48ce690860feat(Blender): * added ability to clear/reset settings to default * a lot of improvements to QOL ui features * fixed issue with editing scenes being tagged as Level scenes * fixed mode switching issues * added save & reset of camera settings * improved selection logic * various minor tweaks * better naming & cleanups
kaosat.dev
2024-08-14 14:34:12 +0200
027fec7131feat(Blender): a few more upgrade to QOL shortcuts & co * unfortunalty additional scene highlight that the current way of scene rename detection needs to be removed as it breaks the saving process in general !
kaosat.dev
2024-08-14 02:49:27 +0200
566120d073feat(Blender): a few QOL improvements to the workflow * context menu + shortcut + operators to quickly edit /and/or create new blueprints in a seperate scene * boilerplate based on the awesome work by slyedoc * "one keyboard shortcut" workflow: edit if blueprint instance is selected, create if not, stop editing if editing is already in progress * updated list of contributors
kaosat.dev
2024-08-14 01:51:17 +0200
8c8e502f3afeat(Bevy): a lot of minor cleanups for alpha release
kaosat.dev
2024-08-13 00:26:39 +0200
2031d1b8f2chore(Blender): made clear that animation spliting is not functional yet
kaosat.dev
2024-08-13 00:26:04 +0200
1a7ea5bd4achore(examples): minor tweaks
kaosat.dev
2024-08-13 00:25:45 +0200
710f81d08dsave and load?
DasLixou
2024-08-12 17:22:30 +0200
e204397adfonly pick objects in same scene
DasLixou
2024-08-12 17:11:11 +0200
1021ec93aeReplace number with selector field
DasLixou
2024-08-12 16:12:09 +0200
f27c8a078crefactor(Blender): export_scene_settings => match_blender_visuals * also updated name & description for more clarity
kaosat.dev
2024-08-12 14:34:55 +0200
8f854e1b61feat(Bevy): SaveLoadPlugin is now disabled on wasm & ExportRegistryPlugin is disabled in non dev mode based on debug_assertions
kaosat.dev
2024-08-12 14:33:12 +0200
013087eebeMerge branch 'blenvy' of github.com:kaosat-dev/Blender_bevy_components_worklflow into blenvy
kaosat.dev
2024-08-12 01:57:35 +0200
a3ff1b6c1bfeat(Blender): added basics for spliting out (armature) animations * all boilerplate , including finding relevant armatures & their objects, exporting animations, settings & ui etc added * renamed material library to "split materials" * a ton of related changes
kaosat.dev
2024-08-12 01:50:43 +0200
feat(Blenvy:Bevy): improve error message for ReflectComponent data in copy_components(#222)
Chris Biscardi
2024-08-09 14:10:45 -0700
ac93edc2a5improve error message for ReflectComponent data
Christopher Biscardi
2024-08-09 09:59:54 -0700
33f2809682refactor(Blender): changed all imports to be relative, to be up to spec with Blender 4.2 extensions
kaosat.dev
2024-08-09 12:22:49 +0200
362d6b214bfeat(Blender): * updated version to match Bevy side * added back manifest to do a clean 4.2 extension * removed tmp scene ids
kaosat.dev
2024-08-09 11:03:31 +0200
c4d8e02a9dMerge branch 'blenvy' of github.com:kaosat-dev/Blender_bevy_components_worklflow into blenvy
kaosat.dev
2024-08-07 01:39:24 +0200
e573251707feat(Blenvy:Bevy): more work done on save & load (heavy wip) * more coherent logic between save & load * added resources & boilerplate for loading side * experimenting with save & load logic, filtering of components etc * updated assets for more testing * added bevy-inspector-egui to some examples for testing
kaosat.dev
2024-08-07 01:36:06 +0200
bd830e5ad4feat(Blenvy:Blender): * cleanups to dynamic/static object detection * filtered out MaterialInfos from "fixable" Components * will now attempt to inject actual component for materialInfos * if it fails, falls back to previous custom property logic * added ability to disable ui for certain components * added display of "internal" components * internal components such as MaterialInfos are now viewable but disabled (non editable) for more clarity * experimenting with auto_reload of registry if missing (wip) * minor tweaks
kaosat.dev
2024-08-07 01:32:10 +0200
0b02a24313fix(Blenvy:Blender): fixed issue with materials not exported if there was an export parameter change
kaosat.dev
2024-08-06 10:19:22 +0200
Write about Avian
Jan Hohenheim
2024-08-03 01:46:25 +0200
d08c235122feat(examples:Save_load): created much simpler example for save load * removed old assets & co * fresh blend with Blenvy logic * generated assets (wip) * started updating code (wip)
kaosat.dev
2024-08-03 01:29:34 +0200
171ec7490afeat(Blenvy:Bevy): slowly adding back save/load (wip) * moved out old code * added very basics of saving (HEAVY WIP)
kaosat.dev
2024-08-03 01:28:46 +0200