bunnei
89db8c2171
gl_rasterizer_cache: Add missing log statements.
2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 21:11:05 -04:00
bunnei
81aa02424b
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 21:08:40 -04:00
Lioncash
e12c84d5c5
exclusive_monitor: Use consistent type alias for u64
...
Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
db48ebb9c9
partition_filesystem: Use std::move where applicable
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Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
a147fa5825
loader: Remove unnecessary constructor call in IdentifyFile()
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RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
184c516182
linker: Remove unused parameter from WriteRelocations()
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is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
1b4d0ac20e
nro: Replace inclusion with a forward declaration
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It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
2b497e5830
nro: Make bracing consistent
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Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
ac8133b9ee
nro: Make constructor explicit
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Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
1c16700372
nro: Remove unused forward declaration
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This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
07e5319d55
Merge pull request #695 from DarkLordZach/nro-asset
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NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
Lioncash
3b88ce3dcb
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 17:11:18 -04:00
Lioncash
1432912ae8
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
cbe841c9c9
hle: Remove config_mem.h/.cpp
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This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
1f3889a290
hle: Remove shared_page.h/.cpp
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This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
e85308cd90
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
bunnei
7138b99f21
Merge pull request #775 from lioncash/str
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string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
e8f641a52d
NRO Assets and NACP file format
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Cleanup
Review fixes
2018-07-23 12:34:26 -04:00
bunnei
a85366a40c
Merge pull request #777 from lioncash/lang
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set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9
Merge pull request #769 from bunnei/shader-mask-fixes
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shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
9d33122197
string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
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There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.
Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
26a157cd31
string_util: Use emplace_back() in SplitString() instead of push_back()
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This is equivalent to doing:
push_back(std::string(""));
which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
cd46b267f5
string_util: Remove unnecessary std::string instance in TabsToSpaces()
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We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00
bunnei
a4b2af7382
Merge pull request #774 from Subv/atomic_signal
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Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
c994cdc532
Merge pull request #773 from Subv/gl_ext_check
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Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
5ee4c49c30
Merge pull request #768 from lioncash/string-view
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file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
7841447cf0
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:27:24 -05:00
bunnei
3618a68f93
Merge pull request #770 from lioncash/construct
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gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
ba2fb83d60
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 12:05:38 -05:00
MerryMage
0b1c2e5505
Implement exclusive monitor
2018-07-22 15:55:17 +01:00
Lioncash
0797657bc0
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
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We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
148a5bef7e
shader_bytecode: Implement other TEXS masks.
2018-07-22 03:23:15 -04:00
Lioncash
0081252d31
vfs: Correct file_p variable usage within InterpretAsDirectory()
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ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.
This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
398444e676
file_util, vfs: Use std::string_view where applicable
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Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
258a5cee84
Merge pull request #765 from lioncash/file
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file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
af4bde8cd1
Merge pull request #767 from bunnei/shader-cleanup
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gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
2d563ec8d5
Merge pull request #766 from bunnei/shader-sel
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gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
ef163c1a15
Merge pull request #764 from lioncash/move
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file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
f5a2944ab6
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 01:00:44 -04:00
bunnei
c43eaa94f3
gl_shader_decompiler: Implement SEL instruction.
2018-07-22 00:37:12 -04:00
Lioncash
c5de0a67a8
file_util: Remove goto usages from Copy()
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We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
0ba7fe4ab1
file_util: Use a u64 to represent number of entries
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This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
964154ce44
file_util: std::move FST entries in ScanDirectoryTree()
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Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
63fbf9a7d3
gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.
2018-07-21 21:51:06 -04:00
bunnei
4301f0b539
gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
2018-07-21 21:51:06 -04:00
bunnei
cd47391c2d
gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
d8c60029d6
gl_rasterizer: Use zeta_enable register to enable depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
5287991a36
maxwell_3d: Add depth buffer enable, width, and height registers.
2018-07-21 21:51:05 -04:00
bunnei
53a219f163
Merge pull request #759 from lioncash/redundant
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file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
3ac736c003
Merge pull request #748 from lioncash/namespace
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video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
f5e87f4ce1
Merge pull request #758 from lioncash/sync
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common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
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file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
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This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf
file_util: Use an enum class for GetUserPath()
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Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.
We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
34d6a1349c
file_util: Remove explicit type from std::min() in GetPathWithoutTop()
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Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 15:18:23 -04:00
Lioncash
973fdce79b
common: Remove synchronized_wrapper.h
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This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
0f20fa5a1e
Merge pull request #754 from lioncash/part
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partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995
Merge pull request #750 from lioncash/ctx
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arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
1c7c1347d8
Merge pull request #746 from lioncash/tests
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tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921
Merge pull request #747 from lioncash/unimplemented
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gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617
Merge pull request #755 from lioncash/ctor
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file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c
Merge pull request #749 from lioncash/consistency
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gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650
Merge pull request #751 from Subv/tpidr_el0
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CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60
Merge pull request #753 from lioncash/const
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vfs: Minor changes
2018-07-21 10:44:08 -07:00
bunnei
d85cfc94e2
Merge pull request #752 from Subv/vfs_load
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Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340
file_sys/errors: Remove redundant object constructor calls
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Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa
vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
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We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede
partition_filesystem, vfs_real: Add missing standard includes
2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6
partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
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Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15
partition_filesystem, vfs_real: Use std::distance() instead of subtraction
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This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b
vfs_offset: Simplify TrimToFit()
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We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2
vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
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Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee
vfs: Use variable template variants of std::is_trivially_copyable
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Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08
vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
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These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6
CPU: Save and restore the TPIDR_EL0 system register on every context switch.
...
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175
Merge pull request #743 from lioncash/view
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logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa
Merge pull request #745 from lioncash/package
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param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3
arm_interface: Remove unused tls_address member of ThreadContext
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Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e
gl_shader_manager: Replace unimplemented function prototype
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This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
863579736c
gpu: Rename Get3DEngine() to Maxwell3D()
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This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
Lioncash
bb960c8cb4
video_core: Use nested namespaces where applicable
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Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
bunnei
2b7d862366
Merge pull request #742 from bunnei/misc-apm
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apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
Lioncash
48733744bb
arm_test_common: Get rid of truncation warnings
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Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f
arm_test_common: Make file static variable a member variable of the testing environment
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Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c
arm_test_common: Add missing header guard
2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b
param_package: Take std::string by value in string-based Set() function
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Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4
param_package: Use std::unordered_map's insert_or_assign instead of map indexing
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This avoids a redundant std::string construction if a key doesn't exist
in the map already.
e.g.
data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f
param_package: Get rid of file-static std::string construction
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Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936
logging/filter: Use std::string_view in ParseFilterString()
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Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.
We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe
logging/backend: Add missing standard includes
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A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490
logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
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These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f
ipc_helpers: Add PushEnum() member function to ResponseBuilder
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Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.
Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.
This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:
enum class SomeEnum : u16 {
SomeEntry
};
if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
29f49bd3c1
Merge pull request #738 from lioncash/sign
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gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207
Merge pull request #737 from lioncash/move
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filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9
Merge pull request #735 from lioncash/video-unused
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maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d
Merge pull request #734 from lioncash/thread
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thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b
Merge pull request #733 from lioncash/dirs
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partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32
Merge pull request #732 from lioncash/unused
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nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7
Merge pull request #731 from lioncash/shadow
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gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
0faa13baeb
gl_state: Make references const where applicable in Apply()
2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea
gl_state: Get rid of mismatched sign conversions
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While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657
loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
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This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a
vfs_offset: std::move file and name parameters of OffsetVfsFile
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Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3
Merge pull request #730 from lioncash/string
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gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
Lioncash
40c9c5a55c
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d
thread: Convert ThreadStatus into an enum class
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Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
...
This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
364b950515
nso: Silence implicit sign conversion warnings
2018-07-19 20:51:15 -04:00
Lioncash
a25c5b982a
nso: Remove unused function ReadSegment()
2018-07-19 20:49:27 -04:00
Lioncash
f26866ff6a
gl_shader_decompiler: Eliminate variable and declaration shadowing
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Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059
gl_shader_decompiler: Remove unnecessary const from return values
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This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
ec468c990d
Merge pull request #723 from lioncash/gdb
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gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
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hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
2194308245
Merge pull request #721 from lioncash/svc
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svc: Correct always true assertion case in SetThreadCoreMask
2018-07-19 16:11:40 -07:00
bunnei
b5c77313de
Merge pull request #719 from lioncash/docs
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loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei
dd0446ff43
Merge pull request #718 from lioncash/read
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loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
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nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
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This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.
This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.
To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
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nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
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Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
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This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
b879fb84a2
svc: Correct always true assertion case in SetThreadCoreMask
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The reason this would never be true is that ideal_processor is a u8 and
THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how
arithmetic conversions are performed before performing the comparison.
If an unsigned value has a lesser conversion rank (aka smaller size)
than the signed type being compared, then the unsigned value is promoted
to the signed value (i.e. u8 -> s32 happens before the comparison). No
sign-extension occurs here either.
An alternative phrasing:
Say we have a variable named core and it's given a value of -2.
u8 core = -2;
This becomes 254 due to the lack of sign. During integral promotion to
the signed type, this still remains as 254, and therefore the condition
will always be true, because no matter what value the u8 is given it
will never be -2 in terms of 32 bits.
Now, if one type was a s32 and one was a u32, this would be entirely
different, since they have the same bit width (and the signed type would
be converted to unsigned instead of the other way around) but would
still have its representation preserved in terms of bits, allowing the
comparison to be false in some cases, as opposed to being true all the
time.
---
We also get rid of two signed/unsigned comparison warnings while we're
at it.
2018-07-19 15:46:17 -04:00
Lioncash
68c1ffdd1c
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
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This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
Sebastian Valle
7eace8f512
Merge pull request #714 from lioncash/index
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hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
2018-07-19 14:36:34 -05:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
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fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
c945226973
gdbstub: Get rid of a few signed/unsigned comparisons
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Ensures both operands in comparisons are the same signedness.
2018-07-19 15:27:01 -04:00
Lioncash
a37a47448d
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b
hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
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Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
bunnei
427fc4ac6b
Merge pull request #713 from lioncash/filesys
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filesystem: Minor changes
2018-07-19 11:49:06 -07:00
bunnei
e91ba6c057
Merge pull request #711 from lioncash/swap
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common/swap: Minor changes
2018-07-19 11:48:16 -07:00
bunnei
d6c7a05239
Merge pull request #710 from lioncash/unused
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common/common_funcs: Remove unused rotation functions
2018-07-19 11:43:41 -07:00
bunnei
1034bcc742
Merge pull request #694 from lioncash/warn
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loader/{nro, nso}: Resolve compilation warnings
2018-07-19 11:43:14 -07:00
Subv
e5c916a27c
Filesystem: Return EntryType::Directory for the root directory.
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It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
50d08beed2
loader: Amend Doxygen comments
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These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
bunnei
bbc31ba6af
Merge pull request #709 from lioncash/thread-local
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common/misc: Deduplicate code in GetLastErrorMsg()
2018-07-19 10:00:48 -07:00
Lioncash
9b22f856c2
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
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We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash
c061c2bf3c
hle/service: Make constructors explicit where applicable
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Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb
nvflinger: Emplace Display instances directly
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We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
bunnei
04f7a7036a
Merge pull request #705 from lioncash/string-ref
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file_util: return string by const reference for GetExeDirectory()
2018-07-19 08:47:06 -07:00
bunnei
cbf43225a9
Merge pull request #704 from lioncash/string
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string_util: Remove AsciiToHex()
2018-07-19 08:46:40 -07:00
bunnei
f1d7486eac
Merge pull request #703 from lioncash/const
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savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19 08:46:15 -07:00
bunnei
b0334af05b
Merge pull request #702 from lioncash/initialize
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partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19 08:45:54 -07:00
bunnei
1bf7ae79c8
Merge pull request #701 from lioncash/moving
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content_archive: Minor changes
2018-07-19 08:41:42 -07:00
Lioncash
dc35c3f9d7
nvdrv: Take std::string by const reference in GetDevice()
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This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
af2698dcea
hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
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Previously, the buffer_index parameter was unused, causing all writes to
use the buffer index of zero, which is not necessarily what is wanted
all the time.
Thankfully, all current usages don't use a buffer index other than zero,
so this just prevents a bug before it has a chance to spring.
2018-07-19 11:10:16 -04:00
Lioncash
6c1ba02e0c
fsp_srv: Remove unnecessary vector construction in IFile's Write() function
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We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088
fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
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We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.
We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
bunnei
758c357868
Merge pull request #699 from lioncash/vfs
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vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19 07:38:45 -07:00
bunnei
87053fb3b8
Merge pull request #697 from bunnei/disable-depth-cull
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gl_state: Temporarily disable culling and depth test.
2018-07-19 07:38:00 -07:00
Lioncash
5da4c78c6a
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
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Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191
filesystem: Use std::string's empty() function instead of comparing against a literal
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This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf
filesystem: Remove pragma disabling global optimizations
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This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40
fsp_srv: Make IStorage constructor explicit
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Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110
fsp_srv: Add missing includes
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Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a
fsp_srv: Resolve sign-mismatch warnings in assertion comparisons
2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f
fsp_srv: Respect write length in Write()
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Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.
Instead, amend this to only copy the given length amount of data.
At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
Lioncash
5c47ea1a4e
common/swap: Remove unnecessary const on return value of swap()
2018-07-19 09:35:54 -04:00
Lioncash
0a868641fa
common/swap: Use static_cast where applicable
2018-07-19 09:35:13 -04:00
Lioncash
1edf4dd7ef
common/swap: Use using aliases where applicable
2018-07-19 09:32:13 -04:00
Lioncash
9128271292
common/common_funcs: Remove unused rotation functions
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These are unused and essentially don't provide much benefit either. If
we ever need rotation functions, these can be introduced in a way that
they don't sit in a common_* header and require a bunch of ifdefing to
simply be available
2018-07-19 09:21:23 -04:00
Lioncash
e0b8a35937
common/misc: Deduplicate code in GetLastErrorMsg()
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Android and macOS have supported thread_local for quite a while, but
most importantly is that we don't even really need it. Instead of using
a thread-local buffer, we can just return a non-static buffer as a
std::string, avoiding the need for that quality entirely.
2018-07-19 09:15:38 -04:00
Lioncash
63e64f0131
file_util: return string by const reference for GetExeDirectory()
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This disallows modifying the internal string buffer (which shouldn't be
modified anyhow).
2018-07-19 01:27:29 -04:00
Lioncash
33fbcb45a7
string_util: Remove AsciiToHex()
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Easy TODO
2018-07-18 23:57:15 -04:00
bunnei
368e1d25be
Merge pull request #692 from lioncash/assign
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address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18 20:56:28 -07:00
bunnei
85421f3406
Merge pull request #690 from lioncash/move
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core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18 20:55:55 -07:00
Lioncash
88ba94e8a2
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
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This function doesn't alter class state.
2018-07-18 23:50:07 -04:00
Lioncash
9abc5763b6
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
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Previously is_hfs and pfs_header members wouldn't be initialized in the
constructor, as they were stored in locals instead. This would result in
things like GetName() and PrintDebugInfo() behaving incorrectly.
While we're at it, initialize the members to deterministic values as
well, in case loading ever fails.
2018-07-18 23:45:22 -04:00
bunnei
cf30c4be22
gl_state: Temporarily disable culling and depth test.
2018-07-18 23:21:43 -04:00
Lioncash
4790bb907d
content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
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There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b
content_archive: Add missing standard includes
2018-07-18 23:18:59 -04:00
Lioncash
0b566f43a1
content_archive: std::move VirtualFile in NCA's constructor
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Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Lioncash
5e626c774f
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
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We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
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service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
bunnei
b10905c8ae
Merge pull request #686 from lioncash/fmt
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externals: update fmt to version 5.1.0
2018-07-18 19:44:44 -07:00
Lioncash
55ab369043
loader/nro: Resolve sign mismatch warnings
2018-07-18 22:27:22 -04:00
Lioncash
1831b5ef62
loader/nso: Remove unnecessary vector resizes
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We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
e3a30ccc7c
loader/nso: Resolve sign mismatch warnings
2018-07-18 22:26:37 -04:00
bunnei
90ce935f3d
Merge pull request #688 from lioncash/comma
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vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047
Merge pull request #693 from lioncash/unused
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core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003
Merge pull request #687 from lioncash/instance
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core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
bunnei
89f0acfd36
Merge pull request #680 from bunnei/fix-swizz
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decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 18:55:37 -07:00
bunnei
2975f7820e
Merge pull request #684 from lioncash/nonmember
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game_list: Make ContainsAllWords an internally linked non-member function
2018-07-18 18:55:00 -07:00
bunnei
b496a9eefe
decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 21:42:52 -04:00
Zach Hilman
29aff8d5ab
Virtual Filesystem 2: Electric Boogaloo ( #676 )
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* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 19:55:46 -04:00
Lioncash
2cd3141c30
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
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This was introduced within 4f81bc4e1b
, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
296e68fd43
service/prepo: Add missing header guard
2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
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Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284
core/memory, core/hle/kernel: Use std::move where applicable
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Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098
core: Make System's default constructor private
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This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403
core: Don't construct instance of Core::System, just to access its live instance
...
This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Lioncash
f5d7706ca1
externals: update fmt to version 5.1.0
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Previously, we were on 4.1.0, which was a major version behind.
2018-07-18 17:46:17 -04:00
Lioncash
d17e172d92
game_list: Make ContainsAllWords an internally linked non-member function
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This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface.
2018-07-18 16:52:14 -04:00
Zach Hilman
c337272ca9
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e
Single touch support
2018-07-18 14:06:33 -04:00
bunnei
3d1e8f750c
Merge pull request #681 from lioncash/const
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game_list: Make containsAllWords a const member function
2018-07-18 10:02:58 -07:00
bunnei
e3da9fc367
Merge pull request #682 from lioncash/telemetry
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Telemetry: Minor changes
2018-07-18 10:02:46 -07:00
bunnei
24a55bba42
Merge pull request #679 from lioncash/ctor
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game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-17 22:18:39 -07:00
bunnei
b87a71b3fe
Merge pull request #678 from lioncash/astc
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astc: Minor changes
2018-07-17 22:06:20 -07:00
Lioncash
c65a8fafa0
telemetry: Remove unnecessary Field constructor
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We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code.
2018-07-18 00:32:35 -04:00
Lioncash
0aebe6b3d5
telemetry: Make operator== and operator!= const member functions of Field
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These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default.
2018-07-18 00:28:47 -04:00
Lioncash
3575d367a4
telemetry: Default copy/move constructors and assignment operators
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This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined.
2018-07-18 00:25:12 -04:00
Lioncash
f4b98a857b
game_list: Upper-case containsAllWords to ContainsAllWords()
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This makes it consistent with most of the other private utility
functions.
2018-07-18 00:15:48 -04:00
Lioncash
c8f3fc9a4b
game_list: Make containsAllWords a const member function
...
This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
2018-07-18 00:13:04 -04:00
Lioncash
f4c69149f9
game_list: Remove unnecessary QString initialization in KeyReleaseEater
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QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 00:07:47 -04:00
Lioncash
6a03badcbc
astc: Initialize vector size directly in Decompress
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There's no need to perform a separate resize.
2018-07-17 23:58:14 -04:00
Lioncash
0f148548f3
astc: Mark functions as internally linked where applicable
2018-07-17 23:58:14 -04:00
Lioncash
c5803e30d3
astc: const-correctness changes where applicable
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A few member functions didn't actually modify class state, so these can
be amended as necessary.
