Commit Graph

328 Commits

Author SHA1 Message Date
kaosat.dev 0432769bda chore(testing): added missing component filtering 2024-05-12 11:05:45 +02:00
kaosat.dev 0172bbe511 feat(tools): a ton of experiments for assets & blueprints ... wip 2024-05-12 11:05:11 +02:00
kaosat.dev 310ee194a9 chore(): cargo fmt 2024-05-07 00:40:47 +02:00
kaosat.dev c27bfb839e chore(bevy_components): cleanups 2024-05-07 00:39:15 +02:00
kaosat.dev 03c3d397a7 feat(bevy_components): lot more cleanups & fixes
* fixed issues with initial insertion of map key/value pairs
 * overhauled & upgraded tests
 * changed internals of rename components
 * cleanups everwhere !
 * tweaks & minor improvements all around
2024-05-07 00:22:33 +02:00
kaosat.dev 7e6805f221 chore(testing): added example of filtered out components 2024-05-06 14:35:57 +02:00
kaosat.dev 664e04b05c chore(testing): updated registry 2024-05-06 14:35:19 +02:00
kaosat.dev 3154b8e8c7 feat(bevy_registry_export):
* added key & value type information for maps/hashmaps
 * added filtering out of components/resources
2024-05-06 14:34:23 +02:00
kaosat.dev e7e680b92c tests(bevy_components): migrating tests to new apis 2024-05-05 22:43:49 +02:00
kaosat.dev ebf82b902f feat(bevy_components): more tweaks 2024-05-05 22:18:16 +02:00
kaosat.dev 0ca57ba6de feat(bevy_components): continued refactor to use long names instead of short names & co
* changed all various uses of short name to long_name
 * same for type_names
 * also changed bevy_registry_export to output "long_name" instead of "title" for coherence
 * related changes & tweaks
 * still WIP
2024-05-05 22:04:25 +02:00
kaosat.dev ac02e8b364 feat(bevy_components): more tweaks, error handling , improvements etc 2024-05-04 01:42:45 +02:00
kaosat.dev c14aeb7af2 feat(bevy_components): fleshed out & refined hashmap UI & internals 2024-05-03 14:57:03 +02:00
BUGO07 06403153c3
fix(bevy_gltf_components): stop automatically enabling shadows for any light source if it doesn't come from blender (#184)
closes #183
2024-05-03 00:36:57 +02:00
kaosat.dev cf87ace91f docs(): preparing future release notes 2024-05-03 00:28:00 +02:00
kaosat.dev e7118f2565 chore(testing): updated registry export 2024-05-03 00:27:43 +02:00
kaosat.dev f224148e1d chore(auto_export): cleanups 2024-05-03 00:27:23 +02:00
kaosat.dev ff68109f0f feat(bevy_gltf_components): added support for the new 'nested' bevy_components hashmap from
the bevy_components add-on ! this means support for full component paths is working
 * no more need for short_names in that case: long names work !
 * support for short names for other components (for simplicity & compatibility) is still in but cleaned up
2024-05-03 00:25:41 +02:00
kaosat.dev 98a654095b feat(bevy_components): added basic of hashmap/map support
* added handling of additional map flags
 * added map handling in conversion from prop group
 * added basic (& clunky) UI
 * related boilerplate
 * added various testing components to try this out & experiment with
2024-05-03 00:22:51 +02:00
kaosat.dev ca02c1df8c feat(bevy_components): continued changes to base logic on long_names 2024-05-02 10:24:09 +02:00
kaosat.dev 185c25f7b2 feat(bevy_components): started migration of data storage to enable
support for components with identical short names
2024-04-30 23:50:08 +02:00
kaosat.dev dc053562bc chore(auto_export): cleanups 2024-04-30 11:59:04 +02:00
kaosat.dev 49917e3b17 feat():
* cleaned up crate code
 * added duplicate named component to testing project to resolve issues with clashing short_names for bevy components
2024-04-30 11:58:03 +02:00
kaosat.dev 9138c81c60 refactor(): removed remains of legacy mode 2024-04-30 11:33:05 +02:00
kaosat.dev eda18b7d25 test(auto_export): overhauled & cleaned up tests 2024-04-30 11:05:24 +02:00
kaosat.dev f387fbec48 chore(testing): modified paths to account for new changes on the blender side 2024-04-29 00:06:45 +02:00
kaosat.dev 26ea12cc4c feat(auto_export):
* added operator to deal with the root path & sub paths in a smarter way
 * various paths are not settable "manually" as pure text anymore
 * overhauled ui for paths
 * overhauled internal handling of paths
 * further refinements to paths handling
 * related fixes & tweaks
 * UI restructure & split out of change detection
 * basic export/assets folder now only available in Ui when blueprints are not in use
 * overhauled bevy integration tests, now done in "two passes" as the external library needs to be exported first
 * cleanups & improvements to the test above
 * started overhauling & massively simplifying the rest of the tests, starting with change_tracking
2024-04-29 00:02:50 +02:00
kaosat.dev f0d7ccd454 chore(auto_export): preferences/properties cleanups 2024-04-26 23:02:09 +02:00
kaosat.dev 74b12b9b06 chore(testing): moved blend files into "art" folder 2024-04-26 23:01:58 +02:00
kaosat.dev 312a432f43 feat(auto_export): ui improvement & goodbye legacy mode ! 2024-04-26 22:50:50 +02:00
kaosat.dev 84e5de8c3e feat(auto_export): major ui restructuring
* operator ui is not a file browser anymore
 * restructured/recreated ui to work inside a props_dialog
