Commit Graph

14 Commits

Author SHA1 Message Date
Franklin 235ca21895 Added collision groups. AND Gun colliding with bullet, making it lower on every shot fired.
- [x] Optics
2023-11-25 18:04:35 -04:00
Franklin 802a3f5376 Fixed weapon equip bug where changing firearm while in hands would not persist attachments 2023-11-20 17:48:27 -04:00
Franklin be895b0021 Modular weapons 2023-11-20 11:22:56 -04:00
Franklin Blanco bb681decf5 Added gltf asset load, plugin call for bevy_blender and GlftAssetType 2023-11-16 09:27:15 -08:00
Franklin Blanco 2378552aeb changed rapier dep from local to external 2023-11-16 08:11:53 -08:00
Franklin 61f33357a4 Integrated trait objects and made modular spawn points 2023-11-12 14:36:37 -04:00
Franklin 8c7450d03f Could not find out how to fix bug where stopped collider would not work as precisely as started collision event 2023-11-11 14:03:22 -04:00
Franklin 4e8bddfade Perfect bullet going through colliders system now. 2023-11-11 13:00:55 -04:00
Franklin 373f18cef2 Back to editor_pls 2023-11-08 13:36:17 -04:00
Franklin 45639fd0f3 Added fps counter & Settings screen triggered by ESC 2023-11-07 12:57:27 -04:00
Franklin 0dccbbd7f8 Added toolchain and updated bevy for bug fix on mac 2023-10-02 12:12:23 -04:00
Franklin Blanco c135e7c557 Ending the night here. Animation is hell, designing my own keyframe solution meanwhile 2023-09-16 22:00:25 -07:00
Franklin Blanco 6d0012c782 back to square one with the gun on the hand 2023-09-15 16:11:13 -07:00
Franklin f55faadbe4 Initial commit 2023-09-12 00:47:37 -04:00