2018-07-17 23:58:14 -04:00
Lioncash
e3fadb9616
astc: Delete Bits' copy contstructor and assignment operator
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This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
2018-07-17 23:58:14 -04:00
Lioncash
4cd52a34b9
astc: In-class initialize member variables where appropriate
2018-07-17 23:58:10 -04:00
bunnei
03c2d049d4
settings: Turn docked mode off by default.
2018-07-17 22:52:25 -04:00
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
2018-07-17 20:13:17 -04:00
bunnei
8e28af6f89
Merge pull request #675 from Subv/stencil
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GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv
3d3b10adc7
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:00:21 -05:00
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
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scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
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svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1
Kernel/Arbiter: Fix bug in WaitIfLessThan
2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec
scheduler: Clear exclusive state when switching contexts
2018-07-16 11:24:00 +01:00
bunnei
068668780c
Merge pull request #668 from jroweboy/controller-lag
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HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei
04b9cde4f5
Merge pull request #664 from jroweboy/logging-stuff
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Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe
7d209b3c9f
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
James Rowe
497b81558e
Logging: Dump all logs in the queue on close in debug mode
2018-07-15 13:02:09 -06:00
bunnei
3a96670f2d
gl_rasterizer_cache: Implement texture format G8R8.
2018-07-15 01:33:42 -04:00
bunnei
aaec0b7e70
Merge pull request #665 from bunnei/fix-z24-s8
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gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei
3145114190
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-15 00:02:05 -04:00
bunnei
e21190f47f
gl_rasterizer_cache: Implement depth format Z16_UNORM.
2018-07-14 23:43:28 -04:00
bunnei
2cb3fdca86
Merge pull request #598 from bunnei/makedonecurrent
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OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
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Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
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FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe
6daebaaa57
Logging: Don't lock the queue for the duration of the write
2018-07-14 11:57:13 -06:00
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
2018-07-14 12:34:07 -05:00
Subv
7e5e4f8d7a
FileSys: Append the requested path to the filesystem base path in DeleteFile.
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We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea
No need to use ASSERT_MSG with an empty message
2018-07-14 23:13:16 +10:00
bunnei
05cb10530f
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 02:50:35 -04:00
Subv
b37354cca8
GPU: Always enable the depth write when clearing the depth buffer.
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The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei
9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
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gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges
e066bc75b9
More improvements to GDBStub ( #653 )
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* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
8aeff9cf8e
gl_rasterizer: Fix check for if a shader stage is enabled.
2018-07-12 22:57:57 -04:00
bunnei
c4015cd93a
gl_shader_gen: Implement dual vertex shader mode.
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- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei
ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
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Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei
64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
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gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
2018-07-13 10:36:28 +10:00
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
2018-07-13 10:35:44 +10:00
bunnei
49c0c081c4
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 20:04:35 -04:00
bunnei
4757ffdcce
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
2018-07-12 20:00:37 -04:00
Sebastian Valle
274d1fb0fc
Merge pull request #652 from Subv/fadd32i
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GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei
3ff21345b4
Merge pull request #651 from Subv/ffma_decode
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GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv
c1ae841f47
GPU: Implement the FADD32I shader instruction.
2018-07-12 12:00:31 -05:00
Tobias
316b933a31
Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )
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* Port #3335 and #3373 from Citra
* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv
0cad310e12
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 10:15:48 -05:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
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Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei
7c7b2b8285
Merge pull request #649 from ogniK5377/audout-auto
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Audout "Auto" functions
2018-07-12 06:43:37 -07:00
James Rowe
b30c5370b1
yuzu - Fix duplicate logs
2018-07-12 01:11:43 -06:00
James Rowe
020d005d8c
yuzu-cmd Apply the filter string from settings
2018-07-12 01:09:03 -06:00
David Marcec
706892de7d
Audout "Auto" functions
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Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
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Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
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Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
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Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei
dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
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Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei
51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
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gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei
eb6cbfdbd8
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
bunnei
854f474f52
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
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- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei
639346bcfb
Merge pull request #625 from Subv/imnmx
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GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei
d990f2355b
Merge pull request #627 from Subv/bc7u
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GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei
913896cbd9
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 77c684c114
.
2018-07-07 20:24:51 -07:00
Subv
4633dd9505
GPU: Implemented the BC7U texture format.
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Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi
476e0fae4c
Port #3474 from Citra
2018-07-07 14:17:44 +02:00
fearlessTobi
b8384c0c91
Port #3505 from CItra
2018-07-07 14:11:49 +02:00
fearlessTobi
70a6691e3b
Port #3579 from Citra
2018-07-07 13:59:18 +02:00
bunnei
bebe09a1aa
Merge pull request #630 from FearlessTobi/remove-citra-references
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Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman
77c684c114
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi
c9aadff9a9
Remove some references to Citra
2018-07-06 15:47:06 +02:00
bunnei
51bd76a5fd
Merge pull request #629 from Subv/depth_test
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GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv
9f6a5660e8
GPU: Allow using the old NV04 values for the depth test function.
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These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei
762bf6a522
Merge pull request #626 from Subv/shader_sync
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GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei
637f9d780a
Merge pull request #624 from Subv/f2f_round
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GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei
956b5db52e
Merge pull request #623 from Subv/vertex_types
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GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei
8b815877a6
Merge pull request #622 from Subv/unused_tex
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GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei
1b0a74e23f
Merge pull request #621 from Subv/psetp_
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GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei
9a3c0b161e
Merge pull request #620 from Subv/depth_z32f
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GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv
b0c92b80b1
GPU: Implemented the IMNMX shader instruction.
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It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv
d800a02b4b
GPU: Implemented the F2F 'round' rounding mode.
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It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv
77cfe4f027
GPU: Stub the shader SYNC and DEPBAR instructions.
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It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv
ce39ae3e57
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
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Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv
4bda9693be
GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.
2018-07-04 15:20:12 -05:00
Subv
c42b818cf9
GPU: Corrected the decoding for the TEX shader instruction.
2018-07-04 15:19:20 -05:00
Subv
53a55bd751
GPU: Implemented the PSETP shader instruction.
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It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
Subv
016e357c75
GPU: Implemented the 32 bit float depth buffer format.
2018-07-04 10:42:33 -05:00
Subv
c1bebdef5e
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
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OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
Subv
5a9df3c675
GPU: Only configure the used framebuffers during clear.
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Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei
c996787d84
Merge pull request #609 from Subv/clear_buffers
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GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
Subv
78443a7f29
GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.
2018-07-03 16:56:47 -05:00
Subv
c1811ed3d1
GPU: Support clears that don't clear the color buffer.
2018-07-03 16:56:47 -05:00
Subv
be51120d23
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
2018-07-03 16:56:44 -05:00
Subv
827bb08c91
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
2018-07-03 16:56:31 -05:00
bunnei
9da1552417
gl_rasterizer_cache: Implement PixelFormat S8Z24.
2018-07-03 14:58:13 -04:00
David
3dab0e284b
Update AudioRenderer Voice Sections ( #614 )
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* voice section updating
* fixed slight offset miscalculation
* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei
15e68cdbaa
Merge pull request #607 from jroweboy/logging
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Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei
e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
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gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei
ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
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GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei
5410b4659d
Merge pull request #610 from Subv/mufu_8
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GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
bunnei
a9cacd03f6
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 22:22:25 -04:00
Subv
6e0eba9917
GPU: Use only the least significant 3 bits when reading the depth test func.
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Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv
65c664560c
GPU: Don't try to parse the depth test function if the depth test is disabled.
2018-07-02 21:02:46 -05:00
bunnei
76b475faf7
Fix build and address review feedback
2018-07-02 21:45:48 -04:00
James Rowe
6269a01b4e
Add configurable logging backends
2018-07-02 21:45:47 -04:00
James Rowe
0d46f0df12
Update clang format
2018-07-02 21:45:47 -04:00
James Rowe
638956aa81
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
bunnei
92c7135065
Merge pull request #608 from Subv/depth
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GPU: Implemented the depth buffer and depth test + culling
2018-07-02 21:24:43 -04:00
Subv
a6d4903aaf
GPU: Set up the culling configuration on each draw.
2018-07-02 19:51:29 -05:00
Subv
6e4e0b2b41
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 19:48:15 -05:00
Sebastian Valle
055f1546d7
Merge pull request #606 from Subv/base_vertex
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GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
2018-07-02 14:07:38 -05:00
Sebastian Valle
79167fc989
Merge pull request #603 from Subv/nvmap_free
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GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
2018-07-02 14:07:17 -05:00
Sebastian Valle
9685dd5840
Merge pull request #605 from Subv/dma_copy
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GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 14:06:56 -05:00
Subv
18c8ae7750
GPU: Set up the depth test state on every draw.
2018-07-02 13:33:06 -05:00
Subv
d480b63e0d
MaxwellToGL: Added conversion functions for depth test and cull mode.
2018-07-02 13:31:49 -05:00
Subv
c1f55c32c8
GPU: Added registers for depth test and cull mode.
2018-07-02 13:31:20 -05:00
Subv
0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
2018-07-02 12:42:04 -05:00
Subv
4c59105adf
GPU: Implement offsetted rendering when using non-indexed drawing.
2018-07-02 11:23:36 -05:00
Subv
fca3d1cc65
GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
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This fixes Stardew Valley.
2018-07-02 11:22:17 -05:00
Subv
cc73bad293
GPU: Added register definitions for the vertex buffer base element.
2018-07-02 11:21:23 -05:00
bunnei
3d41fdfbba
Merge pull request #604 from Subv/invalid_textures
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GPU: Ignore invalid and disabled textures when drawing.
2018-07-02 11:48:18 -04:00
Subv
ca633a5a3c
GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 09:46:33 -05:00
Subv
80c5e8ae99
GPU: Ignore disabled textures and textures with an invalid address.
2018-07-02 09:43:38 -05:00
Subv
e9d147349b
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
2018-07-02 09:42:48 -05:00
Subv
6c0c81dfdc
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
2018-07-01 10:50:06 -05:00
Subv
a093feca62
nvmap: Return the address of the nvmap object when Freeing it for the last time.
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This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
066d6184d4
Merge pull request #602 from Subv/mufu_subop
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei
b611d852db
Merge pull request #601 from Subv/rgba32_ui
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GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
Subv
f33e406ff2
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-06-30 14:48:25 -05:00
Subv
c0e2d52758
GPU: Implemented the RGBA32_UINT rendertarget format.
2018-06-30 14:23:13 -05:00
Subv
b11072d54a
GLCache: Specify the component type along the texture type in the format tuple.
2018-06-30 14:08:51 -05:00
bunnei
c96da97630
gl_shader_decompiler: Implement predicate NotEqualWithNan.
2018-06-30 03:01:25 -04:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
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Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
c18425ef98
gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
2018-06-29 13:08:08 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
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Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei
7fa9177830
gl_shader_decompiler: Add a return path for unknown instructions.
2018-06-27 01:14:34 -04:00
bunnei
1dd754590f
gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
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gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings.
2018-06-27 00:15:44 -04:00
bunnei
8af1ae46aa
gl_rasterizer_cache: Various fixes for ASTC handling.
2018-06-27 00:08:04 -04:00
bunnei
c7c379bd19
gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
2018-06-27 00:08:04 -04:00
bunnei
6a28a66832
maxwell_3d: Add a struct for RenderTargetConfig.
2018-06-27 00:08:04 -04:00
bunnei
1bbbd26563
settings: Add a configuration for use_accurate_framebuffers.
2018-06-27 00:08:04 -04:00
bunnei
3f9f047375
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
2018-06-27 00:08:03 -04:00
bunnei
ff6785f3e8
gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
2018-06-27 00:08:03 -04:00
bunnei
9f2f819bb6
gl_rasterizer_cache: Refactor to make SurfaceParams members const.
2018-06-27 00:08:03 -04:00
bunnei
5f57ab1b2a
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.
2018-06-27 00:08:03 -04:00
bunnei
10422f3c18
gl_rasterizer: Workaround for when exceeding max UBO size.
2018-06-26 23:07:34 -04:00
bunnei
dfac394e60
Merge pull request #593 from bunnei/fix-swizzle
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gl_state: Fix state management for texture swizzle.
2018-06-26 22:05:49 -04:00
bunnei
73de9bab1a
Merge pull request #592 from bunnei/cleanup-gl-state
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gl_state: Remove unused state management from 3DS.
2018-06-26 22:05:03 -04:00
bunnei
8447d20a11
gl_state: Fix state management for texture swizzle.
2018-06-26 17:15:58 -04:00
bunnei
20b58bab9c
gl_state: Remove unused state management from 3DS.
2018-06-26 17:09:25 -04:00
bunnei
41b3725d28
gl_rasterizer_cache: Fix inverted B5G6R5 format.
2018-06-26 17:07:36 -04:00
bunnei
1669911b1d
yuzu: Remove SSBOs check from Qt frontend.
2018-06-26 11:28:56 -04:00
bunnei
36dedae842
Merge pull request #554 from Subv/constbuffer_ubo
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Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
2018-06-26 10:25:56 -04:00
bunnei
1da0ee57fd
Merge pull request #589 from mailwl/fix-crash
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Fix crash at exit
2018-06-26 01:01:10 -04:00
mailwl
ad39bab271
Fix crash at exit
2018-06-25 18:01:08 +03:00
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
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* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-25 16:44:17 +03:00
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
6d7941042b
Merge pull request #579 from SciresM/master
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svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
a27befe456
IPC: skip empty buffer write
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prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584
Add additional missing format.
2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d
Run clang-format on PR.
2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4
Merge pull request #577 from mailwl/audren-update
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Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40
Add support for decrypted NCA files ( #567 )
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* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b
Kernel/Arbiters: Mostly implement SignalToAddress
2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce
Kernel/Arbiters: Implement WaitForAddress
2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3
Service/Audio: update audren:u service
2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
2018-06-21 00:49:43 -06:00
Subv
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb
Implement GetAvailableLanguageCodes2 ( #575 )
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* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
7a0bb406d5
Merge pull request #574 from Subv/shader_abs_neg
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GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 22:24:57 -04:00
bunnei
0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
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Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
38989bef43
GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 19:56:29 -05:00
Subv
eab7457c00
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
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Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
Subv
5f57a70a7d
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-06-18 19:26:01 -05:00
bunnei
0e13d9cb7b
Merge pull request #570 from bunnei/astc
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 19:08:49 -04:00
bunnei
c11cfaa705
Merge pull request #562 from DarkLordZach/extracted-ncas-ui
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Add UI support for extracted NCA folders
2018-06-18 16:09:46 -04:00
bunnei
4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
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svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
bunnei
ea080501fb
Merge pull request #571 from Armada651/loose-blend
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gl_rasterizer: Get loose on independent blending.
2018-06-18 11:36:50 -04:00
Jules Blok
bf4e2b2f0b
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 09:29:11 +02:00
Jules Blok
7c7f4a9be2
gl_rasterizer: Get loose on independent blending.
2018-06-18 09:27:06 +02:00
bunnei
61779fa072
gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 01:56:59 -04:00
bunnei
fe906fff36
gl_rasterizer_cache: Loosen things up a bit.
2018-06-18 00:55:59 -04:00
bunnei
afdd657d30
gl_shader_decompiler: Implement LOP instructions.
2018-06-17 15:27:48 -04:00
bunnei
5673ce39c7
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
2018-06-17 13:31:39 -04:00
bunnei
d383043e07
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
2018-06-15 22:42:02 -04:00
bunnei
fb5bd0920d
Merge pull request #564 from bunnei/lop32i_passb
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gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 22:04:03 -04:00
bunnei
55c49d5bf4
gl_shader_gen: Set position.w to 1.
2018-06-15 20:47:04 -04:00
bunnei
61f9d9c4ab
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 20:43:33 -04:00
Zach Hilman
acc8fe5a2a
Bug fixes, testing, and review changes
2018-06-14 17:25:40 -04:00
Zach Hilman
f969ddb54e
Add 'Load Folder' menu option
2018-06-14 12:27:29 -04:00
Zach Hilman
9f8fbce35b
Add support for main files in file picker
2018-06-14 12:16:56 -04:00
Zach Hilman
94d27b1717
Recognize main files in game list
2018-06-14 12:02:32 -04:00
Zach Hilman
ac88d3e89f
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
bunnei
17f3590d59
Merge pull request #560 from Subv/crash_widget
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Qt: Removed the Registers widget.
2018-06-13 10:15:00 -04:00
Subv
7786f41cc0
Qt: Removed the Registers widget.
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It was crashing and nobody actually uses this.
2018-06-12 20:33:32 -05:00
bunnei
019d7208c8
Merge pull request #556 from Subv/dma_engine
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GPU: Partially implemented the Maxwell DMA engine.
2018-06-12 14:25:17 -04:00
bunnei
2015a1b180
Merge pull request #558 from Subv/iadd32i
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GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv
db0497b808
GPU: Implemented the iadd32i shader instruction.
2018-06-12 11:46:45 -05:00
Subv
987a170665
GPU: Partially implemented the Maxwell DMA engine.
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Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-12 11:27:36 -05:00
bunnei
33dbf24b56
Merge pull request #557 from shinyquagsire23/libnx-hid-fix
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hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-12 09:07:38 -04:00
bunnei
5f3d6c85db
gl_shader_decompiler: Implement saturate for float instructions.
2018-06-11 21:46:34 -04:00
shinyquagsire23
2f9c0e7c7e
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
Subv
004b1b3830
GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
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This corrects the invalid position values in some games when doing attribute-less rendering.
2018-06-10 13:50:19 -05:00
Subv
2a7653142d
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
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This should help a bit with GPU performance once we're GPU-bound.
2018-06-09 18:02:05 -05:00
Subv
b366b885a1
GPU: Implement the iset family of shader instructions.
2018-06-09 16:19:13 -05:00
Subv
3cb753eeb1
GPU: Added decodings for the ISET family of instructions.
2018-06-09 15:56:50 -05:00
bunnei
d81aaa3ed3
Merge pull request #550 from Subv/ssy
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GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei
e2176dc7ce
Merge pull request #551 from bunnei/shr
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gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei
5440b9c634
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:01:17 -04:00
Subv
abec5f82e2
GPU: Stub the SSY shader instruction.
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This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei
bbc4f369ed
gl_shader_decompiler: Implement IADD instruction.
2018-06-08 23:25:22 -04:00
bunnei
79e9c2e237
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
2018-06-08 23:24:10 -04:00
bunnei
9949e4d508
Merge pull request #533 from mailwl/array-to-buffer
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Common/string_util: add StringFromBuffer() function
2018-06-08 18:51:00 -04:00
Subv
c011b6f67e
GPU: Synchronize the blend state on every draw call.
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Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen.
2018-06-08 17:05:52 -05:00
Subv
c712dafaee
GPU: Added registers for normal and independent blending.
2018-06-08 17:04:41 -05:00
bunnei
a931cf9e8b
Merge pull request #547 from Subv/compressed_alignment
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GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
2018-06-08 16:40:49 -04:00
Subv
8d9534d830
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
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This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
2018-06-08 12:27:19 -05:00
Subv
47dc5e0dab
Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
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This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
bunnei
ee318d4015
Merge pull request #543 from Subv/uniforms
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GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00
Subv
86146ef819
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
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This should fix the bug with the vs_config UBO being uninitialized during shader execution.
2018-06-07 08:33:23 -05:00
mailwl
a2efb1dd48
Common/string_util: add StringFromBuffer function
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convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
0639e03055
Merge pull request #542 from bunnei/bfe_imm
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gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 01:49:45 -04:00
bunnei
930487c7fb
Merge pull request #541 from Subv/blittextures
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GLCache: Fixed copying compressed textures in the rasterizer cache.