 * added ui_only toggles to control the "pseudo panels" (as panels are not supported in props dialogs)
 * regrouped a few toggle in a more logical manner
 * change sub type of a few properties to be directories
 * some related cleanups
2024-04-26 18:15:57 +02:00
kaosat.dev 8a3cecf0c9 feat(auto_export):
* added "marked" flag to Blueprints structs
 * added correct support for combine modes for blueprints & levels
 * added correct support for nested blueprints
 * added additional helpers for blueprints
 * fleshed out tests even more
 * fixed some tests
 * updated tests data
2024-04-23 20:31:35 +02:00
kaosat.dev 791861c06f feat(auto_export): more work done to get various merging/split modes to work coherently
* updated both get_collections & get_levels to use information about combine modes
 * basic implementation, seems to work, needs more tests & logic check
 * related changes
2024-04-22 23:24:15 +02:00
kaosat.dev 9af2cba1cf refactor(auto_export): ported the internal logic over to the new, more optimised blueprints helpers
* changed functions to use the new blueprint objects & helpers
 * removed old, redundant code
 * a ton of related cleanups
2024-04-22 15:43:31 +02:00
kaosat.dev 8b3c2e8ff4 feat(testing): expanded testing data to a lib & main file to test external assets etc 2024-04-19 22:48:44 +02:00
kaosat.dev bde945a093 feat(auto_export): further experiments, looking good ! 2024-04-19 22:48:00 +02:00
kaosat.dev 17248247a3 feat(auto_export): further experiments & cleanups 2024-04-19 13:25:58 +02:00
kaosat.dev 4c6ed3bc2a feat(auto_export): lots of cleanups , tweaks etc
* additions to tests
 * ui changes
 * etc etc
2024-04-16 23:26:42 +02:00
kaosat.dev 1041656dc7 chore(testing): tweaks to testing blend file 2024-04-16 13:03:31 +02:00
kaosat.dev 2d459abaf3 chore(): cargo fmt 2024-04-15 23:02:09 +02:00
kaosat.dev 742c5b19f0 chore(): some clippy changes 2024-04-15 22:54:25 +02:00
kaosat.dev 7a8b91f4ec tests(auto-export): fixed one test, fleshed out some others, added more specific tests 2024-04-15 22:43:53 +02:00
kaosat.dev db1a15ec63 feat(auto_export): fixes, improvements etc etc
* fixed issues with renaming after export (should have always been broken ???)
 * fleshed out scene serialisation some more (parents & collections handling) + bubbling
 * disabled bulk of tracker
 * added notes for  get collections & scenes about combine mode
 * fixed some issues with main operator
 * updated tests for more correctness
 * etc
2024-04-15 15:07:25 +02:00
kaosat.dev 2f54bea7c9 feat(auto_export): since all variations of using depsgraphs_update & co failed to be reliable, switching to brute force
* aka added basics of serialization of scene(s) & brute compare
 	* added basics for transforms, custom properties, meshes, cameras & lights, & armatures
 * should only run on save as I can imagine it could get quite costly, computation wise
 * added some boilerplate for determining changed objects
 * not hooked up to actual exporter yet
 * already way more reliable than the depsgraph:
  * ignores selections & related weird issues
  * undo /redo proof
  * expandable
2024-04-13 14:20:18 +02:00
kaosat.dev 9ec60a783b feat(auto_export): more preferences handling tweaks, tracker changes etc 2024-04-12 14:02:41 +02:00
kaosat.dev 98930af5f5 feat(auto_export): more work on correct parameter change detection from gltf & auto export
* forcing depsgraph update when applying changes to gltf export settings
 * lots of additional boilerplate for params change detection
 * further updates to get information about changed parameters & objects in tracker
 * a lot of related tweaks & changes
chore(bevy_components): removed annoying verbose info messages
2024-04-12 12:29:32 +02:00
kaosat.dev 6a1594188e feat(auto_export): continued refactoring & internal improvements
* continued restructure of auto_export internals
 * split out get_levels_to_export
 * simplified, cleaned up & made get_collections_to_export more efficient (skipping useless computations based
on settings)
 * moved more settings to addon_prefs, created boilerplate to create copies & inject additional params
 * modified tracker's use of the above, so that the actual list of future exports is displayed
 * a lot of other tweaks & cleanups
2024-04-10 22:06:54 +02:00
kaosat.dev c2dc0324c3 feat(bevy_components):
* added "hack-ish" tweak to make sure component additions/delections etc
are picked up correctly by the change tracker in auto_export
 * cleaned up a few operator names
 * very minor tweaks
2024-04-10 00:21:52 +02:00
kaosat.dev a630494f88 feat(auto_export): continued fixes & tons of restructuring
* cleaned up most of the change detection tracking
 * updated/ fleshed out & improved the tests
 * improved sidebar ui (wip)
   * moved listing of blueprints to export to sidebar
   * improved display of changed objects
   * currently restructuring rest of the code to be able to display BEFORE saving
what will get exported & what not
 * a ton of other cleanups & tweaks
2024-04-10 00:18:34 +02:00
kaosat.dev 8683a6482f refactor(animation): renamed instancexxx to scenexxx (ie InstanceAnimations & InstancePlayerLinks) 2024-04-08 23:48:07 +02:00