Commit Graph

145 Commits

Author SHA1 Message Date
Franklin
d1c5cdd9b9 Speed and weapon bobbing change on sprint, crouch and aim 2023-12-04 18:15:26 -04:00
Franklin
dd9496d110 Organs base and attachment reducing recoil, crouching reduces recoil 2023-12-04 17:59:05 -04:00
Franklin
e99708cef9 Sway and Bob works pretty well. Values are to be tweaked 2023-12-03 18:18:03 -04:00
Franklin
9f5491948e commented out wip bobbing to film video 2023-12-02 17:26:47 -04:00
51019a35a5 printed mouse scroll sens 2023-11-29 10:12:18 -08:00
Franklin
5114114f9a Adjustable reticle iteration done 2023-11-29 13:59:18 -04:00
Franklin
9b2176185e Adjustable Reticle brightness with bloom. 2023-11-29 13:55:38 -04:00
Franklin
340b516cab Bloom and static reticle 2023-11-29 11:23:38 -04:00
Franklin
afe34105e4 Sight bug fixes and firearm state persistence 2023-11-29 08:49:54 -04:00
Franklin
837ea1ab40 custom Sight glass for each optic. Done 2023-11-29 07:56:01 -04:00
Franklin
4337b9af15 Fixed terrible bug respawning all attachments on every shot of the gun 2023-11-29 07:14:11 -04:00
Franklin
dde59da879 Added caliber docs, refactored 9mm caliber name 2023-11-28 12:16:27 -04:00
0a7f426ce2 Merge pull request 'New bullet system' (#1) from new_bullet_system into master
Reviewed-on: #1
2023-11-28 14:45:31 +00:00
Franklin
be9e812011 New bullet system works REALLY Nice. Maybe remove the bullet despawn timer, and change it for a min. velocity 2023-11-28 10:22:56 -04:00
Franklin
1962d4d325 Velocity and velocity shed 2023-11-27 15:36:57 -04:00
Franklin
2538e003fc prev commit 2023-11-26 17:24:04 -04:00
Franklin
087420fb28 Gun colliding with ground and going into low ready && With introduction of floor collision groups now bullets go through floors 2023-11-26 17:22:05 -04:00
Franklin
f05cee114b TODO scracthed 2023-11-26 12:32:12 -04:00
Franklin
5dd36d5eb2 Gun dropping does not apply impulse for some reason FIXED 2023-11-26 12:31:50 -04:00
Franklin
f910f4005b Fixed Gun dropping drops on only one side of player but impulse is not applied. Fix next 2023-11-25 21:48:32 -04:00
Franklin
93a0fd88e4 TODO checked 2023-11-25 21:16:36 -04:00
Franklin
a89523283a Removed all Hardcoded keybinds and changed them for customizable resources 2023-11-25 21:10:47 -04:00
Franklin
235ca21895 Added collision groups. AND Gun colliding with bullet, making it lower on every shot fired.
- [x] Optics
2023-11-25 18:04:35 -04:00
Franklin
c1cd45192d All optics implementing a fn/trait that gives a specific gun offset to use the optic correctly 2023-11-25 14:49:57 -04:00
Franklin
f78d4c7f40 EventCollision system that takes into account more than one type of collider AND Auto Low ready when gun collider hits object OR when player starts sprinting 2023-11-25 14:39:02 -04:00
Franklin
1752e21637 todos 2023-11-24 13:01:15 -04:00
Franklin
13dd0e2733 Finished persisting optic pos data 2023-11-24 12:59:34 -04:00
Franklin
223d81d8f7 Inspectable UI and functionality done. Working on Optic pos persistence 2023-11-24 12:43:01 -04:00
Franklin
fa481130b0 Optic movement Done, inspect ui improvements, and selection 2023-11-24 10:21:03 -04:00
Franklin
66c651cb93 Work on the inspect screen and other details 2023-11-23 19:24:58 -04:00
Franklin
24df81424b High ready + Low ready system. With animations and logic flows with sprinting, shooting, reloading, and aiming 2023-11-23 17:28:48 -04:00
1a7a5e6024 finished test here 2023-11-23 10:18:54 -08:00
Franklin
44e245cfde Crouching is back, finally 2023-11-23 14:03:20 -04:00
Franklin
2d12f5b392 Weapon sway rot and translate when moving cursor 2023-11-23 13:52:19 -04:00
Franklin
c5c8a4ba5b Fixed gimball lock and all rotations work great now 2023-11-23 10:43:57 -04:00
Franklin
521491d3a6 Gimball lock problem 2023-11-23 09:49:26 -04:00
Franklin
6806fcc5b4 Fixed snapping back from leaning being too fast 2023-11-23 00:37:12 -04:00
Franklin
7f8f9bc5ac abc 2023-11-22 20:17:43 -04:00
Franklin
84e38948e6 Todos in design document & Removal of unused warnings temporarily 2023-11-22 18:03:31 -04:00
Franklin
4ce5aa4219 Weapon system close to reality. All attachments except optics are good. Weapon collider now becomes a sensor when equipped and a non-sensor when dropped 2023-11-22 17:56:41 -04:00
Franklin
f4102db009 Fixed ak105 size 2023-11-21 15:19:46 -04:00
Franklin
a447e49036 Shooting, weapon customization, magazine data in gun not in magazine 2023-11-21 14:35:26 -04:00
Franklin
312017c771 Added optics in either of the two spots. TODO: Make the optic sit in between of the two spots 2023-11-20 18:01:00 -04:00
Franklin
802a3f5376 Fixed weapon equip bug where changing firearm while in hands would not persist attachments 2023-11-20 17:48:27 -04:00
Franklin
45845fcd6c Gun state gets persisted on drop and equip 2023-11-20 16:01:13 -04:00
Franklin
be895b0021 Modular weapons 2023-11-20 11:22:56 -04:00
Franklin
d262378352 Compiles. All weapons, and attachments setup correctly 2023-11-19 18:05:13 -04:00
Franklin
1b83befaad Removed animations 2023-11-19 15:33:00 -04:00
Franklin
b3abd36eff Third person camera added 2023-11-18 21:40:37 -04:00
Franklin
a121c738b7 Readme for animations 2023-11-17 11:37:16 -04:00