2018-06-07 01:35:01 -04:00
bunnei
92209f905f
gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 00:58:12 -04:00
Subv
f22e090b86
GLCache: Use the full uncompressed size when blitting from one texture to another.
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This avoids the problem of only copying a tiny piece of the textures when they are compressed.
2018-06-06 23:26:36 -05:00
Subv
218a08df93
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
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We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
2018-06-06 23:25:24 -05:00
bunnei
0cb7ce71e0
Merge pull request #539 from bunnei/f2f-rounding
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gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-07 00:10:09 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
bunnei
128aeba0f3
gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-06 22:21:29 -04:00
bunnei
03f877919d
Merge pull request #537 from bunnei/misc-shader
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gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
2018-06-06 21:44:37 -04:00
bunnei
37f50c8773
Merge pull request #535 from Subv/gpu_swizzle
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GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 21:39:47 -04:00
bunnei
00c830405b
gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.
2018-06-06 19:47:41 -04:00
bunnei
4b114e1b8a
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
2018-06-06 19:47:34 -04:00
bunnei
0a49c46353
gl_shader_decompiler: Implement ISETP_IMM instruction.
2018-06-06 19:45:58 -04:00
Subv
47629c89a8
GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 18:36:15 -05:00
Subv
89e81a9be2
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
2018-06-06 18:36:13 -05:00
bunnei
0ff2929644
Merge pull request #534 from Subv/multitexturing
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GPU: Implement sampling multiple textures in the generated glsl shaders.
2018-06-06 19:12:52 -04:00
bunnei
4669f15f8b
gl_shader_decompiler: Implement LD_C instruction.
2018-06-06 18:09:06 -04:00
bunnei
4112aa68a6
gl_shader_gen: Add uniform handling for indirect const buffer access.
2018-06-06 18:09:05 -04:00
bunnei
6e386a334b
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
2018-06-06 17:57:15 -04:00
Subv
dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
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All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
2018-06-06 12:58:16 -05:00
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
Sebastian Valle
ce026332a5
Merge pull request #531 from bunnei/fix-shl
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gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-06 08:28:42 -05:00
Sebastian Valle
fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
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maxwell_to_gl: Implement WrapMode Mirror.
2018-06-06 08:28:27 -05:00
mailwl
a776464a55
Remove unused header files
2018-06-06 09:10:48 +03:00
bunnei
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
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GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
2018-06-06 00:24:13 -04:00
bunnei
05dc93399b
Merge pull request #528 from Subv/rg11b10f
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GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-06 00:22:54 -04:00
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
566f97b580
gl_shader_decompiler: Fix un/signed mismatch with SHL.
2018-06-05 23:58:06 -04:00
bunnei
bf0543af23
maxwell_to_gl: Implement WrapMode Mirror.
2018-06-05 23:56:45 -04:00
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
Subv
adf47cd59a
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
2018-06-05 22:01:20 -05:00
Subv
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-05 21:57:16 -05:00
Subv
14afc704d4
GPU: Fixed the compression factor for RGBA16F textures.
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They're not compressed.
2018-06-05 21:55:17 -05:00
Subv
8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
2018-06-05 21:07:40 -05:00
bunnei
5fb99e6a16
Merge pull request #516 from Subv/f2i_r
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GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei
38eb33f150
Merge pull request #521 from Subv/bra
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GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
bunnei
b54a72afc0
Merge pull request #520 from bunnei/shader-shl
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gl_shader_decompiler: Implement SHL instruction.
2018-06-05 10:08:42 -04:00
mailwl
62cd19e4ae
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
Subv
e7dfcdde74
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-04 22:56:28 -05:00
Subv
4b89348c00
GPU: Implemented the F2I_R shader instruction.
2018-06-04 22:06:50 -05:00
bunnei
8c99dd055c
Merge pull request #518 from Subv/incomplete_shaders
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GPU: Implemented predicated exit instructions in the shader programs.
2018-06-04 22:43:46 -04:00
bunnei
799e632ccb
gl_shader_decompiler: Fix typo with ISCADD instruction.
2018-06-04 22:41:10 -04:00
bunnei
c23c30c76f
gl_shader_decompiler: Implement SHL instruction.
2018-06-04 22:36:49 -04:00
bunnei
6ea1576513
gl_shader_decompiler: Implement PredCondition::NotEqual.
2018-06-04 22:00:47 -04:00
Subv
23b1e6eded
GPU: Implement the ISCADD shader instructions.
2018-06-04 20:17:41 -05:00
Subv
438a9b70cc
GPU: Added decodings for the ISCADD instructions.
2018-06-04 20:17:39 -05:00
bunnei
e8bfff7b4b
Merge pull request #514 from Subv/lop32i
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GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei
f564822e78
Merge pull request #510 from Subv/isetp
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GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv
6cf6fa2842
GPU: Implement predicated exit instructions in the shader programs.
2018-06-04 19:18:11 -05:00
Subv
d27279092f
GPU: Take into account predicated exits when performing shader control flow analysis.
2018-06-04 19:14:23 -05:00
bunnei
37fd4e6d9b
Merge pull request #512 from Subv/fset
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GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei
cdd92dc692
Merge pull request #501 from Subv/shader_bra
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GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei
38d25a4cb2
Merge pull request #515 from Subv/viewport_fix
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GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv
2933521a08
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
2018-06-04 16:41:28 -05:00
Subv
f6679ce422
GPU: Corrected the I2F_R implementation.
2018-06-04 16:41:27 -05:00
Subv
5d55403f94
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
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This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei
0a0233f39f
Merge pull request #490 from BreadFish64/extension-check
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Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei
9936d1b9e2
Merge pull request #513 from Subv/cache_alignment
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GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv
0c688b421c
GPU: Implemented the LOP32I instruction.
2018-06-04 13:56:31 -05:00
Subv
cb47abecc6
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 13:01:53 -05:00
BreadFish64
fbef849c04
sdl: add check for GL extension support
2018-06-04 12:26:41 -05:00
BreadFish64
0641950f9a
qt: add check for GL extension support
2018-06-04 12:26:30 -05:00
Subv
90cddf1996
GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.
2018-06-04 11:22:26 -05:00
Subv
7c181fd4f4
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
2018-06-04 11:12:03 -05:00
mailwl
bb081dd1d2
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
019778707d
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
df4336a85e
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
049ce242a4
Merge pull request #499 from bunnei/am-stuff
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am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv
b481d8a00d
GPU: Partially implemented the shader BRA instruction.
2018-06-03 22:26:36 -05:00
Subv
06c72b4fcf
GPU: Added decoding for the BRA instruction.
2018-06-03 22:14:00 -05:00
bunnei
876b805e50
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
ba117854f9
Merge pull request #500 from Subv/long_queries
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GPU: Partial implementation of long GPU queries.
2018-06-03 21:24:50 -04:00
Subv
d57333406d
GPU: Partial implementation of long GPU queries.
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Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.
In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.
This specific type was hwtested, but more rigorous tests should be performed in the future for the other types.
2018-06-03 19:17:31 -05:00
bunnei
1efcba346a
gl_shader_decompiler: Implement TEXS component mask.
2018-06-03 12:08:17 -04:00
bunnei
bb9d39b8fe
Merge pull request #494 from bunnei/shader-tex
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gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei
27c0f9e02d
Merge pull request #495 from bunnei/improve-rro
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gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 12:05:26 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
bunnei
63270e588b
Merge pull request #496 from Subv/waitprocesswidekey_timeout
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Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
2018-06-03 11:15:49 -04:00
bunnei
e54ea773fc
gl_shader_decompiler: Implement RRO as a register move.
2018-06-03 11:14:31 -04:00
Subv
9cd87a6352
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
Subv
99f9d47d16
GPU: Implemented the DXN1 (BC4) texture format.
2018-06-02 13:17:09 -05:00
mailwl
11568c2ea3
Service/time: implement posix time to calendar conversion
2018-06-01 09:40:28 +03:00
bunnei
888eb345c0
gl_shader_decompiler: Implement TEX instruction.
2018-05-31 23:36:45 -04:00
bunnei
4c727d0ba8
gl_shader_decompiler: Support multi-destination for TEXS.
2018-05-31 22:57:32 -04:00
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
bunnei
49309b5848
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
2018-05-30 22:50:41 -04:00
Subv
c02d7c8ce7
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
2018-05-30 21:36:29 -05:00
Subv
3957b0c34e
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
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Also added some proper error handling.
2018-05-30 21:36:29 -05:00
bunnei
ca5a4a704b
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
2018-05-30 22:24:07 -04:00
bunnei
15086a22be
Merge pull request #489 from Subv/vertexid
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
greggameplayer
94fecef137
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
d1f9c750a6
Kernel/Thread: Corrected a typo in an assert about the processor id.
2018-05-30 11:32:46 -05:00
Subv
99f12b05fa
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 10:58:03 -05:00
Sebastian Valle
8df011a57f
Merge pull request #483 from bunnei/sonic
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Several GPU fixes to boot Sonic Mania
2018-05-30 07:31:46 -05:00
mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-05-30 12:49:28 +03:00
bunnei
6fcc7e9c36
gl_shader_decompiler: F2F_R instruction: Implement abs.
2018-05-29 23:52:54 -04:00
bunnei
68937a662d
gl_shader_decompiler: Partially implement F2F_R instruction.
2018-05-29 23:10:44 -04:00
Subv
734106dcb9
GPU: Implemented the R8 texture format (0x1D)
2018-05-29 21:49:37 -05:00
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
2018-05-29 22:39:31 -04:00
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
2018-05-29 22:35:41 -04:00
bunnei
0d843eaba6
gl_rasterize_cache: Invert order of tex format RGB565.
2018-05-29 22:16:18 -04:00
bunnei
5a763e8a5a
Merge pull request #480 from mailwl/bcat
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Service/BCAT: add module and services
2018-05-29 19:45:23 -04:00
greggameplayer
220d4672df
add all the known TextureFormat ( #474 )
2018-05-28 19:26:17 -04:00
mailwl
7757cc1a7f
Service/BCAT: add module and services
2018-05-28 16:46:56 +03:00
bunnei
d809f65827
Merge pull request #472 from bunnei/greater-equal
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gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-27 12:14:30 -04:00
bunnei
7f155ba713
Merge pull request #476 from Subv/a1bgr5
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GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 12:14:08 -04:00
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
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NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
bunnei
15c388e0d6
Merge pull request #473 from bunnei/get-display-version
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am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-27 12:00:32 -04:00
Subv
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
2018-05-27 09:02:05 -05:00
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
2018-05-26 17:48:09 -07:00
bunnei
0d681f7a7a
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-26 00:21:59 -04:00
bunnei
c23ce3365d
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
2018-05-25 23:21:29 -04:00
bunnei
ee53688ca7
shader_bytecode: Implement other variants of FMNMX.
2018-05-25 23:18:50 -04:00
greggameplayer
b16e5c6a81
Add & correct miscellaneous things ( #470 )
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* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e6df4b37db
GetAudioRendererWorkBufferSize impl ( #465 )
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* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
bunnei
aee356bd10
Merge pull request #468 from Subv/compound_preds
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Shader: Implemented compound predicates in the fset and fsetp instructions
2018-05-25 22:28:47 -04:00
bunnei
cd7665218d
Merge pull request #469 from Subv/channel_rebind
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GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-25 22:27:58 -04:00
Subv
e2cdf54177
Shader: Implemented compound predicates in fset.
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You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
2018-05-24 17:39:59 -05:00
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
Subv
e2db7a83f6
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
2018-05-24 17:32:46 -05:00
Subv
126270d963
Shader: Implemented compound predicates in fsetp.
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You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
1ce7942dc2
yuzu_cmd: Fix project for latest msvc.
2018-05-23 21:51:49 -04:00
David Marcec
c74d24f841
Fix deadlocks caused from HID having too many layouts
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Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
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Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
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Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
3825b703fa
Merge pull request #454 from Subv/signal_processwide
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Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
1efb81a61d
Add & correct some error modules
2018-05-23 14:22:42 +02:00
greggameplayer
3c26b7179d
change some functions
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according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check
2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check
2018-05-23 12:32:37 +02:00
David
58d9078742
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
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* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
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Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
c6eaf0b2cf
Correct audio command numbers & add or rename some functions ( #455 )
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* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
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Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
898f0fa029
Merge pull request #458 from Subv/fmnmx
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Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
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Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle
882111c4f2
Merge pull request #453 from Subv/thread_callstack
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Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle
6486544e09
Merge pull request #452 from Subv/psetp
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ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
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GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
8440cef223
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 17:53:06 -05:00
Subv
fd500d3da6
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
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A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
03388c3071
Merge pull request #450 from Subv/shader_link_error
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GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
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Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
a215f63235
Add and correct some Error Modules ( #444 )
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* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
2a35a36251
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
2018-05-19 16:58:30 -05:00
Subv
c74f2555b6
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
2018-05-19 16:57:44 -05:00
Subv
fab3dd98fe
SVC: Removed unused WaitSynchronization1 function
2018-05-19 16:56:33 -05:00
Subv
c50393e066
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
2018-05-19 16:52:49 -05:00
Subv
a056d5ad8c
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-19 11:41:14 -05:00
Subv
98b143c2d6
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
2018-05-19 11:36:38 -05:00
Subv
370ab5df9b
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
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The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
21959ddfef
GLRenderer: Log the shader source code when program linking fails.
2018-05-19 11:19:34 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal
2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name
2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions
2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2
Added RequestWithContext & ControlWithContext
2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601
Updated nfp with more service names
2018-05-13 13:08:58 +03:00
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
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Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
bunnei
811dae12f9
core: Add several missing docstrings.
2018-05-10 19:34:54 -04:00
bunnei
46ec9a9bc9
thread: Rename mask to affinity_masks.
2018-05-10 19:34:53 -04:00
bunnei
edc52250b8
core: Run all CPU cores separately, even in single-thread mode.
2018-05-10 19:34:53 -04:00
bunnei
fbd7afefaa
thread: Support core change on ResumeFromWait and improve ChangeCore.
2018-05-10 19:34:53 -04:00
bunnei
91af2f94e8
scheduler: Protect scheduling functions with a global mutex.
2018-05-10 19:34:52 -04:00
bunnei
e6671190a5
wait_tree: Add ideal core and affinity mask.
2018-05-10 19:34:52 -04:00
bunnei
4822765fef
thread: Initialize ideal_core and mask members.
2018-05-10 19:34:52 -04:00
bunnei
8aa5d25f82
threading: Reschedule only on cores that are necessary.
2018-05-10 19:34:52 -04:00
bunnei
d6e3cd9a17
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
2018-05-10 19:34:51 -04:00
bunnei
6ea8b3ef60
thread: Implement ChangeCore function.
2018-05-10 19:34:50 -04:00
bunnei
1c36f2a798
svc: SignalProcessWideKey should apply to all cores.
2018-05-10 19:34:49 -04:00
bunnei
6a890023e9
svc: Implement GetCurrentProcessorNumber.
2018-05-10 19:34:49 -04:00
bunnei
5c0421ebd8
wait_tree: Show all threads on all schedulers.
2018-05-10 19:34:48 -04:00
bunnei
9bf2a428f9
core: Add a configuration setting for use_multi_core.
2018-05-10 19:34:47 -04:00
bunnei
cba69fdcd4
core: Support session close with multicore.
2018-05-10 19:34:47 -04:00
bunnei
a434fdcb10
core: Implement multicore support.
2018-05-10 19:34:46 -04:00
bunnei
9776ff9179
core: Create a thread for each CPU core, keep in lock-step with a barrier.
2018-05-10 19:34:46 -04:00
bunnei
5590245930
core: Move common CPU core things to its own class.
2018-05-10 19:34:46 -04:00
Hexagon12
5e9c547952
Stubs for QLaunch ( #428 )
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* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
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memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
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Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
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Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
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general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei
b1a8e5914b
Merge pull request #430 from lioncash/vec
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vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
fadab1d5f3
ipc: Add support for PopIpcInterface() method.
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- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash
acc10c7ee2
vector_math: Ensure members are always initialized
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Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
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GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
ff2f0d980a
GetSharedFontInOrderOfPriority ( #381 )
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* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
2018-05-01 16:28:36 -04:00
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei
81a0082f6b
Merge pull request #424 from lioncash/string
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string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei
225ff1130f
Merge pull request #422 from bunnei/shader-mov
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Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash
e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
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Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash
40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
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Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei
f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
2018-04-29 16:23:31 -04:00
bunnei
08b8fcbe6d
gl_shader_decompiler: Implement MOV_R.
2018-04-29 16:05:18 -04:00
bunnei
316327f487
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
2018-04-29 16:05:17 -04:00
bunnei
c7ce472eeb
shader_bytecode: Add decoding for FMNMX instruction.
2018-04-29 16:05:17 -04:00
Subv
da32c648bf
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.
2018-04-29 12:49:41 -05:00
bunnei
a71346cd7c
gl_shader_decompiler: Implement MOV_C.
2018-04-29 13:13:13 -04:00
bunnei
6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
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gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei
49d92aa661
Merge pull request #417 from bunnei/lang-codes
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set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei
334e859ab1
am: Fix GetDesiredLanguage implementation.
2018-04-29 11:07:07 -04:00
bunnei
17b16cf6f6
set: Fix GetAvailableLanguageCodes implementation.
2018-04-29 11:07:06 -04:00
bunnei
f87ea8fa8b
fermi_2d: Fix surface copy block height.
2018-04-28 20:40:03 -04:00
bunnei
0c01c34eff
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
2018-04-28 20:03:19 -04:00
bunnei
e73927cfc2
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
2018-04-28 20:03:19 -04:00
bunnei
c691fa4074
GLSLRegister: Simplify register declarations, etc.
2018-04-28 20:03:19 -04:00
bunnei
f2dcb39049
shader_bytecode: Add decodings for i2i instructions.
2018-04-28 20:03:18 -04:00
bunnei
a7b5ab4d9a
gl_shader_decompiler: Implement MOV32_IMM instruction.
2018-04-28 20:03:18 -04:00
Lioncash
5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
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The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash
d43c49264f
log: Remove old logging macros and functions
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Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei
6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
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gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash
16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
2018-04-27 12:09:35 -04:00
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
2018-04-27 11:57:52 -04:00
bunnei
e6242ab5e6
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 11:49:26 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible
2018-04-27 10:04:02 -04:00
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
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Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
abc23416e8
Switched to NGLOG_WARNING
2018-04-26 20:03:12 -07:00
bunnei
4f120a9ec0
Merge pull request #406 from lioncash/frontend
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frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei
18f8012233
Merge pull request #407 from lioncash/common
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common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash
3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 20:09:58 -04:00
Lioncash
3062eb52f4
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 19:14:48 -04:00
Lioncash
376f6397c6
input_common: Move old logging macros over to fmt-capable ones
2018-04-26 19:09:25 -04:00
bunnei
6a3d59fdc1
Merge pull request #402 from lioncash/core
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core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei
bc43946140
Merge pull request #399 from bunnei/shader-ints
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Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
David Marcec
f1f7f2cba9
Added PREPO to logging backend, Removed comments from SaveReportWithUser
2018-04-26 14:19:34 -07:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
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These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei
c9d7abe9c9
gl_shader_decompiler: Boilerplate for handling integer instructions.
2018-04-26 14:38:42 -04:00
bunnei
37fa9a15cd
gl_shader_decompiler: Move color output to EXIT instruction.
2018-04-26 14:38:41 -04:00
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones
2018-04-26 12:04:50 -04:00
Lioncash
08da0b7acc
core/hw: Move logging macros over to fmt-capable ones
2018-04-26 09:32:45 -04:00
bunnei
f81b915fd8
Merge pull request #396 from Subv/shader_ops
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Shaders: Implemented the FSET instruction.
