Commit Graph

99 Commits

Author SHA1 Message Date
Robin KAY
1636b9fd28 Update change-log for 0.5. 2023-08-14 04:55:53 +01:00
Robin KAY
84ae12953f
Do not panic if specialising mesh pipeline fails (#23)
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Co-authored-by: Arjo Chakravarty <arjoc@google.com>
2023-08-14 04:54:47 +01:00
Robin KAY
ae5c331450
Port to Bevy 0.11 (#22)
---------

Co-authored-by: mramirez <ramirezmike2@gmail.com>
Co-authored-by: Zain Azam <zainyusufazam@gmail.com>
2023-08-14 01:51:43 +01:00
Robin KAY
71add9ecb5 Update version and change-log for 0.4.2. 2023-05-30 22:07:45 +01:00
Robin KAY
35032e05a3 Fix Z-fighting between overlay and stencil with OpenGL wgpu back-end. 2023-05-30 21:51:13 +01:00
Robin KAY
4a8d4409fe Change out_zw to out_z since w doesn't change. 2023-05-26 21:27:45 +01:00
Robin KAY
ac9ae75cef Fix various failures to propagate ComputedOutlineDepth. 2023-05-17 18:43:12 +01:00
Robin KAY
3bf83e6531 Update version and change-log for 0.4.1. 2023-04-11 20:14:01 +01:00
Robin KAY
1d5cff5eda Fix panic if DepthMode hasn't propagated (yet). 2023-04-10 22:19:20 +01:00
Robin KAY
3f304437cd Change normal generator to use vertex normals if available, but keep face weighting. 2023-04-07 00:47:02 +01:00
Robin KAY
5d49ad8f3c Fix panic if mesh has unused vertex indices. 2023-03-31 20:09:54 +01:00
Robin KAY
8dac08d7a5 Update read-me and change-log for 0.4.0. 2023-03-22 01:58:53 +00:00
Robin KAY
baf152fdbf Add hollow example. 2023-03-21 18:35:10 +00:00
Robin KAY
a55c60fd21 Change outline normal generator to use face normals. 2023-03-19 12:34:14 +00:00
Robin KAY
cf7358cc44 Move features needed for animated_fox exameple into baseline dev deps. 2023-03-17 22:28:08 +00:00
Robin KAY
fc74926073 Fix missing check that scene is loaded in animated_fox example. 2023-03-17 01:00:38 +00:00
Robin KAY
79285311f2 Add enabled flag to OutlineStencil. 2023-03-16 22:03:38 +00:00
Robin KAY
2a4184ab32 Fix outline depth being propagated onto children without InheritOutlineDepth. 2023-03-16 01:27:06 +00:00
Robin KAY
d84e476c78 Port to Bevy 0.10. 2023-03-10 18:43:13 +00:00
Robin KAY
2bb0ba2b20 Update version and change-log for 0.3.5. 2023-03-08 08:18:05 +00:00
Robin KAY
12fa2e5448 Fix regression in SetOutlineDepth::Real. 2023-03-08 08:14:41 +00:00
Robin KAY
bf1f1b3785 Update version and change-log for 0.3.4. 2023-03-08 00:18:47 +00:00
Robin KAY
64645e387d
Add screenshot to the README. 2023-03-08 00:06:39 +00:00
Robin KAY
0df3735906 Fix bad clipping of triangles behind the camera. 2023-03-07 23:46:58 +00:00
Robin KAY
5f06c32bcf Fix texture format error when HDR is enabled. 2023-03-05 20:42:10 +00:00
Robin KAY
a8233ff7fa Update version and change-log for 0.3.3. 2023-02-21 21:52:57 +00:00
Robin KAY
9bba5983b3 Change Example heading to plural. 2023-02-21 21:42:13 +00:00
Robin KAY
1df14ec883 Add example missing from README. 2023-02-21 21:41:11 +00:00
Robin KAY
c33cfd7acd Change CI from actions-rs to rust-toolchain. 2023-02-21 21:21:41 +00:00
Robin KAY
78081558bb Change flat flag to enum. 2023-02-21 21:12:44 +00:00
Robin KAY
6896b5ae73 Fix not initialising ComputedOutlineDepth when first Added. 2023-02-21 21:05:30 +00:00
Grey
3f2deedb93
Always recompute outline depth when SetOutlineDepth is changed (#10).
Signed-off-by: Michael X. Grey <grey@openrobotics.org>
2023-02-20 23:20:21 +00:00
Robin KAY
db6d6f6722 Update version and change-log for 0.3.2. 2023-01-14 23:59:33 +00:00
Robin KAY
2d900248f0 Change to use RenderLayers if OutlineRenderLayers not present. 2023-01-14 23:51:44 +00:00
Robin KAY
a50107426b Change render_layers example to use point lighting since Bevy 0.8 bug is fixed. 2023-01-14 02:45:56 +00:00
Robin KAY
b414243baa Add render_layers example. 2023-01-14 02:38:53 +00:00
Robin KAY
ae1fe650c6 Merge pull request #9 from mxgrey/outline_render_layers_v0.2
Introduce OutlineRenderLayers for masking which views an outline appears on.
2023-01-14 02:36:03 +00:00
Robin KAY
cfd5d12261 Update version and change-log for 0.3.1. 2023-01-05 03:07:40 +00:00
Robin KAY
c70c3d3b76 Fix interpolation of enabled flag. 2023-01-05 02:58:10 +00:00
Robin KAY
7b5650fbdb Add non-flat depth mode. 2023-01-03 02:06:45 +00:00
Robin KAY
10f2d985d3 Add Lerp trait impls for outline volume and stencil types. 2022-12-31 04:57:13 +00:00
Robin KAY
20a9386437 Update read-me and change-log for 0.3.0. 2022-11-22 22:43:41 +00:00
Robin KAY
cc388a5f61 Factor outline definition into variable. 2022-11-22 22:42:25 +00:00
Robin KAY
fd5cfd0a1c Fix whitespace. 2022-11-22 22:37:29 +00:00
Robin KAY
055a5115dd Update top-level docs. 2022-11-22 21:30:54 +00:00
Robin KAY
d41057f905 Restrict more internal symbols to crate visibility. 2022-11-22 20:20:45 +00:00
Robin KAY
4a292ca6bc Rename Outline component to OutlineVolume. 2022-11-22 19:11:36 +00:00
Robin KAY
5ae478efe1 Port to Bevy 0.9. 2022-11-22 00:05:47 +00:00
Robin KAY
8afc8f9d14 Add SetOutlineDepth component. 2022-11-21 23:46:36 +00:00
Robin KAY
a792cca681 Fix phase item sorting to use ComputedOutlineDepth. 2022-11-21 23:44:52 +00:00