Franklin
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be895b0021
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Modular weapons
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2023-11-20 11:22:56 -04:00 |
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Franklin
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d262378352
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Compiles. All weapons, and attachments setup correctly
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2023-11-19 18:05:13 -04:00 |
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Franklin
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1b83befaad
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Removed animations
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2023-11-19 15:33:00 -04:00 |
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Franklin
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b3abd36eff
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Third person camera added
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2023-11-18 21:40:37 -04:00 |
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Franklin
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a121c738b7
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Readme for animations
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2023-11-17 11:37:16 -04:00 |
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