2018-04-25 22:42:54 -04:00
bunnei
dd6c67c627
Merge pull request #398 from lioncash/kernel
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kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei
42d43ea741
Merge pull request #387 from Subv/maxwell_2d
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GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei
d0825c9519
Merge pull request #395 from lioncash/file-sys
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file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash
1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
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Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash
40dee76c57
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 20:32:09 -04:00
bunnei
23d68a07dc
Merge pull request #390 from mailwl/pctl-module
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Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
bunnei
60746e4e52
Merge pull request #397 from lioncash/core
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core/memory: Move logging macros over to the new fmt-capable ones
2018-04-25 15:25:03 -04:00
Subv
20d86d8a36
GPU: Partially implemented the Fermi2D surface copy operation.
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The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
2018-04-25 12:54:26 -05:00
Subv
e9ad8e9185
Shaders: Added bit decodings for the I2I instruction.
2018-04-25 12:52:55 -05:00
Subv
1740aa5444
Shaders: Implemented the FSET instruction.
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This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
2018-04-25 12:52:32 -05:00
Subv
5ab597041f
Memory: Added a missing shortcut for Memory::CopyBlock for the current process.
2018-04-25 11:55:30 -05:00
Subv
1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
2018-04-25 11:55:30 -05:00
Subv
a6da2b93c1
GPU: Added a function to retrieve the bytes per pixel of the render target formats.
2018-04-25 11:55:29 -05:00
Subv
378c881427
GPU: Added surface copy registers to Fermi2D
2018-04-25 11:55:29 -05:00
Subv
b1109931b9
GPU: Added boilerplate code for the Fermi2D engine
2018-04-25 11:55:29 -05:00
Subv
c16cfbbc6c
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
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The rest are just macro shim registers.
2018-04-25 11:55:28 -05:00
Subv
a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
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It doesn't belong in the PFIFO handler.
2018-04-25 11:55:27 -05:00
Subv
e2f2a49d2d
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
2018-04-25 11:53:54 -05:00
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
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Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 12:35:33 -04:00
Lioncash
6d00780045
core/memory: Amend address widths in asserts
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Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00
Lioncash
59dae03dbe
core/memory: Move logging macros over to new fmt-capable ones
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While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25 12:16:33 -04:00
Lioncash
b7551e457b
video-core: Move logging macros over to new fmt-capable ones
2018-04-25 09:13:57 -04:00
mailwl
2ba4e2263c
Service/PCTL: convert to module, add services, stub
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PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25 09:02:27 +03:00
Subv
0369ee7248
Shaders: Added decodings for the FSET instructions.
2018-04-24 22:42:54 -05:00
bunnei
ea3151f475
Merge pull request #388 from bunnei/refactor-rasterizer-cache
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Refactor rasterizer cache
2018-04-24 23:22:24 -04:00
bunnei
c30cd898fc
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
2018-04-24 22:31:46 -04:00
bunnei
f1a4a004fb
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
2018-04-24 22:31:46 -04:00
bunnei
0a023cfb4f
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
2018-04-24 22:31:46 -04:00
bunnei
9022d926eb
gl_rasterizer_cache: Use new logger.
2018-04-24 22:31:46 -04:00
bunnei
fbb3cd110c
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
2018-04-24 22:31:46 -04:00
bunnei
bc0f1896fc
gl_rasterizer_cache: Handle compressed texture sizes.
2018-04-24 22:31:46 -04:00
bunnei
4415e00181
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
2018-04-24 22:31:45 -04:00
Lioncash
cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones
2018-04-24 20:22:32 -04:00
bunnei
10c6d89119
memory_manager: Add implement CpuToGpuAddress.
2018-04-24 17:49:20 -04:00
bunnei
239ac8abe2
memory_manager: Make GpuToCpuAddress return an optional.
2018-04-24 17:49:19 -04:00
bunnei
9e11a76e92
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
2018-04-24 17:40:43 -04:00
bunnei
e8c2bb24b2
Merge pull request #386 from Subv/gpu_query
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GPU: Added asserts to our code for handling the QUERY_GET GPU command.
2018-04-24 16:13:51 -04:00
bunnei
b7953d2ebf
Merge pull request #392 from lioncash/log
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service: Move logging macros over to the new fmt-compatible ones
2018-04-24 14:13:54 -04:00
Lioncash
d08cfb55fe
service: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:32 -04:00
Lioncash
88eb612718
vi: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
bd9c2aa51f
time: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
bfe49edb2a
ssl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
82413a6c89
spl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
62c69f4a1e
sockets: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
2a3f3bf977
sm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:31 -04:00
Lioncash
32ece18bb6
set: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
13f9cf2bd0
pctl: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
72b497e876
nvflinger: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:30 -04:00
Lioncash
285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:27 -04:00
Lioncash
022fc59dcd
ns: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
47054327c2
nifm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
8fc4003dab
friend: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:52 -04:00
Lioncash
d1b23b2b51
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
2018-04-24 11:13:08 -04:00
Lioncash
c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones
2018-04-24 10:18:58 -04:00
Lioncash
8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones
2018-04-24 10:18:09 -04:00
Lioncash
d652e41365
apm: Move logging macros over to new fmt-compatible ones
2018-04-24 10:16:03 -04:00
Lioncash
e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones
2018-04-24 10:14:52 -04:00
Lioncash
5483c08b44
am: Move logging macros over to new fmt-compatible ones
2018-04-24 10:14:11 -04:00
Lioncash
f85d880ac6
acc: Move logging macros over to new fmt-compatible ones
2018-04-24 10:04:22 -04:00
mailwl
a0179e5ca5
Service/FS: implement IFileSystem::RenameFile
2018-04-24 10:56:05 +03:00
bunnei
07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
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GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
Subv
f208953585
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
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This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
2018-04-23 17:06:57 -05:00
bunnei
0214351f4f
Merge pull request #370 from Subv/sync_primitives
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Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei
bf25299272
Merge pull request #384 from Subv/nvhost-remap
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Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei
d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
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Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei
3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
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GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
Subv
9531a29283
GPU: Support multiple enabled vertex arrays.
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The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.
yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv
46572d027d
Kernel: Implemented mutex priority inheritance.
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Verified with a hwtest and implemented based on reverse engineering.
Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv
0d6eafe11a
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
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Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv
e4bd0bddea
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
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It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv
e862c50a70
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 11:13:53 -05:00
Subv
f823c1d599
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
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Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv
010227e149
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
2018-04-23 10:50:28 -05:00
David Marcec
27650499bc
GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.
2018-04-22 19:02:18 -07:00
David
df669bc540
lioncash proposed changes
2018-04-22 00:07:55 -07:00
David Marcec
f3137d3bc1
Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)
2018-04-21 22:04:24 -07:00
Subv
c079cf4eec
GPU: Implement the A2BGR10 texture format.
2018-04-21 17:32:25 -05:00
bunnei
62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
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SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
2018-04-21 13:53:55 -04:00
adityaruplaha
f48d5e4c4c
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
2018-04-21 13:24:33 +05:30
bunnei
f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
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Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei
f8a037ead4
Merge pull request #375 from lioncash/header
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opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei
d08fd7e86d
gl_shader_decompiler: Skip RRO instruction.
2018-04-20 22:30:56 -04:00
bunnei
8b28dc55e6
gl_shader_decompiler: Cleanup error logging.
2018-04-20 22:30:56 -04:00
bunnei
e1630c4d43
shader_bytecode: Add several more instruction decodings.
2018-04-20 22:30:56 -04:00
bunnei
9f6d305eab
shader_bytecode: Decode instructions based on bit strings.
2018-04-20 22:30:56 -04:00
bunnei
8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
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ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei
634d9ee18b
Merge pull request #374 from lioncash/noexcept
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gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei
ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
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gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv
17a0ef1e1e
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
2018-04-20 21:09:34 -05:00
Subv
c3a8ea76f1
ShaderGen: Implemented predicated instruction execution.
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Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv
0a5e01b710
ShaderGen: Implemented the fsetp instruction.
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Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv
a70ed9c8ae
Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs
2018-04-20 21:04:35 -05:00
Subv
013778aa21
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
2018-04-20 21:04:34 -05:00
Subv
be155f4d9d
Kernel: Remove unused ConditionVariable class.
2018-04-20 21:04:33 -05:00
Subv
5fdfbfe25a
Kernel: Remove old and unused Mutex code.
2018-04-20 21:04:32 -05:00
Subv
b18ccf9399
Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
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They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv
e81a2080eb
Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
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Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.
TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00
bunnei
1723b4d8d4
Merge pull request #372 from lioncash/enum
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resource_limit: Make ResourceTypes an enum class
2018-04-20 21:26:54 -04:00
Lioncash
eafdcc1b8a
opengl: Remove unnecessary header inclusions
2018-04-20 20:19:37 -04:00
Lioncash
ab71997b2c
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
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Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
2018-04-20 20:04:00 -04:00
Lioncash
7db0b8d74f
gl_rasterizer_cache: Make MatchFlags an enum class
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Prevents implicit conversions and scope pollution.
2018-04-20 19:50:05 -04:00
Lioncash
659a612368
core: Relocate g_service_manager to the System class
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Converts the service manager from a global into an instance-based
variable.
2018-04-20 19:44:32 -04:00
Lioncash
bec05db746
resource_limit: Make ResourceTypes an enum class
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Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20 19:41:45 -04:00
bunnei
1df3a7710e
Merge pull request #340 from mailwl/vi-update
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Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
Subv
d03fc77475
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
2018-04-20 14:57:40 -05:00
Subv
2e0a9f66a0
ShaderGen: Ignore the 'sched' instruction when generating shaders.
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The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
2018-04-20 14:57:40 -05:00
bunnei
326b044c19
Merge pull request #367 from lioncash/clamp
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math_util: Remove the Clamp() function
2018-04-20 14:18:03 -04:00
bunnei
87f89ac82d
Merge pull request #361 from lioncash/common
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common_types: Minor changes
2018-04-20 10:27:17 -04:00
Lioncash
fae2dd0344
math_util: Remove the Clamp() function
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C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
2018-04-20 10:14:13 -04:00
bunnei
b11f6f90e7
Merge pull request #360 from lioncash/namespaces
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service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
bunnei
4d96997447
Merge pull request #364 from lioncash/thread-local
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common/thread: Remove unnecessary feature checking for thread_local
2018-04-20 09:43:52 -04:00
bunnei
b5c204ac6f
Merge pull request #362 from lioncash/snprintf
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common_funcs: Remove check for VS versions that we don't even support
2018-04-20 09:43:30 -04:00
bunnei
701dd649e6
Merge pull request #363 from lioncash/array-size
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common_funcs: Remove ARRAY_SIZE macro
2018-04-20 09:43:02 -04:00
bunnei
79c1ed80e9
Merge pull request #366 from lioncash/vec
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vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
2018-04-20 09:42:41 -04:00
bunnei
cb267093bb
Merge pull request #365 from lioncash/codeblock
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common: Remove code_block.h
2018-04-20 09:42:15 -04:00
Lioncash
956e200f12
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
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These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
2018-04-19 22:58:24 -04:00
Lioncash
0eba5911f2
common: Remove code_block.h
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We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
Lioncash
b134e6afcf
common/thread: Remove unnecessary feature checking for thread_local
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Every compiler we require already supports it.
2018-04-19 22:41:18 -04:00
Lioncash
d9e316e353
common_funcs: Remove ARRAY_SIZE macro
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C++17 has non-member size() which we can just call where necessary.
2018-04-19 22:36:52 -04:00
Lioncash
902fc61ef8
common_funcs: Remove check for VS versions that we don't even support
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We don't support any VS versions that don't already have snprintf in the
standard library implementation.
2018-04-19 22:28:56 -04:00
Lioncash
16ffecd8fb
common_types: Convert typedefs to using aliases
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May as well while we're making changes to this file.
2018-04-19 22:26:35 -04:00
Lioncash
e8e5041955
common_types: Remove unnecessary check for whether or not__func__ is defined
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VS has supported this for quite a while.
2018-04-19 22:25:19 -04:00
Lioncash
ccca5e7c28
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
2c8afe1140
Merge pull request #357 from lioncash/guard
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renderer_opengl: Add missing header guards
2018-04-19 22:17:25 -04:00
bunnei
2ef04f69b2
Merge pull request #358 from lioncash/explicit
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disk_filesystem: Minor changes
2018-04-19 22:16:55 -04:00
Lioncash
3990da488b
vi: Remove redundant initializers in the constructors
2018-04-19 21:34:36 -04:00
Lioncash
80982748c8
disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory
2018-04-19 21:28:56 -04:00
Lioncash
e61a4dd485
disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
2018-04-19 21:28:07 -04:00
Lioncash
b05f8ea5b5
disk_filesystem: Make constructors explicit where applicable
2018-04-19 21:27:43 -04:00
Lioncash
3841ec4200
renderer_opengl: Add missing header guards
2018-04-19 21:13:59 -04:00
bunnei
17ad56c1dc
Merge pull request #356 from lioncash/shader
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glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei
f633b0c875
Merge pull request #355 from Subv/shader_instr
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ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash
e3b6f6c016
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
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This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.
Instead, use a string view to simply reference the string data without
any potential heap allocation.
Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash
412b31ad72
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
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Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash
aa26baa3db
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
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Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash
4ef392906b
glsl_shader_decompiler: Append indentation without constructing a separate std::string
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The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
Subv
fe84842137
ShaderGen: Implemented the fmul32i shader instruction.
2018-04-19 13:46:32 -05:00
Subv
5367935d35
ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
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It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing
8a47e7e493
Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) ( #271 )
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* Port 3528: use nvidia graphics automatically on laptops with optimus
* Force dedicated AMD Card for switchable Graphics
* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe
e90a12f80c
Merge pull request #352 from bunnei/fix-microprofile
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nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
Subv
057170928c
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-18 20:48:53 -05:00
bunnei
de18592179
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-18 20:28:50 -04:00
bunnei
60e6e8953e
Merge pull request #351 from Subv/tex_formats
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GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv
2985056340
GPU: Implemented the B5G6R5 format.
2018-04-18 18:16:45 -05:00
bunnei
ce4f159b1c
gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )
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* gl_shader_gen: Support vertical/horizontal viewport flipping.
* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
Subv
43d98ca8fe
GLCache: Added boilerplate code to make supporting configurable texture component types.
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For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv
5b3fab6766
GLCache: Unify texture and framebuffer formats when converting to OpenGL.
2018-04-18 14:17:28 -05:00
Subv
b2c1672e10
GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
2018-04-18 14:17:27 -05:00
Subv
48d4efbd69
GPU: Pitch textures are now supported, don't assert when encountering them.
2018-04-18 12:52:53 -05:00
Subv
a3e82e8e1f
GLCache: Take into account the texture's block height when caching and unswizzling.
2018-04-18 12:52:53 -05:00
Subv
ac09b5a2e9
GLCache: Added a function to convert cached PixelFormats back to texture formats.
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TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv
6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
2018-04-18 12:52:51 -05:00
Subv
db5f2bfa7e
GPU/TIC: Added the pitch and block height fields to the TIC structure.
2018-04-18 11:38:39 -05:00
bunnei
c93ea96366
Merge pull request #346 from bunnei/misc-gpu-improvements
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Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei
71b4a3b9f6
Merge pull request #344 from bunnei/shader-decompiler-p2
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Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei
7222d9a4c3
gl_rasterizer_cache: Add missing LOG statements.
2018-04-17 21:44:36 -04:00
bunnei
9df8e924fb
texture: Add missing formats.
2018-04-17 21:41:36 -04:00
bunnei
3ed8a1cac7
gpu: Add several framebuffer formats to RenderTargetFormat.
2018-04-17 21:40:38 -04:00
bunnei
4a8eb6745e
maxwell3d: Allow Texture2DNoMipmap as Texture2D.
2018-04-17 21:39:15 -04:00
bunnei
531c25386e
shader_bytecode: Make ctor's constexpr and explicit.
2018-04-17 21:27:07 -04:00
bunnei
174cba5c58
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 18:11:48 -04:00
bunnei
e59126809c
bit_field: Remove is_pod check, add is_trivially_copyable_v.
2018-04-17 18:00:18 -04:00
bunnei
1f6fe062ca
gl_shader_decompiler: Fix warnings with MarkAsUsed.
2018-04-17 16:36:44 -04:00
bunnei
ed542a7309
gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
2018-04-17 16:36:44 -04:00
bunnei
ef2d5ab0c1
gl_shader_decompiler: Implement several MUFU subops and abs_d.
2018-04-17 16:36:43 -04:00
bunnei
59f4ff4659
gl_shader_decompiler: Fix swizzle in GetRegister.
2018-04-17 16:36:42 -04:00
bunnei
5a28dce9eb
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
2018-04-17 16:36:42 -04:00
bunnei
8d4899d6ea
gl_shader_decompiler: Allow vertex position to be used in fragment shader.
2018-04-17 16:36:40 -04:00
bunnei
95144cc39c
gl_shader_decompiler: Implement IPA instruction.
2018-04-17 16:36:39 -04:00
bunnei
8b4443c966
gl_shader_decompiler: Add support for TEXS instruction.
2018-04-17 16:36:38 -04:00
bunnei
5ba71369ac
gl_shader_decompiler: Use fragment output color for GPR 0-3.
2018-04-17 15:25:54 -04:00
bunnei
5d529698c9
gl_shader_decompiler: Partially implement MUFU.
2018-04-17 15:25:54 -04:00
bunnei
5b9bcbf438
Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
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file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
mailwl
5922f2c46d
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
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both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
bunnei
2b082e2710
Merge pull request #343 from Subv/tex_wrap_4
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GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23
de580ccdd5
file_sys: Use NGLOG
2018-04-17 09:55:29 -06:00
Hexagon12
e52a87b98a
Various service name fixes - part 2 (rebased) ( #322 )
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* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Subv
636ad34707
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
2018-04-17 10:17:18 -05:00
Subv
7fc516cc1a
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
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This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei
77bdc49343
gl_rendering: Use NGLOG* for changed code.
2018-04-16 21:23:28 -04:00
bunnei
1a1af3fda3
gl_rasterizer: Implement indexed vertex mode.
2018-04-16 21:10:15 -04:00
shinyquagsire23
83aa38b239
file_sys: tweaks
2018-04-16 06:51:59 -06:00
shinyquagsire23
c03795300a
file_sys: Add HFS/PFS helper component
2018-04-16 04:36:25 -06:00
bunnei
44e09ba807
Merge pull request #338 from bunnei/unrequire-shared-font
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pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei
d6d7d0989c
Merge pull request #337 from Subv/used_buffers
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GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei
ac628f139d
pl_u: Use empty shared font if none is available.
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- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv
477aab5960
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
Subv
14ac40436e
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
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The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei
b8825fbf10
Merge pull request #335 from bunnei/delete-file
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fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei
bddad50dd4
fsp_srv: Implement DeleteFile.
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- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv
e128e90350
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
2018-04-15 11:18:09 -05:00
Subv
7da47da66e
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
2018-04-15 11:15:54 -05:00
bunnei
73d9c494ea
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
Subv
c9b511da08
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
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We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv
1957640ea2
GPU: Allow configuring ssbos in the opengl state manager.
2018-04-14 22:54:23 -05:00
Subv
ae58e46036
GPU: Added a function to determine whether a shader stage is enabled or not.
2018-04-14 22:54:23 -05:00
bunnei
2b9a6b3281
Merge pull request #332 from bunnei/fix-total-mem-usage
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vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei
43f0f163e1
vm_manager: Increase GetTotalMemoryUsage value.
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- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei
9f66cae865
Merge pull request #327 from adityaruplaha/fullscreen-fix
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Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei
778be45103
Merge pull request #331 from bunnei/fsp-flush
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fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei
9cab6809f2
fsp_srv: Implement IFile::Flush.
2018-04-14 19:46:09 -04:00
bunnei
1b41b875dc
shaders: Add NumTextureSamplers const, remove unused #pragma.
2018-04-14 18:50:06 -04:00
bunnei
e6224fec27
shaders: Address PR review feedback.
2018-04-14 16:01:41 -04:00
bunnei
eabeedf6af
gl_shader_decompiler: Cleanup log statements.
2018-04-14 16:01:41 -04:00
bunnei
0d408b965b
shaders: Fix GCC and clang build issues.
2018-04-14 16:01:40 -04:00
bunnei
86135864da
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
2018-04-14 16:01:40 -04:00
bunnei
7639667562
shader_bytecode: Add FSETP and KIL to GetInfo.
2018-04-14 16:01:40 -04:00
bunnei
5a47832221
shader_bytecode: Add SubOp decoding.
2018-04-14 16:01:40 -04:00
bunnei
50023bdae7
gl_shader_decompiler: Add shader stage hint.
2018-04-14 16:01:39 -04:00
bunnei
a992aac5eb
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
adityaruplaha
958c98bdae
Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611 )
2018-04-14 16:41:56 +05:30
bunnei
0ca8fce9d0
gl_shader_manager: Implement SetShaderSamplerBindings.
2018-04-13 23:48:30 -04:00
bunnei
beddc8afd2
gl_rasterizer: Generate shaders and upload uniforms.
2018-04-13 23:48:29 -04:00
bunnei
85d77a3d24
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
...
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei
51f37f5061
gl_shader_manager: Cleanup and consolidate uniform handling.
2018-04-13 23:48:28 -04:00
bunnei
35aca0bf1f
maxwell_3d: Make memory_manager public.
2018-04-13 23:48:27 -04:00
bunnei
33bb53571b
maxwell_3d: Fix shader_config decodings.
2018-04-13 23:48:26 -04:00
bunnei
5617831d5f
gl_rasterizer: Use shader program manager, remove test shader.
2018-04-13 23:48:26 -04:00
bunnei
459826a705
renderer_opengl: Add gl_shader_manager class.
2018-04-13 23:48:25 -04:00
bunnei
8aa21a03b3
maxwell_to_gl: Add a few types, etc.
2018-04-13 23:48:24 -04:00
bunnei
10953495c1
gl_shader_gen: Add hashable setup/config structs.
2018-04-13 23:48:23 -04:00
bunnei
2fcbb35ad2
gl_shader_util: Add missing includes.
2018-04-13 23:48:23 -04:00
bunnei
45fd7c4a37
common: Port cityhash code from Citra.
2018-04-13 23:48:22 -04:00
bunnei
da1114ca59
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00
bunnei
4f2b2d0bc5
gl_shader_util: Grab latest upstream.
2018-04-13 23:48:21 -04:00
bunnei
dbfd106ba0
gl_resource_manager: Grab latest upstream.
2018-04-13 23:48:20 -04:00
bunnei
ed7e597b44
gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
2018-04-13 23:48:20 -04:00
bunnei
4e7e0f8112
shader_bytecode: Add initial module for shader decoding.
2018-04-13 23:48:19 -04:00
bunnei
0315fe8c3d
bit_field: Make all methods constexpr.
2018-04-13 23:48:18 -04:00
bunnei
c6ab2c94d9
Merge pull request #323 from Hexagon12/stub-hid
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Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12
e10248f308
Fixed normal params in GetDisplayResolution
2018-04-13 17:47:01 +03:00
Hexagon12
56d2958aaf
Stubbed out GetPlayerLedPattern
2018-04-13 17:05:03 +03:00
bunnei
b7369f99ec
Merge pull request #319 from Hexagon12/service-name-fix
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Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl
39f75350bb
Service/SSL: update service according switchbrew
2018-04-11 19:17:18 +03:00
Hexagon12
cc89b7bfcb
Various fixes and clang
2018-04-11 14:48:56 +03:00
Hexagon12
a155d3b7ff
Decimal change
2018-04-10 21:21:00 +03:00
Hexagon12
88f1fe79c6
Updated pctl:a with new service names.
2018-04-10 21:03:23 +03:00
Hexagon12
177bdb94df
Updated nvmemp with new service names.
2018-04-10 20:28:15 +03:00
Hexagon12
4d1a2509df
Updated nvdrv with more service names.
2018-04-10 20:26:49 +03:00
Hexagon12
ac50d2cd60
Updated pl:u with more service names.
2018-04-10 20:23:21 +03:00
Hexagon12
2d2de1422e
Updated hid with more service names.
2018-04-10 20:17:22 +03:00
Hexagon12
9e2f30ab4a
Updated friend:u with more service names.
2018-04-10 20:02:11 +03:00
Hexagon12
be50a6ceef
Updated the unknown name
2018-04-10 20:01:33 +03:00
Hexagon12
7788178f01
Updated friend:a with more service names.
2018-04-10 20:00:36 +03:00
Hexagon12
ae5e2d07c6
Updated fsp-srv with more service names.
2018-04-10 19:30:27 +03:00
Hexagon12
ee3ca32fa3
Updated CodecCtl with more service names.
2018-04-10 18:58:14 +03:00
Hexagon12
ed2da0ef70
Updated audren with more service names.
2018-04-10 18:56:57 +03:00
Hexagon12
c0011fdacd
Updated audrec with more service names.
2018-04-10 18:53:33 +03:00
Hexagon12
a886e3bc2a
Updated audout with more service names.
2018-04-10 18:51:50 +03:00
Hexagon12
4cf4a5ecdc
Updated audin with more service names.
2018-04-10 18:47:52 +03:00
Hexagon12
c79c9755b4
Updated AOC with more service names.
2018-04-10 18:42:28 +03:00
Hexagon12
434cffa37d
Updated AppletOE with more service names.
2018-04-10 18:41:17 +03:00
Hexagon12
0cc2e7d81d
Updated AppletAE with more service names.
2018-04-10 18:39:46 +03:00
Hexagon12
84d39530cf
Updated AM with more service names.
2018-04-10 18:36:00 +03:00
mailwl
3769a80fac
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 10:18:52 +03:00
bunnei
227bc78cbe
Merge pull request #314 from jroweboy/tegra-progress-3b
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GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei
e0fb6a188c
Merge pull request #315 from jroweboy/spelling-fix
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Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe
222ba939f2
Prevent crash from uninitialized telemetry
2018-04-07 07:25:14 -06:00
James Rowe
f16eb90b8f
Fix spelling of Initialize
2018-04-07 07:23:21 -06:00
James Rowe
0b855f1c21
Fix clang format issues
2018-04-06 22:00:48 -06:00
Subv
dcc27d6dc1
GPU: Assert when finding a texture with a format type other than UNORM.
2018-04-06 20:44:46 -06:00
Subv
b0ca330e14
GL: Set up the textures used for each draw call.
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Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv
cb3183212d
GL: Bind the textures to the shaders used for drawing.
2018-04-06 20:44:46 -06:00
Subv
65faeb9b2a
GLCache: Specialize the MortonCopy function for the DXT1 texture format.
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It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv
b258403f0d
GLCache: Implemented GetTextureSurface.
2018-04-06 20:44:45 -06:00
Subv
65ea52394b
GLCache: Support uploading compressed textures to the GPU.
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Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv
73eaef9c05
GL: Remove remaining references to 3DS-specific pixel formats
2018-04-06 20:44:42 -06:00
Subv
b305646c44
RasterizerCache: Remove 3DS-specific pixel formats.
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We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv
c28ed85875
GL: Create the sampler objects when starting up the GL rasterizer.
2018-04-06 20:40:24 -06:00
Subv
ca96b04a0c
GL: Ported the SamplerInfo struct from citra.
2018-04-06 20:40:24 -06:00
Subv
0171ec606b
GL: Rename PicaTexture to MaxwellTexture.
2018-04-06 20:40:24 -06:00
Subv
f73a280eeb
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
2018-04-06 20:40:23 -06:00
Subv
ad1810e895
Textures: Added a helper function to know if a texture is blocklinear or pitch.
2018-04-06 20:40:23 -06:00
bunnei
37041ea12c
Merge pull request #310 from N00byKing/patch-1
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Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing
358050cfc6
core, main.h: Abort on 32Bit ROMs ( #309 )
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* core, main.h: Abort on 32Bit ROMs
* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe
f9945f8a3b
Update fmtlib to fix msvc warnings
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Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing
d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu
2018-04-04 23:07:58 +02:00
N00byKing
1f37dd02ce
default_ini.h: Update from citra to yuzu
2018-04-04 23:05:51 +02:00
N00byKing
27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu
2018-04-04 23:05:10 +02:00
N00byKing
cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu
2018-04-04 23:04:24 +02:00
N00byKing
ca17f581f5
renderer_opengl.h: Update from citra to yuzu
2018-04-04 23:03:02 +02:00
bunnei
40bccd74d3
svc: Stub out SetThreadActivity, GetThreadContext.
2018-04-02 23:51:01 -04:00
bunnei
4c0cf3d5ff
audren_u: Stub out GetActiveAudioDeviceName.
2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec
audout_u: Implement GetAudioOutState.
2018-04-02 23:51:00 -04:00
bunnei
910b02d74b
nifm: GetResult does not return a data field.
2018-04-02 23:50:59 -04:00
bunnei
9d08a11c1d
vi: Implement GetDisplayResolution.
2018-04-02 23:50:59 -04:00
bunnei
99ae9dbf49
shared_memory: Remove incorrect 3ds-specific check.
2018-04-02 23:50:58 -04:00
bunnei
9eb485702f
service: Add friend:u interface.
2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong
bb9093ed57
logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
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Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei
c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
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Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei
c824648db5
Merge pull request #267 from N00byKing/patch-1
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Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei
6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
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Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei
c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
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Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing
1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo
2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong
c9845c486e
externals: Update fmt to 4d35f94
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Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong
a66204eb5c
common: fix swap functions on Bitrig and OpenBSD
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swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei
6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
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hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
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Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
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GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
11b4ab9685
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them.
2018-04-01 12:07:26 -05:00
Subv
1ec8d2123d
GPU: Implemented a gpu macro interpreter.
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The Ryujinx macro interpreter and envydis were used as reference.
Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
72b90494e7
hid: Write empty touch screen state.
2018-04-01 00:12:07 -04:00
bunnei
f4ba523992
hle_ipc, fsp_srv: Cleanup logging.
2018-03-31 23:30:00 -04:00
bunnei
b6b7d78ded
hid: Stub out GetSupportedNpadStyleSet.
2018-03-31 16:06:46 -04:00
bunnei
eef097bdc7
hle_ipc: Do not ensure write buffer size.
2018-03-31 16:06:46 -04:00
bunnei
88582b84a5
fsp_srv: Implement GetSize and SetSize.
2018-03-31 16:06:45 -04:00
bunnei
b27ab46bde
memory: Fix stack region.
2018-03-31 16:06:45 -04:00
bunnei
b3298465cf
Merge pull request #293 from N00byKing/drkthm
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Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
N00byKing
1b7dc84132
Port citra-emu/citra#3610 to yuzu
2018-03-30 17:38:34 +02:00
N00byKing
b55dc9c85e
Remove whitespaces
2018-03-30 14:18:35 +02:00
N00byKing
78e974ba68
Add Dark theme, Icon theming
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configure_general.ui: Add UI Option for Themes
config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei
86095e62cc
audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount.
2018-03-29 21:23:24 -04:00
bunnei
f6893969b3
svc: Stub GetThreadCoreMask.
2018-03-29 21:23:15 -04:00
bunnei
deaf6f9e35
service: Add NFP module interface.
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service: Initialize NFP service.
Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
Lioncash
36e60c217a
result: Check against self-assignment in ResultVal's copy assignment operator
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Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei
be4c7ed082
Merge pull request #286 from N00byKing/citratoyuzuagain
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main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing
16b14aa7e3
main.h: Add pragma once, remove ifndef
2018-03-27 16:32:41 +02:00
bunnei
a5e9745380
Merge pull request #284 from bunnei/docked-config
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Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing
aa0f596a6e
telemetry.h: Reword comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
98f0352728
telemetry_session.h: Reword Documentation Comment from citra to yuzu
2018-03-27 11:16:59 +02:00
N00byKing
10738588a4
Remove Links to citra Services
2018-03-27 11:16:59 +02:00
N00byKing
8004af0d05
Change Telemetry Names to yuzu
2018-03-27 11:16:59 +02:00
bunnei
1a28f4fa8c
Merge pull request #282 from N00byKing/patch-2
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Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
212a6ab937
settings: Remove unused CpuCore class.
2018-03-26 23:14:44 -04:00
bunnei
94f4009c3b
config: Use simplified checkbox (from Citra) for CPU JIT.
2018-03-26 23:02:37 -04:00
bunnei
5ecf152c8e
config: Rename is_docked to use_docked_mode to be consistent with other config bools.
2018-03-26 23:02:36 -04:00
bunnei
f1423fcbc1
configure_general: Cleanup naming.
2018-03-26 23:02:36 -04:00
bunnei
c97ff4460c
qt: Add config option for is_docked.
2018-03-26 23:02:35 -04:00
bunnei
12b05c719e
config: Add setting for whether the system is docked or not.
2018-03-26 23:02:35 -04:00
bunnei
5e343edc9e
renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
2018-03-26 21:17:07 -04:00
bunnei
d8f745382b
graphics_surface: Remove superfluous cast.
2018-03-26 21:17:05 -04:00
bunnei
c33abac275
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
2018-03-26 21:17:05 -04:00
bunnei
d30110348b
gl_rasterizer: Add a SyncViewport method.
2018-03-26 21:17:04 -04:00
bunnei
67bc2f5ecd
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
2018-03-26 21:17:03 -04:00
bunnei
666d53299c
graphics_surface: Fix merge conflicts.
2018-03-26 21:17:03 -04:00
bunnei
ac19e3d061
gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.
2018-03-26 21:17:02 -04:00
bunnei
a6cab532f8
gl_rasterizer: Normalize vertex array data as appropriate.
2018-03-26 21:17:02 -04:00
bunnei
d4fb8a887c
memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock.
2018-03-26 21:17:01 -04:00
bunnei
527ce12ce4
maxwel_to_gl: Fix string formatting in log statements.
2018-03-26 21:17:01 -04:00
bunnei
d89bfec5f5
rasterizer: Rename DrawTriangles to DrawArrays.
2018-03-26 21:17:00 -04:00
bunnei
1bfc0dc2db
gl_rasterizer: Use passthrough shader for SetupVertexShader.
2018-03-26 21:17:00 -04:00
bunnei
0a5832798a
renderer_opengl: Logging, etc. cleanup.
2018-03-26 21:16:59 -04:00
bunnei
7504df52fc
renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.
2018-03-26 21:16:58 -04:00
bunnei
c1ccbf332f
gl_rasterizer_cache: Implement UpdatePagesCachedCount.
2018-03-26 21:16:58 -04:00
bunnei
d732142b66
memory: Add RasterizerMarkRegionCached code and cleanup.
2018-03-26 21:16:57 -04:00
bunnei
c2dbdefedf
gl_rasterizer: Implement SetupVertexArray.
2018-03-26 21:16:56 -04:00
bunnei
cd8bb6ea9b
gl_rasterizer_cache: Fix an ASSERT_MSG.
2018-03-26 21:16:56 -04:00
bunnei
4369af6b7e
maxwell_to_gl: Add module and function for decoding VertexType.
2018-03-26 21:16:55 -04:00
bunnei
3754e0fdfd
maxwell_3d: Use names that match envytools for VertexType.
2018-03-26 21:16:55 -04:00
bunnei
15925b8293
maxwell_3d: Add VertexAttribute struct and cleanup.
2018-03-26 21:16:54 -04:00
bunnei
0ee38e1363
gl_rasterizer: Use 32 texture units instead of 3.
2018-03-26 21:16:53 -04:00
bunnei
0162a2d5cb
gl_rasterizer: Implement DrawTriangles.
2018-03-26 21:16:53 -04:00
bunnei
33c0bf9dc5
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
2018-03-26 21:16:52 -04:00
bunnei
ed2134784e
gl_rasterizer: Implement AnalyzeVertexArray.
2018-03-26 21:16:52 -04:00
bunnei
8041d72a1f
gl_rasterizer_cache: MortonCopy Switch-style.
2018-03-26 21:16:51 -04:00
bunnei
170ac3f9ee
gl_rasterizer_cache: Implement GetFramebufferSurfaces.
2018-03-26 21:16:51 -04:00
bunnei
94c70693f9
maxwell: Add RenderTargetFormat enum.
2018-03-26 21:16:49 -04:00
bunnei
1a9df83535
renderer_opengl: Only draw the screen if a framebuffer is specified.
2018-03-26 21:16:49 -04:00
Subv
4697025b73
GPU: Load the sampler info (TSC) when retrieving active textures.
2018-03-26 15:46:49 -05:00
Subv
56e2013c1f
GPU: Added the TSC structure. It contains information about the sampler.
2018-03-26 15:45:05 -05:00
Subv
6afe9e0105
GPU: Added more fields to the TIC structure.
2018-03-26 15:44:20 -05:00
N00byKing
3357e8d9ba
log.h: Change comment from citra to yuzu
2018-03-26 21:52:59 +02:00
N00byKing
75da830c13
file_util.h: Update Comment from citra to yuzu
2018-03-26 21:51:04 +02:00
N00byKing
10d6b07161
yuzu.cpp: Update Link from citra to yuzu
2018-03-26 21:48:18 +02:00
N00byKing
99d86deb1f
cpu_detect.cpp: Change comment from citra to yuzu
2018-03-26 21:43:39 +02:00
bunnei
8c8da93693
Merge pull request #280 from bunnei/misc-service-fixes
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Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
e9315ace9f
Merge pull request #273 from Subv/textures
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GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing
91e67ed430
main.cpp: Replace Citra with yuzu Wiki Links
2018-03-25 11:44:04 +02:00
N00byKing
d248b90c85
main.cpp: Update Dialog from citra to yuzu
2018-03-25 11:42:46 +02:00
mailwl
692639e9b7
Service/sockets: add bsd:s, nsd:a, nsd:u services
2018-03-25 12:41:00 +03:00
bunnei
6f27edccb2
audren_u: Fix GetAudioDevice.
2018-03-25 03:24:20 -04:00
bunnei
bde3e667be
hid: Stub out SetNpadJoyAssignmentModeDual.
2018-03-25 03:24:05 -04:00
bunnei
868f7f18b9
pl_u: Add RequestLoad.
2018-03-25 03:23:52 -04:00
Subv
0ce52b1da2
GPU: Make the debug_context variable a member of the frontend instead of a global.
2018-03-24 23:35:06 -05:00
Subv
2c785bd06c
GPU: Added a function to retrieve the active textures for a shader stage.
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TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
39e60cfeb1
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
2018-03-24 11:31:53 -05:00
Subv
025d111308
Frontend: Allow opening the Surface View widget in the Qt frontend.
2018-03-24 11:31:50 -05:00
Subv
1c31e2b3d2
GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
1ad97c75a0
GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
2018-03-24 11:31:50 -05:00
Subv
77fd0d47e7
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
2018-03-24 11:31:49 -05:00
Subv
1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
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Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
71ebc3e90d
GPU: Preliminary work for texture decoding.
2018-03-24 11:30:56 -05:00
MerryMage
88c9608eac
arm_dynarmic: Fix timing
2018-03-24 09:02:19 +00:00
Subv
9b9de30086
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 01:22:19 -05:00
bunnei
a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
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Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
d561e4acc8
gl_rasterizer: Fake render in green, because it's cooler.
2018-03-23 22:27:53 -04:00
bunnei
4ed54738fc
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
2018-03-23 22:24:16 -04:00
bunnei
a397a9e9a4
Merge pull request #255 from Subv/sd_card
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FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
b7da9d5a54
gl_rasterizer_cache: Add missing include for vm_manager.
2018-03-23 16:54:20 -04:00
bunnei
0f8401906b
renderer_opengl: Only invalidate the framebuffer region, not flush.
2018-03-23 15:52:14 -04:00
bunnei
054393917e
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
2018-03-23 15:49:04 -04:00
bunnei
b5f3e7951b
memory: Fix typo in RasterizerFlushVirtualRegion.
2018-03-23 15:46:21 -04:00
bunnei
68658ce4b0
Merge pull request #268 from mailwl/ssl
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Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
fd0a7c0aaf
Merge pull request #270 from N00byKing/patch-2
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Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv
4c06d55a81
FS: Move the file open mode calculation to a separate function.
2018-03-23 14:27:07 -05:00
bunnei
b36b627d4d
RasterizerCacheOpenGL: FlushAll should flush full memory region.
2018-03-23 15:25:16 -04:00
bunnei
1a158dfcd6
memory: RasterizerFlushVirtualRegion should also check process image region.
2018-03-23 15:10:02 -04:00
bunnei
11047d7fd5
rasterizer: Flush and invalidate regions should be 64-bit.
2018-03-23 15:01:45 -04:00
bunnei
cdf541fb5b
renderer_opengl: Add framebuffer_transform_flags member variable.
2018-03-23 14:59:14 -04:00
bunnei
ec4e1a3685
renderer_opengl: Better handling of framebuffer transform flags.
2018-03-23 14:58:27 -04:00
N00byKing
32fd57f0c8
Remove Option for N/3DS from default.ini
2018-03-23 18:06:55 +01:00
N00byKing
5ded39f5d8
CITRA_ICON -> YUZU_ICON
2018-03-23 16:56:59 +01:00
mailwl
9ee33350de
Service/SSL: add ssl service
2018-03-23 09:32:50 +03:00
bunnei
c2c55e0811
renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.
2018-03-22 23:28:37 -04:00
bunnei
e12c2cf8c6
nvdisp_disp0: Always flush and invalidate framebuffer region.
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- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
a0b1235f82
gl_rasterizer: Implement AccelerateDisplay method from Citra.
2018-03-22 23:06:54 -04:00
bunnei
f61b9f7338
LoadGLBuffer: Use bytes_per_pixel, not bits.
2018-03-22 23:01:57 -04:00
bunnei
63d3924b5b
memory: Port RasterizerFlushVirtualRegion from Citra.
2018-03-22 22:56:41 -04:00
bunnei
6ced80bb47
gl_rasterizer_cache: LoadGLBuffer should do a morton copy.
2018-03-22 22:54:04 -04:00
bunnei
740310113b
video_core: Move MortonCopyPixels128 to utils header.
2018-03-22 22:52:40 -04:00
Valentin Vanelslande
ee5f5a2c2d
yuzu_cmd: change default cpu core to dynarmic
2018-03-22 19:44:34 -06:00
Valentin Vanelslande
47cac816f6
default_ini: change default cpu core to dynarmic
2018-03-22 19:43:59 -06:00
bunnei
8a250de987
video_core: Remove usage of PAddr and replace with VAddr.
2018-03-22 21:13:46 -04:00
bunnei
bfe45774f1
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
bunnei
c6362543d4
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
2018-03-22 20:19:34 -04:00
bunnei
f707c2dac4
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
2018-03-22 20:00:41 -04:00
bunnei
7c3a263839
gpu: Expose Maxwell3D engine.
2018-03-22 19:48:20 -04:00
bunnei
3a6604e8fa
maxwell_3d: Add some format decodings and string helper functions.
2018-03-22 19:47:28 -04:00
bunnei
656de23d93
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
N00byKing
8afdbf6a1f
Remove more N3DS References
2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong
8529d84f31
Remove dependency chrono
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Earlier chrono was included but after some code changed it was no longer needed
Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong
47f96fe13a
Change "yuzu starting..." to be logged with the new macro
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Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong
3b558eebee
Logging: Create logging macros based on fmtlib
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Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533
Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl
95e747cd06
Service/spl: add module and services
2018-03-22 09:55:14 +03:00
bunnei
ec5ede68e7
Merge pull request #258 from Subv/gpu_attribs
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GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing
34b733e70e
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 19:03:20 +01:00
Subv
eff3f60b73
FS: Implemented IFileSystem::CreateDirectory.
2018-03-21 09:55:59 -05:00
Subv
c450d264eb
GPU: Added vertex attribute format registers.
2018-03-21 09:26:47 -05:00
mailwl
6673ed1274
Service/vi: convert services to module
2018-03-21 13:09:40 +03:00
Subv
ae28a52277
GPU: Added registers for the number of vertices to render.
2018-03-20 23:28:06 -05:00
bunnei
0b3ab30762
Merge pull request #254 from bunnei/port-citra-renderer
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Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl
dca7cfb9cf
Service: add fatal:u, fatal:p services
2018-03-20 16:59:02 +03:00
bunnei
6e3222363c
renderer_gl: Port boilerplate rasterizer code over from Citra.
2018-03-20 00:07:32 -04:00
bunnei
9c468e0c55
gl_shader_util: Sync latest version with Citra.
2018-03-20 00:07:31 -04:00
bunnei
d7b1ebe4a8
renderer_gl: Port over gl_shader_gen module from Citra.
2018-03-20 00:07:30 -04:00
Subv
0485ee499f
FS: Implemented IFileSystem's OpenDirectory function.
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Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
21bac2d7d7
FS: Added the IDirectory IPC interface and implemented its two functions.
2018-03-19 23:01:47 -05:00
Subv
6d90d99d12
FS: Implement DiskFileSystem's OpenDirectory interface.
2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c
FS: Implement DiskFileSystem::GetEntryType for existing files/directories.
2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000
FS: Updated the Directory Entry structure to match the Switch.
2018-03-19 22:58:55 -05:00
Subv
fc44261dd1
FS: Support the file Append open mode.
2018-03-19 22:57:34 -05:00
Mat M
f4700ccabf
Merge pull request #253 from Subv/rt_depth
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GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
4bdb46e4c2
renderer_gl: Port over gl_shader_decompiler module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
a3e10b1a72
renderer_gl: Port over gl_rasterizer_cache module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
db0cfb8e8b
gl_resource_manager: Sync latest version with Citra.
2018-03-19 23:14:02 -04:00
bunnei
0e4b9cdde4
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
bunnei
6a0902e56d
gl_state: Sync latest version with Citra.
2018-03-19 23:13:49 -04:00
Subv
808704c78c
FS: Implement MountSdCard.
2018-03-19 21:21:49 -05:00
Subv
c4ca802b9d
FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.
2018-03-19 21:17:15 -05:00
Subv
7a27a11770
GPU: Added Z buffer registers to Maxwell3D's reg structure.
2018-03-19 16:55:33 -05:00
Subv
21d9519032
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
2018-03-19 16:46:29 -05:00
N00byKing
1d8b6ad13b
Clang Fixes
2018-03-19 17:53:35 +01:00
N00byKing
d16e08454d
oops
2018-03-19 17:43:04 +01:00
N00byKing
0e72d0d826
More Warning cleanups
2018-03-19 17:27:04 +01:00
N00byKing
ef875d6a35
Clean Warnings (?)
2018-03-19 17:07:08 +01:00
Subv
dcae0c9a4f
GPU: Added the TSC registers to the Maxwell3D register structure.
2018-03-19 00:36:25 -05:00
Subv
cff7b29bba
GPU: Added the TIC registers to the Maxwell3D register structure.
2018-03-19 00:32:57 -05:00
bunnei
23a0d2d7b7
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
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Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
2dc3a56e96
Merge pull request #250 from bunnei/buffer-dequeue-wait
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vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
c1c92c30f9
vi: Remove DequeueBuffer and wait until next available buffer.
2018-03-18 20:56:35 -04:00
bunnei
c86af6939c
hle_ipc: Add SleepClientThread to block current thread within HLE routines.
2018-03-18 20:56:34 -04:00
bunnei
2faa83ca13
hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.
2018-03-18 20:56:33 -04:00
bunnei
019f1a0cf0
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
2018-03-18 20:56:33 -04:00
bunnei
e353b9fb3d
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
2018-03-18 20:56:32 -04:00
Subv
03156d0c9a
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
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This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv
7b6868e908
GPU: Implement the BindStorageBuffer macro method in HLE.
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This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
85d820b1b4
GPU: Handle writes to the CB_DATA method.
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Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
a64b936cbe
GPU: Move the GPU's class constructor and destructors to a cpp file.
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This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv
aa586fa268
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
2018-03-18 11:51:46 -05:00
Subv
7ac8657432
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
2018-03-18 11:51:45 -05:00
Subv
ccb8da1512
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
2018-03-17 18:32:57 -05:00
Subv
88698c156f
GPU: Store shader constbuffer bindings in the GPU state.
2018-03-17 18:32:57 -05:00
Subv
66dae22790
GPU: Corrected some register offsets and removed superfluous macro registers.
2018-03-17 18:32:56 -05:00
Subv
1d9d9c16e8
GPU: Make the SetShader macro call do the same as the real macro's code.
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It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv
579000e747
GPU: Corrected the parameter documentation for the SetShader macro call.
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Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei
516ef4f19f
Merge pull request #242 from Subv/set_shader
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GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv
f93d769a1c
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-16 22:51:06 -05:00
Subv
d2888f7e90
GPU: Added the vertex array registers.
2018-03-16 22:47:45 -05:00
bunnei
cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
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GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv
29feece4b8
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
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Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei
0eff775264
Merge pull request #239 from Subv/shaders
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GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv
bf310a41b8
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
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Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv
cbec739e7b
GPU: Added Maxwell registers for Shader Program control.
2018-03-16 19:23:11 -05:00
bunnei
494275fd38
nvflinger: Remove superfluous buffer format check.
2018-03-16 20:11:50 -04:00
bunnei
cc6f22e0e4
process: MirrorMemory should use MemoryState::Mapped.
2018-03-16 19:24:54 -04:00
bunnei
e9a857ce82
process: Unmap previously allocated heap.
2018-03-16 18:32:25 -04:00
bunnei
403f8e79ea
arm_interface: Support unmapping previously mapped memory.
2018-03-16 18:32:24 -04:00
bunnei
34a29ad051
svc: Use more correct values for GetInfo MapRegion and NewMapRegion.
2018-03-16 18:32:23 -04:00
bunnei
8581404482
kernel: Move stack region outside of application heap.
2018-03-16 18:32:23 -04:00
bunnei
69ee9edd8d
memory: Add regions for map region, "new" map region, etc.
2018-03-16 18:32:22 -04:00
bunnei
3923b0f589
process: Fix stack memory state.
2018-03-16 18:32:21 -04:00
bunnei
8be7131033
MemoryState: Add additional memory states and improve naming.
2018-03-16 18:32:21 -04:00
mailwl
fbfa7ddd62
IGeneralService: fix function list
2018-03-16 16:34:12 +03:00
mailwl
9289255314
Service/NIFM: stub cancel function
2018-03-16 11:08:22 +03:00
mailwl
ec030a542f
Service/NIFM: convert to module
2018-03-16 11:00:29 +03:00
bunnei
7d6653268f
core: Move process creation out of global state.
2018-03-14 18:42:19 -04:00
bunnei
8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
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Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv
5fb4c718cc
GPU: Intercept writes to the VERTEX_END_GL register.
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This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei
80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
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FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv
84e1c0a430
FS: Use the correct error code when trying to open files that don't exist.
2018-03-04 14:34:48 -05:00
Subv
e4b7a1d160
FS: Stubbed CreateSaveData. It currently does nothing.
2018-03-04 14:31:57 -05:00
Subv
0eefe6e4d1
FS: Make EnsureSaveData create the savedata folder when called for the first time.
2018-03-04 14:30:07 -05:00
Subv
248881fa7f
CoreTiming: Unschedule the pending events when an Interface is destroyed.
2018-03-04 10:34:25 -05:00
bunnei
7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
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Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv
656e7aab29
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
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This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl
28669872d9
Service/Set: add more services
2018-03-03 09:03:49 +03:00
bunnei
46fc7d8502
Merge pull request #216 from Subv/savedata
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Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv
3209cff530
SaveData: Use the current titleid when opening the savedata archive.
2018-03-01 19:03:54 -05:00
Subv
827f8ca3c7
Kernel: Store the program id in the Process class instead of the CodeSet class.
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There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv
cc6e4ae6cf
FS: Implement MountSaveData and some of the IFile interface.
2018-03-01 19:03:53 -05:00
Subv
d140c8ecf7
Filesystem: Added a SaveData Factory and associated Disk_FileSystem.
2018-03-01 19:03:52 -05:00
Jules Blok
c74af07c49
thread: Clear the process list on shutdown.
2018-02-27 17:13:39 +01:00
Subv
6e38081165
ResultCode: Mark any error code that isn't 0 as an error.
2018-02-27 09:44:35 -05:00
Vishal Sharma
65f3119074
Removes the use of QKeySequence::Cancel ( #186 )
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* Removes the use of QKeySequence::Cancel to remove issues while running make
* Corrects characters in a line for travis failure
* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei
926604fc14
Merge pull request #207 from mailwl/duplicatesession
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IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei
f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
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UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23
e29710818f
file_sys: Style tweaks
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Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23
487f8bc018
loader: Check error on NPDM load, use TID for CodeSet
2018-02-25 07:41:36 -07:00
shinyquagsire23
fd3806fd30
loader: Use NPDM information when loading NSOs
2018-02-25 07:02:47 -07:00
shinyquagsire23
2b28fd7809
file_sys: Add support for parsing NPDM files
2018-02-25 07:02:39 -07:00
N00byKing
08c6ac02cf
(Hopefully) Fix MinGW Build
2018-02-25 13:40:22 +01:00
N00byKing
bc88cae0c7
Implements citra-emu/citra#3184
2018-02-25 11:44:21 +01:00
N00byKing
2b41c6e573
Add UnmapSharedMemory
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C++11 requires spaces on the Identifier
Add inttypes include
clang
2018-02-25 11:38:06 +01:00
bunnei
c45173c9a6
Merge pull request #212 from mailwl/stubs
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Stub some functions
2018-02-23 21:09:56 -08:00
bunnei
32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
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time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei
6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
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arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23
a63d4fa5b4
time: Add missing time:s functions, used for libnx
2018-02-23 00:34:15 -07:00
mailwl
e4f94ee30b
Stub more functions
2018-02-22 17:28:15 +03:00
mailwl
910198a29a
Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions
2018-02-22 13:04:23 +03:00
bunnei
7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
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time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23
944132dbe5
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-21 18:43:05 -07:00
MerryMage
32d127ad3e
dynarmic: Update to 6b4c6b0
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6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage
e8b9731af3
arm_dynarmic: LOG_INFO on unicorn fallback
2018-02-21 21:39:07 +00:00
MerryMage
cc368de1a0
memory: LOG_ERROR when falling off end of page table
2018-02-21 21:39:07 +00:00
MerryMage
1cdc74c5e9
core: Fix scheduler-shutdown related crash
2018-02-21 16:38:18 +00:00
mailwl
1289a3c3c1
Add warning if Domain request has no domain message header
2018-02-20 22:51:54 +03:00
mailwl
827152d1fd
Fix: change check for domain order and existance of domain message header
2018-02-20 21:59:58 +03:00
mailwl
1572c45aa0
IPC: add domain header to response if only it exists in request
2018-02-20 19:27:49 +03:00
bunnei
6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
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Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl
46931a9566
Service/AOC: stub ListAddOnContent function
2018-02-20 10:30:12 +03:00
bunnei
678574972a
acc_u0: Stub ListOpenUsers service function.
2018-02-19 17:39:41 -05:00
bunnei
7bee3427d0
service: Add Friend service interface.
2018-02-19 17:34:02 -05:00
bunnei
1d491d636d
logging: Add category for Friend service.
2018-02-19 17:31:54 -05:00
bunnei
23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
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Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei
8db80d8389
scheduler: Cleanup based on PR feedback.
2018-02-19 16:46:42 -05:00
Subv
5ab285f1f9
AM: Corrected the response in EnsureSaveData.
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The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei
ac81c02ed9
kernel: Use Scheduler class for threading.
2018-02-18 15:17:16 -05:00
bunnei
c78d495161
kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.
2018-02-18 14:58:40 -05:00
bunnei
2d4a6883bc
core: Use shared_ptr for cpu_core.
2018-02-18 14:52:09 -05:00
bunnei
cec0d4f191
kernel: Remove unused address_arbiter code.
2018-02-18 14:46:11 -05:00
bunnei
ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
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Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei
5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
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Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv
94ee8fc97b
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
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Ported from citra PR #3091
The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.
This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv
416f692f6e
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
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Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
d758332425
Parcel: Ensure we don't read past the end of the parcels in Vi.
2018-02-17 14:00:44 -05:00
Subv
2662de6e52
Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.
2018-02-17 14:00:30 -05:00
Subv
1b64160d83
Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
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This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
mailwl
6797d4a907
Service/hid: stub some functions
2018-02-16 06:15:05 +03:00
Subv
7a1917e0fd
nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.
2018-02-14 22:57:57 -05:00
Subv
35d0d06885
Vi: Mark the fences as valid in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
d18446f63a
Vi: Added a missing u32 in the DequeueBuffer response parcel.
2018-02-14 22:57:56 -05:00
Subv
b78ffc4abf
Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.
2018-02-14 22:57:55 -05:00
Subv
8dee5663b3
Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.
2018-02-14 22:57:54 -05:00
bunnei
df008a159b
shared_memory: Remove some checks.
2018-02-14 22:24:06 -05:00
bunnei
42c062c620
pl_u: Implement basic shared font loading from RAM dump.
2018-02-14 22:22:41 -05:00
bunnei
fa58d95027
log: Add logging category for NS services.
2018-02-14 21:43:11 -05:00
bunnei
e017184445
hid: Stub GetVibrationDeviceInfo and SendVibrationValues.
2018-02-14 21:16:27 -05:00
bunnei
db873a232c
Merge pull request #188 from bunnei/refactor-buffer-descriptor
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Refactor IPC buffer descriptor interface
2018-02-14 18:31:53 -05:00
bunnei
88bfec37ce
hle_ipc: Remove const from WriteBuffer size.
2018-02-14 14:21:10 -05:00
Hexagon12
a8d8c21e00
pls, that was easy
2018-02-14 19:47:51 +02:00
James Rowe
61c39f0fdd
Fix fps counter to correctly measure frame end when there was no frame to draw
2018-02-14 10:16:39 -07:00
bunnei
b65c096be5
Merge pull request #190 from bunnei/fix-qt-waittree
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debugger: Fix wait_tree crash.
2018-02-14 10:18:56 -05:00
bunnei
d939792b9b
Merge pull request #191 from lioncash/log
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core: Silence formatting specifier warnings
2018-02-14 10:07:03 -05:00
Lioncash
fe0775d2f4
memory: Silence formatting sepecifier warnings
2018-02-14 01:54:54 -05:00
Lioncash
e6bf72877f
nso: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
eba57fce88
nvdrv/interface: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
ee170cbcea
nvmap: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
983777a317
nvhost_gpu: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings
2018-02-14 01:52:49 -05:00
Lioncash
c1146d2a5f
thread: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
1e33db8573
vm_manager: Silence formatting specifier warnings
2018-02-14 01:50:14 -05:00
Lioncash
51ce224a96
gdbstub: Silence formatting specifier warnings
2018-02-14 01:50:01 -05:00
bunnei
6fd19f05f1
hle_ipc: Add GetReadBufferSize and check write buffer size.
2018-02-14 00:14:17 -05:00
bunnei
c85e3a2234
debugger: Fix wait_tree crash.
2018-02-14 00:02:14 -05:00
bunnei
516a95721c
service: Remove remaining uses of BufferDescriptor*.
2018-02-13 23:54:13 -05:00
bunnei
d6e52581ac
audio: Use WriteBuffer instead of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
f16bb1dfcf
vi: Eliminate direct usage of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
bunnei
d42e77797e
nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.
2018-02-13 23:54:12 -05:00
bunnei
8f84665775
vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.
2018-02-13 23:54:11 -05:00
bunnei
fc1b425520
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:54:07 -05:00
Lioncash
490d0e36a0
maxwell_3d: Make constructor explicit
2018-02-13 23:47:51 -05:00
bunnei
1ce6fff064
hle_ipc: Add helper functions for reading and writing buffers.
2018-02-13 23:26:03 -05:00
bunnei
4f8ee5e456
vi: Fix TransactParcelAuto to support both buffer formats.
2018-02-13 23:26:01 -05:00
bunnei
af8ae770ef
Merge pull request #187 from Subv/maxwell3d_query
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GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
2018-02-13 23:25:07 -05:00
bunnei
0a55eb588b
audren_u: Schedule reoccuring event. ( #183 )
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* audren_u: Schedule reoccuring event.
* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
bunnei
826e9c9782
Merge pull request #181 from bunnei/vi-fixes-2
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VI cleanup and add a hack for booting games
2018-02-13 19:17:27 -05:00
bunnei
87c3c93464
Merge pull request #184 from mailwl/lm
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Service/lm: add support to multiline logs
2018-02-13 10:29:33 -05:00
mailwl
55de13efcc
Service/lm: add support to multiline logs
2018-02-13 09:44:53 +03:00
bunnei
91e19deb39
vi: Add FENCE_HACK, which is useful for booting BOTW.
2018-02-12 21:24:40 -05:00
bunnei
a9e4e8294a
vi: Stub TransactParcel CancelBuffer.
2018-02-12 21:24:39 -05:00
bunnei
4f969e2271
TransactParcel: Move WriteBlock to narrowest scope.
2018-02-12 21:24:38 -05:00
MerryMage
6085d32cf5
arm_dynarmic: Support direct page table access
2018-02-12 21:53:32 +00:00
bunnei
ce8006e851
Merge pull request #179 from gdkchan/audren_stubs
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Stub RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer
2018-02-12 16:33:30 -05:00
gdkchan
3160f83607
Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u
2018-02-12 17:44:55 -03:00
bunnei
be5ba4d952
Merge pull request #178 from Subv/command_buffers
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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv
ac61a7d1e6
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
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Only QueryMode::Write is supported at the moment.
2018-02-12 12:34:41 -05:00
Subv
6cddf9d88e
Make a GPU class in VideoCore to contain the GPU state.
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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv
e01a8f2187
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
2018-02-11 22:42:48 -05:00
Subv
ba2426aa3f
nvdrv: Make the GPU memory manager available to nvhost-gpu.
2018-02-11 21:30:23 -05:00
bunnei
deadcb39c2
renderer_opengl: Support framebuffer flip vertical.
2018-02-11 21:03:55 -05:00
bunnei
6fce1414c3
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
2018-02-11 21:00:41 -05:00
bunnei
068744db1b
vi: Fix OpenLayer and CreateStrayLayer.
2018-02-11 17:28:07 -05:00
bunnei
8e7da73214
fsp_srv: Stub MountSdCard.
2018-02-09 23:33:50 -05:00
bunnei
0532de6559
apm: Refactor service impl. to support multiple ports.
2018-02-09 23:33:49 -05:00
bunnei
c83a1b2320
vi: Implement TransactParcelAuto.
2018-02-09 23:33:49 -05:00
bunnei
725304094e
nvflinger: (Hack) Use first available buffer if none are found.
2018-02-09 23:33:49 -05:00
bunnei
63de56ee0f
IGBPQueueBufferRequestParcel: Don't enforce buffer length.
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- Another fix for libnx.
2018-02-09 23:33:49 -05:00
bunnei
309276a317
IGBPRequestBufferResponseParcel: Fix response for libnx.
2018-02-09 23:33:43 -05:00
bunnei
1add3b20c4
Merge pull request #171 from bunnei/libnx-fixes
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Various fixes for libnx, etc.
2018-02-09 15:51:43 -05:00
bunnei
22caeee64f
nvdrv: Fix QueryEvent for libnx.
2018-02-09 00:56:45 -05:00
bunnei
576f0cf027
IApplicationDisplayService::CloseDisplay: Fix response params size.
2018-02-08 23:20:23 -05:00
bunnei
ca99063600
nvhost_ctrl_gpu: Implement ZCullGetInfo.
2018-02-08 23:17:59 -05:00
MerryMage
d3bbed5e78
dynarmic: Update to 41ae12263
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Changes: Primarily implementing more A64 instructions
2018-02-09 00:29:36 +00:00
bunnei
dc0a137e5b
acc_u0: Implement ListAllUsers.
2018-02-08 18:59:23 -05:00
bunnei
a39a65cbe0
nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.
2018-02-07 23:31:28 -05:00
bunnei
c711253798
nvdrv: Add MemoryManager class to track GPU memory.
2018-02-07 23:31:26 -05:00
bunnei
196f8dff08
nvmap: Refactor to expose nvmap objects.
2018-02-07 22:55:12 -05:00
bunnei
703880c9ab
nvhost_as_gpu: Add nvmap as a class member.
2018-02-07 22:55:09 -05:00
mailwl
335096e19a
Service: stub some functions in am, audio, time, vi services
2018-02-07 15:11:17 +03:00
mailwl
8d300b2d7e
Service/hid: stub SetNpadHandheldActivationMode
2018-02-06 10:47:00 +03:00
bunnei
1cd9438945
Merge pull request #165 from bunnei/puyo-fixes
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Stubs for HID, AM, and a mutex fix
2018-02-05 20:14:40 -08:00
bunnei
903beb43a8
mutex: Update hasWaiters on release.
2018-02-05 21:54:10 -05:00
bunnei
1963222933
hid: Stub ActivateTouchScreen and SetNpadJoyHoldType.
2018-02-05 21:53:11 -05:00
David
d129905a66
Extra nvdrv support ( #162 )
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* FinishInitalize needed for 3.0.1+ games
* nvdrv:s and nvdrv:t both use NVDRV
* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.
NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on
* Initial /dev/nvhost-gpu support
* ZCullBind
* Stubbed SetErrorNotifier
* Fixed SetErrorNotifier log, Added SetChannelPriority
* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO
* oops
* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"
* Added missing fixes
* /dev/nvhost-ctrl-gpu
* unneeded struct
* Forgot u32 in enum class
* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size
* nvdrv#QueryEvent
* Renamed logs for nvdrv
* Refactor ioctl so nv_result isn't needed
* /dev/nvhost-as-gpu
* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s
* nvdevices now uses "Ioctl" union,
* IoctlGpfifoEntry now uses bit field
* final changes
2018-02-05 18:19:31 -08:00
bunnei
c83f69841f
IApplicationFunctions: Stub out EnsureSaveData.
2018-02-05 20:58:11 -05:00
bunnei
294b2b2c17
Merge pull request #164 from ogniK5377/libnx_sm_fix
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Don't call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 14:01:46 -08:00
David Marcec
22bc951d7e
Dont call UNIMPLEMENTED for 'empty services', just return error code
2018-02-05 02:03:22 -08:00
David Marcec
f9ba5a7e11
Changed .istorage to .romfs
2018-02-05 00:01:10 -08:00
bunnei
1d51b25ed1
set: GetAvailableLanguageCodes should not return lang_codes size.
2018-02-04 23:42:43 -05:00
bunnei
fe99052599
nvflinger: Signal BufferQueue native handle event.
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- This gets BOTW booting.
2018-02-04 23:00:35 -05:00
bunnei
8e1dbb26bd
logger: Add Time service logging category.
2018-02-04 22:59:52 -05:00
bunnei
c689fe8424
logger: Add SET service logging category.
2018-02-04 22:55:45 -05:00
bunnei
fc1359dc03
logger: Add PCTL service logging category.
2018-02-04 22:44:00 -05:00
bunnei
649960b4eb
logger: Add LM service logging category.
2018-02-04 22:41:55 -05:00
bunnei
8d2e4c3d39
logger: Add APM service logging category.
2018-02-04 22:39:47 -05:00
bunnei
69697535bf
lm: Ensure log string is non-empty before checking back().
2018-02-04 22:36:57 -05:00
bunnei
485c6541cf
logger: Add NIFM service logging category.
2018-02-04 22:35:42 -05:00
bunnei
8a5833f7ad
logger: Add VI service logging category.
2018-02-04 22:26:44 -05:00
bunnei
119f02a439
hid: Stub out several functions.
2018-02-04 22:24:20 -05:00
bunnei
ad97414057
hid: Implement CreateActiveVibrationDeviceList.
2018-02-04 17:06:14 -05:00
bunnei
ea615ef5a4
logger: Use Service_HID category where applicable.
2018-02-04 17:02:39 -05:00
bunnei
764bbaa19c
logger: Use Service_NVDRV category where applicable.
2018-02-04 17:00:33 -05:00
bunnei
65cfe09b62
logger: Add AM service logging category.
2018-02-04 16:58:12 -05:00
bunnei
a947f16b63
logger: Add "account" service logging category.
2018-02-04 16:40:12 -05:00
bunnei
6674e8e048
acc_u0: Stub out GetLastOpenedUser.
2018-02-04 16:32:01 -05:00
bunnei
1ddc18454e
Merge pull request #160 from bunnei/svc-improvements
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Several SVC fixes and improvements
2018-02-04 13:25:05 -08:00
bunnei
42fc437268
GetInfo: Implement IsCurrentProcessBeingDebugged.
2018-02-04 12:34:45 -05:00
bunnei
0b6b147939
WaitProcessWideKeyAtomic: Handle case where condition variable was already created.
2018-02-04 12:30:51 -05:00
mailwl
272058d7d9
acc:u0 : stub GetAccountId
2018-02-04 09:55:25 +03:00
bunnei
647364db8f
svc: SharedMemory size should be 64-bits and cleanup.
2018-02-03 13:36:54 -05:00
bunnei
f9c9ce2005
ArbitrateLock: Assert that requesting_thread is current_thread.
2018-02-03 13:29:18 -05:00
bunnei
abc4be8e0f
Merge pull request #157 from bunnei/fix-duplicate-session
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controller: DuplicateSession should return a ClientSession.
2018-02-03 10:25:01 -08:00
bunnei
72c5bfb1fa
controller: DuplicateSession should return a ClientSession.
2018-02-03 12:09:33 -05:00
mailwl
f67a8d87a0
Service:nifm: add nifm:a, nifm:s and nifm:u services
2018-02-03 18:09:51 +03:00
mailwl
1a8f5bfb8e
Service/am: Add AppletAE service ( #153 )
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* Add AppletAE, step 1: move common interfaces to am.h
* Add AppletAE, step 2
2018-02-02 13:03:40 -08:00
bunnei
5ad9b3e19d
Merge pull request #154 from mailwl/vi_create_stray_array
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vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
bunnei
1909802156
Merge pull request #155 from mailwl/vi-services
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Services/vi: add vi:s and vi:u services
2018-02-02 09:00:31 -08:00
bunnei
2e6776909b
Merge pull request #152 from shinyquagsire23/sharedmem-valid-bounds
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shared_memory: Only mark addresses as invalid if they are within the heap
2018-02-02 08:59:45 -08:00
mailwl
524c12a5f8
Services/vi: add vi:s and vi:u services
2018-02-02 12:59:50 +03:00
mailwl
58601abd1c
vi::CreateStrayLayer : add padding to request
2018-02-02 12:03:02 +03:00
shinyquagsire23
96c444d1ff
shared_memory: Only mark addresses as invalid if they are within the heap
2018-01-29 23:38:56 -07:00
mailwl
eaa9f968a6
[WIP] sfdnsres: stub ( #146 )
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sfdnsres: Add several stubs
2018-01-29 22:29:47 -08:00
bunnei
c1a8e4bfe4
Merge pull request #148 from MerryMage/feature/special-memory
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memory: Replace all memory hooking with Special regions
2018-01-27 15:20:53 -05:00
MerryMage
738f91a57d
memory: Replace all memory hooking with Special regions
2018-01-27 15:16:39 +00:00
bunnei
3258db29da
time: Implement ISteadyClock::GetCurrentTimePoint.
2018-01-25 21:29:39 -05:00
bunnei
de177f6692
audout_u: Various cleanups.
2018-01-24 22:38:19 -05:00
bunnei
714a576113
ResponseBuilder: Use a bit field for customizing instead of always_move_handles.
2018-01-24 22:24:20 -05:00
bunnei
f0b6baf3ad
time: Stub GetSystemClockContext function.
2018-01-24 22:24:18 -05:00
bunnei
7588b24f46
server_session: Fix scenario where all domain handlers are closed.
2018-01-24 22:24:16 -05:00
bunnei
1b1d399e5f
hle: Rename RequestBuilder to ResponseBuilder.
2018-01-24 22:24:10 -05:00
bunnei
f9dae99006
service: Fix all incorrect IPC response headers.
2018-01-24 22:21:33 -05:00
bunnei
f0035420d7
ipc_helpers: Make interface domain agnostic and add header validation.
2018-01-24 22:19:01 -05:00
bunnei
27bad0598a
hle: Integrate Domain handling into ServerSession.
2018-01-24 22:18:56 -05:00
bunnei
67758857e4
hle: Remove Domain and SyncObject kernel objects.
2018-01-24 22:18:54 -05:00
bunnei
932fa94af7
handle_table: Remove ConvertSessionToDomain.
2018-01-24 22:18:51 -05:00
st4rk
44eb840232
audout:u OpenAudioOut and IAudioOut ( #138 )
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* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation
* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation
* using an enum for audio_out_state as well as changing its initialize to member initializer list
* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass
* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass
* added missing Audio loggin subclass, minor fixes, clang comment breakline
* Solving backend logging conflict
* minor fix
* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
gdkchan
703be1931a
Fix time returning epoch time in milliseconds rather than in seconds
2018-01-24 11:54:47 -03:00
Rozlette
ad64e7e86d
logging: add missing NVDRV subclass to macro list
2018-01-23 22:18:23 -06:00
N00byKing
afa1ed6ad9
Correct Spelling
2018-01-23 14:20:18 +01:00
bunnei
d1b64cdc07
Merge pull request #135 from Subv/no_ports
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IPC: Don't create unnecessary ports when returning sub interfaces.
2018-01-22 21:37:15 -05:00
Subv
b0489c9a64
Services: Added a todo about returning interfaces as domain objects in lm, hid and time.
2018-01-22 20:40:43 -05:00
bunnei
d8bd70d396
Merge pull request #133 from Subv/nvflinger2
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AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the default display.
2018-01-22 17:52:47 -05:00
Subv
7efa6e8801
Time: Don't create unnecessary ports when retrieving the clock service sessions.
2018-01-22 17:42:11 -05:00
Subv
1003996e80
HID: Don't create an unnecessary port in CreateAppletResource.
2018-01-22 17:41:31 -05:00
Subv
1a9c96e4de
LM: Don't create an unnecessary port in Initialize.
2018-01-22 17:35:40 -05:00
Subv
67c43e9200
IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain.
2018-01-22 17:31:23 -05:00
bunnei
de2e5a0855
Merge pull request #134 from gdkchan/audout_hid_fix
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Stub OpenAudioOut and fix a issue with HID IAppletResource
2018-01-22 17:09:09 -05:00
gdkchan
832009bfdb
Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once
2018-01-22 17:27:55 -03:00
Subv
10c67bf395
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
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This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv
eb58f852f8
AppletOE: Make ISelfController keep a reference to nvflinger.
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It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv
42859461f3
Services: Vi shouldn't be responsible for creating nvflinger.
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It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv
8d7686ff8e
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
2018-01-22 11:54:58 -05:00
st4rk
07355cf7cc
Added stubs for audio services. ( #116 )
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* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations
* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei
fdbb039427
Merge pull request #131 from lioncash/enum
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nvmap: Make IoctlCommands an enum class
2018-01-21 22:01:27 -05:00
David
eeb3b5eed7
Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid ( #114 )
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* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid
* used clang-format-3.9 instead
* lowercase pid
* Moved nvmemp handlers to cpp
* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG
* using std::arrays instead of c arrays
* nvhost get config now uses std::array completely
* added pid logging back
* updated cmakelist
* missing includes
* added array, removed memcpy
* clang-format6.0
2018-01-21 17:59:50 -05:00
bunnei
2403143ff1
Merge pull request #128 from Subv/parcel_query
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VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 17:56:06 -05:00
Lioncash
06d2e1bd23
nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
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This macro resolves to an empty macro in release builds.
2018-01-21 17:07:47 -05:00
Lioncash
687a17acae
nvmap: Make IoctlCommands an enum class
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Prevents the enum values from polluting the surrounding scope
2018-01-21 17:07:13 -05:00
bunnei
5035d18baa
file_sys: Clang format fixes.
2018-01-21 15:51:45 -05:00
bunnei
8e50d6002b
fsp_srv: Various improvements to IStorage:Read implementation.
2018-01-21 15:51:43 -05:00
bunnei
d9a91d7678
deconstructed_rom_directory: Implement istorage loading for RomFS.
2018-01-21 15:39:31 -05:00
David Marcec
d64b7d7dfd
filesystem: Implement basic IStorage functionality.
2018-01-21 15:39:28 -05:00
bunnei
00851a5ef4
file_sys: Cleanup to better match Switch file system constructs.
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file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei
1c06c918af
file_sys: Remove disk_archive, savedata_archive, and title_metadata.
2018-01-21 15:39:23 -05:00
bunnei
7988f02489
archive_backend: Minor changes to match Switch IFileSystem.
2018-01-21 15:39:20 -05:00
bunnei
2f71a32363
file_sys: Repurpose 3DS IVFC code for Switch ROMFS.
2018-01-21 15:39:18 -05:00
bunnei
4c07dde472
Merge pull request #129 from Rozelette/master
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gdbstub: Update registers and sizes for aarch64
2018-01-21 15:32:15 -05:00
Rozlette
425a78ec1b
gdbstub: Update registers and sizes for aarch64
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This gets gdbstub working at least to the point where clients can
communicate with it.
What works:
- Reading/writing GPRegs
- Reading/writing memory
- Interrupting the emulated program and continuing
What does NOT work:
- Breakpoints. Sizes have been updated to u64, but support will need to be
added in the interpreter for them to work.
- VRegs. Mostly because my gdb was having issues with 128-bit regs for
some reason. However, the current u128 representation is a bit
awkward to use and should probably be updated first.
2018-01-21 11:12:49 -06:00
Subv
749043c809
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 11:13:47 -05:00
Matthew Brener
af871f8966
Fix spelling error in CMakeLists
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Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
bunnei
d904b0db58
Merge pull request #72 from N00byKing/patch-2
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Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-20 23:11:10 -05:00
bunnei
defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
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Fix NRO entry point
2018-01-20 23:10:15 -05:00
bunnei
602cd3886d
Merge pull request #122 from tgsm/time-remove-pragma
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service/time: remove accidental #pragmas
2018-01-20 22:27:10 -05:00
tgsm
07cfab72e0
service/time: remove accidental #pragmas
2018-01-20 21:34:37 -05:00
Rozlette
3315af8f09
loader: Minor style fix in deconstructed_rom_directory
2018-01-20 20:13:53 -06:00
bunnei
557b2496d7
Merge pull request #117 from jroweboy/clang-format
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Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe
096be16636
Format: Run the new clang format on everything
2018-01-20 16:45:11 -07:00
bunnei
6cccbf0eb3
Merge pull request #120 from Rozelette/master
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memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 17:37:55 -05:00
Rozlette
de7aa3106a
memory: Return false for large VAddr in IsValidVirtualAddress
2018-01-20 14:56:15 -06:00
bunnei
386df282a3
loader: Clean up ctors and includes.
2018-01-20 15:54:17 -05:00
bunnei
e75aba3ed0
loader: Add DeconstructedRomDirectory for game dumps.
2018-01-20 15:54:15 -05:00
bunnei
023aef053c
loader: Refactor to also pass filepath into IdentifyType.
2018-01-20 14:59:44 -05:00
bunnei
2dafd0d287
nso: Remove code specific to directory loading.
2018-01-20 14:59:42 -05:00
River City Ransomware
c8a094e164
Port citra #3352 to yuzu ( #103 )
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* Port citra #3352 to yuzu
This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic
* Fixed clang-format errors
* fixes more clang-format errors
2018-01-19 19:36:09 -05:00
David
0b6da0c1ab
Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. ( #113 )
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* Added svcCreateSharedMemory
* Services which are not implemented now throw UNIMPLEMENTED()
* clang-format
* changed perms to u32
* removed camelcase
2018-01-19 19:35:25 -05:00
River City Ransomware
dd62f125c3
Fixes some cast warnings, partial port of citra #3064 ( #106 )
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* Fixes some cast warnings, partially fixes citra #3064
* Converted casts to uint32_t to u32
* Ran clang-format
2018-01-19 18:01:41 -05:00
bunnei
7b219539a9
Merge pull request #112 from Rozelette/master
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ISelfController: Stub LockExit and UnlockExit
2018-01-19 17:54:05 -05:00
goaaats
c457f34eb2
acc, set, applet_oe: stub various functions, add set service ( #105 )
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* Stubs for various acc:u0 funcs needed
* Stub for GetDesiredLanguage in IApplicationFunctions
* Add set service + stubs needed for games
* Fix formatting
* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes
* Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19 15:44:58 -05:00
Rozlette
d9ca9d3472
ISelfController: Stub LockExit and UnlockExit
2018-01-19 14:09:50 -06:00
bunnei
0f363d37e6
Merge pull request #109 from bunnei/libnx-fixes
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Fix svcGetInfo for libnx
2018-01-19 14:48:08 -05:00
bunnei
c3005ee4d1
Merge pull request #97 from bunnei/time-stub
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time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 14:47:50 -05:00
bunnei
deec326ddf
time: Add new line to ends of files.
2018-01-19 00:39:04 -05:00
bunnei
1d49680613
applet_oe: Clang-format.
2018-01-19 00:37:36 -05:00
bunnei
e27accc15d
time: Stub out GetTotalLocationNameCount and some cleanup.
2018-01-19 00:32:52 -05:00
bunnei
de646cef2d
nvdrv: Stub SetClientPID.
2018-01-18 23:50:18 -05:00
bunnei
e1ee8f4657
svc: Fix svcGetInfo MapRegionBaseAddr.
2018-01-18 23:44:15 -05:00
bunnei
d80991977a
svc: Add additional fields to MemoryInfo struct.
2018-01-18 23:37:54 -05:00
gdkchan
8f13499bb8
Fix dispdrv typo
2018-01-18 23:21:26 -03:00
bunnei
952dba9c2b
Merge pull request #100 from Rozelette/master
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time: Refactor time:* to use a single shared module
2018-01-18 21:10:55 -05:00
bunnei
1a5098e8b8
Merge pull request #104 from RiverCityRansomware/resizedConfigWindow
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Port citra #3336
2018-01-18 21:08:54 -05:00
Lioncash
5e46a9bb2b
qt: Migrate to Qt 5 signal/slot connection syntax where applicable
2018-01-18 20:09:40 -05:00
Evgeni Danailov
cb3ab6ec77
ui: Rename almost all classes in configuration_input.ui ( #99 )
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* Rename verticalLayout_25 to verticalLayout_23.
* Rename almost all classes.
2018-01-18 15:28:18 -05:00
River City Ransomware
da3e13fea5
Port citra #3336 - Resizes the configuration window to not be so stretched out
2018-01-18 15:22:28 -05:00
gdkchan
3a409d5c8f
Fix NRO Entry Point
2018-01-18 17:18:43 -03:00
gdkchan
59575d5cae
Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc ( #96 )
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* Stub PopLaunchParameter and implement Buffer C Descriptors reading
* Address PR feedback
* Ensure we push a u64 not a size_t
* Fix formatting
2018-01-18 14:54:34 -05:00
flerovium^-^
463356f0a7
Start to implement/stub BSD:U and SFDNSRES services ( #78 )
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* bsd: start stubbing bsd:u and sfdnsres
* bsd: stubbed RegisterClient
* bsd: attempt to get past socket()
* bsd: fix some wrong assumptions about IPC
* bsd: fix format specifiers
* bsd: stubbed Connect()
* bsd: stubbed SendTo()
* made requested changes
* sockets: respect alphabetical order at service installation
* run clang-format
* bsd: start stubbing bsd:u and sfdnsres
* bsd: stubbed RegisterClient
* bsd: attempt to get past socket()
* bsd: fix some wrong assumptions about IPC
* bsd: fix format specifiers
* bsd: stubbed Connect()
* bsd: stubbed SendTo()
* made requested changes
* sockets: respect alphabetical order at service installation
* run clang-format
* run clang-format (2)
2018-01-18 14:35:03 -05:00
Rozlette
378cea2ae2
time: Fix use of CamelCase in ToCalendarTimeWithMyRule
2018-01-18 11:02:05 -06:00
Rozlette
c7c180fdf1
time: Refactor time:* to use a single shared module
2018-01-18 10:58:29 -06:00
bunnei
b5bc94bce0
Merge pull request #95 from bunnei/lm-skip-byte
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lm: Minor logging fix to skip a byte.
2018-01-18 10:57:41 -05:00
bunnei
be0e14ab3e
Merge pull request #84 from lioncash/cmake
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CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
bunnei
4ca5f0c145
Merge pull request #91 from lioncash/svc
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svc: Minor clarity changes
2018-01-18 00:27:41 -05:00
bunnei
22465c8722
lm: Minor logging fix to skip a byte.
2018-01-18 00:08:38 -05:00
bunnei
ed788742bf
Merge pull request #90 from lioncash/vi-override
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vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
bunnei
cf0daed0b8
Merge pull request #89 from lioncash/vi-vector
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vi: Copy data directly into the std::vector within Parcel's ReadBlock function
2018-01-17 23:52:40 -05:00
bunnei
32eb620ef4
Merge pull request #88 from lioncash/include
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hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 23:04:44 -05:00
bunnei
01b3bf119e
Merge pull request #87 from lioncash/override
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game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 22:44:03 -05:00
bunnei
5d38bb36c3
Merge pull request #86 from lioncash/doxygen
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game_list: Amend doxygen parameter identifiers
2018-01-17 22:20:50 -05:00
bunnei
36dc44fb22
Merge pull request #85 from lioncash/warn
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telemetry: Silence initialization order warnings
2018-01-17 21:59:20 -05:00
Lioncash
e710a1b989
CMakeLists: Derive the source directory grouping from targets themselves
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Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
bunnei
6a36ffb86c
controller: Use DuplicateSession for DuplicateSessionEx.
2018-01-17 21:48:17 -05:00
bunnei
18507b09b2
Merge pull request #83 from lioncash/pessimizing-move
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input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 21:08:01 -05:00
Lioncash
4497eb4528
svc: Rename some entries to match their analogue on SwitchBrew
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Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-17 20:38:23 -05:00
Lioncash
c81ed5eb33
svc: Add CreateJitMemory and MapJitMemory svc strings
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Makes the table match SwitchBrew for these entries
2018-01-17 20:32:56 -05:00
bunnei
62a8c61e36
Merge pull request #81 from lioncash/qt-bootmgr
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bootmanager: Minor tidiness/correctness changes
2018-01-17 20:24:56 -05:00
Lioncash
3d19102c48
vi: Make constructors explicit where applicable
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Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash
14069e6ec4
vi: Add missing override specifiers
2018-01-17 20:16:48 -05:00
Lioncash
b16c89bf65
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
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Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
bunnei
01f379baa7
Merge pull request #80 from gdkchan/nro_fix
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Fix NRO loading
2018-01-17 20:05:21 -05:00
Lioncash
501d1cc33d
hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 20:00:25 -05:00
Lioncash
94a6515b71
game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 19:54:06 -05:00
Lioncash
15318b6601
game_list: Amend doxygen parameter identifiers for containsAllWords()
2018-01-17 19:52:15 -05:00
Lioncash
33eba9b96e
telemetry: Silence initialization order warnings
2018-01-17 19:43:24 -05:00
Lioncash
ed296e47f1
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 18:44:16 -05:00
Lioncash
e50188374f
bootmanager: Minor tidiness/correctness changes
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Moved over from #3266 in citra.
2018-01-17 18:35:02 -05:00
bunnei
ee08c39b72
Merge pull request #73 from N00byKing/3093
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Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
2018-01-17 18:18:34 -05:00
gdkchan
d3e63e4220
Fix NRO loading
2018-01-17 20:16:09 -03:00
bunnei
e2f06dbc17
Merge pull request #76 from Rozelette/master
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TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 17:32:48 -05:00
N00byKing
b17763e3d4
Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code ( #41 )
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* Update bootmanager.cpp
* This *should* fix the clang error
2018-01-17 17:19:41 -05:00
Rozlette
6f22471a72
TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 14:15:14 -06:00
gdkchan
c65ac49238
Remove relocation on NSO/NRO
2018-01-17 17:01:10 -03:00
bunnei
c7452bab90
Merge pull request #42 from N00byKing/3295
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Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
2018-01-17 13:50:38 -05:00
bunnei
f2b4b668e3
Merge pull request #57 from nkatz565/fix-tr
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Fix non translated string (same as Citra PR 2949)
2018-01-17 13:46:39 -05:00
bunnei
0568346cc3
Merge pull request #64 from shinyquagsire23/hid-timing
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hid: Adjust timing based on actual hardware
2018-01-17 12:30:46 -05:00
bunnei
8bff9c9152
Merge pull request #70 from flerovii/nvdrv-close
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nvdrv: stubbed Close(cmd 2)
2018-01-17 12:29:23 -05:00
N00byKing
10955d72ef
Update CMakeLists.txt
2018-01-17 18:21:49 +01:00
N00byKing
66388f7576
Update title_metadata.h
2018-01-17 18:20:52 +01:00
bunnei
7fa32af1c7
svc: Clang-format fix.
2018-01-17 12:19:17 -05:00
N00byKing
30d2ba9de3
Update core.cpp
2018-01-17 18:12:06 +01:00
bunnei
1998a16557
Merge pull request #71 from N00byKing/patch-1
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Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
2018-01-17 12:09:47 -05:00
bunnei
7172ff4d9a
Merge pull request #62 from bunnei/domain-close-handle
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Implement IPC domain command CloseVirtualHandle
2018-01-17 12:09:12 -05:00
N00byKing
b2386fc712
Update default_ini.h
2018-01-17 18:01:09 +01:00
bunnei
b588cbcb1d
hle_ipc: Clang format.
2018-01-17 11:37:26 -05:00
noah katz
1c98f3a9b3
Fixed formatting
2018-01-17 11:20:46 -05:00
Frederic Meyer
60d650cc4e
nvdrv: stubbed Close(cmd 2)
2018-01-17 17:08:46 +01:00
River City Ransomware
d05dc3f4dd
Fix gdbstub typo, fixes Citra #3318
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Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
shinyquagsire23
008823724f
hid: Adjust timing based on actual hardware
2018-01-17 01:20:25 -07:00
bunnei
9ae55884d2
Merge pull request #60 from jroweboy/game-frame
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UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
bunnei
30cb98f874
ipc: Implement domain command CloseVirtualHandle.
2018-01-17 01:20:10 -05:00
bunnei
d15cadd760
loggin: Add IPC logging category.
2018-01-17 01:20:02 -05:00
James Rowe
a66eb7351b
UI: Fix frame rate perf stats
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Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
dc905463dc
Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
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hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei
4b156d2e64
acc_u0: Add IPC interface and stub InitializeApplicationInfo.
2018-01-16 21:34:27 -05:00
shinyquagsire23
eff90550a1
hid: clang-format
2018-01-16 19:22:58 -07:00
shinyquagsire23
36b89787ce
hid: Adjust for style guide
2018-01-16 19:22:12 -07:00
bunnei
f621310da2
applet_oe: Fix GetOperationMode and GetPerformanceMode.
2018-01-16 20:32:08 -05:00
noah katz
9a9d33a741
Fix non translated string (same as Citra PR 2949)
2018-01-16 19:56:41 -05:00
Subv
cb75b56e45
NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a
2018-01-16 19:04:09 -05:00
Subv
30657f9ca1
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
2018-01-16 19:03:49 -05:00
Subv
f827b17dd4
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc
Services: Stubbed APM::OpenSession and the ISession interface.
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# Conflicts:
# src/core/hle/service/am/applet_oe.cpp
# src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61
AppletOE: Stub a bunch of functions required by libnx homebrew.
2018-01-16 18:58:06 -05:00
Subv
bf0e20c571
SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
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# Conflicts:
# src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a
SVC: Add 4.0.0+ comment to GetInfoType enum values.
2018-01-16 18:44:39 -05:00
Subv
5bc14e791a
IPC: Push domain objects as move handles when not in a domain.
2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8
Merge pull request #52 from ogniK5377/fsp
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added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David
cb8d5328d5
Update memory.h
2018-01-16 15:27:13 -08:00
bunnei
0f6e3421c8
Merge pull request #45 from FearlessTobi/patch-1
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Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei
7338f089f8
Merge pull request #43 from N00byKing/3052
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Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei
5f6e29831f
Merge pull request #53 from nkatz565/nk-fixlabels
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Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei
07b465d24e
Merge pull request #44 from Rozelette/master
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nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec
bb7221c5d5
SetThreadCoreMask stub, time to implement fsp
2018-01-16 14:23:53 -08:00
David Marcec
104dd867c4
implemented more of ISelfController and IApplicationFunctions
2018-01-16 14:18:18 -08:00
David Marcec
68143af636
Added more svcGetInfo pairs
2018-01-16 14:06:45 -08:00
David Marcec
c903372111
Increased heap size and changed tls area vaddr
2018-01-16 13:53:43 -08:00
muemart
aec3b28547
Use static functions instead of lambdas
2018-01-16 16:49:48 -05:00
muemart
5d5f1dfb68
Add translation support for button labels
2018-01-16 16:49:41 -05:00
muemart
f4f64cc197
Add button labels for sdl joystick mappings
2018-01-16 16:49:29 -05:00
MerryMage
e35644c005
clang-format
2018-01-16 18:05:21 +00:00
Tobias
1de165506f
Implement Pull #3030 from Citra
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citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
Rozlette
09bcc2042c
nso: Modify .bss size calculation logic
2018-01-16 11:14:36 -06:00
bunnei
f53dc4c9d6
Merge pull request #31 from jroweboy/fix-deploy
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Build/Deploy Updates to Setup Nightly Builds
2018-01-16 11:56:14 -05:00
N00byKing
7c6c8da218
Update game_list.cpp
2018-01-16 17:55:06 +01:00
N00byKing
0a8d13801a
Update CMakeLists.txt
2018-01-16 17:51:08 +01:00
James Rowe
2d7a85f7af
Build: Automagically handle unicorn
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On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals
Also fixes loading unicorn in msvc
2018-01-16 09:39:07 -07:00
N00byKing
8b097aa17e
Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError ( #39 )
2018-01-16 11:32:27 -05:00
bunnei
d818791866
Merge pull request #24 from nkatz565/nk-inputs
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Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-16 10:13:39 -05:00
goaaats
8cdc1be0df
Merge citra-emu PR#3159 by FearlessTobi(citra-qt : Fix a bug in our fullscreen implementation)
2018-01-16 15:59:30 +01:00
goaaats
f473780c52
Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode)
2018-01-16 15:50:33 +01:00
shinyquagsire23
d20a883194
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 03:14:27 -07:00
James Rowe
e026b66bbb
Build: Add unicorn as a submodule and build it if needed
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Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
muemart
eaff98dbb3
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-15 20:02:30 -05:00
bunnei
6f904bb622
nso: Load subsdk4 if available.
2018-01-15 17:18:24 -05:00
bunnei
1a3b3e9100
pctl: Clang format.
2018-01-15 15:16:06 -05:00
bunnei
1148e2ce7b
pctl: GetService should return an IParentalControlService interface.
2018-01-15 15:10:18 -05:00
bunnei
5bc14ab0de
applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.
2018-01-15 14:41:06 -05:00
bunnei
8e2f62c6a5
settings: Fix button mappings array to have correct entries.
2018-01-15 13:09:14 -05:00
bunnei
054d3e5fc3
Merge pull request #20 from Andrix44/fixes
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Various fixes
2018-01-15 12:56:16 -05:00
bunnei
325f72aceb
Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
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HID Sharedmem Impl Start
2018-01-15 12:54:54 -05:00
unknown
a4f5ccbf0a
Clanggit rebase -i fixes
2018-01-15 18:20:53 +01:00
unknown
8d968780c1
Clang format
2018-01-15 17:55:16 +01:00
unknown
58ee23f16d
Change default log level to info
2018-01-15 17:15:10 +01:00
unknown
27960d8c2c
Update the internal resolution settings
2018-01-15 16:59:02 +01:00
shinyquagsire23
9fba2d68fe
yuzu_cmd: Fix default ini, add screenshot button
2018-01-15 02:30:58 -07:00
shinyquagsire23
1ea49442f9
hid: Bare-minimum sharedmem input
2018-01-15 02:30:58 -07:00
shinyquagsire23
bb1fcfac33
hid: Remove redundant HID prefix on structs/enums
2018-01-15 02:30:58 -07:00
shinyquagsire23
aa4fa8bded
configure_input: update w/ Switch buttons
2018-01-15 02:30:53 -07:00
shinyquagsire23
801d6c1b6f
settings: Screenshot button
2018-01-15 02:30:53 -07:00
shinyquagsire23
cdb43e64c1
yuzu_cmd: fix default ini
2018-01-15 02:30:53 -07:00
shinyquagsire23
74aa14c9b4
settings: adjust button configs for Switch controllers
2018-01-15 02:30:53 -07:00
shinyquagsire23
e08c132175
hid: Add sharedmem structs
2018-01-15 02:30:53 -07:00
bsaleil
af1ca87be1
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 01:29:00 -05:00
bunnei
b1712b8312
Merge pull request #14 from ogniK5377/master
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Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
2018-01-15 00:21:16 -05:00
bunnei
92801b1c34
renderer_gl: Clear screen to black before rendering framebuffer.
2018-01-15 00:20:19 -05:00
David Marcec
f3264dd78d
Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution
2018-01-14 21:06:34 -08:00
bunnei
ebd613c2cc
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
bunnei
71eeab257f
lm: Fix IPC header for Initialize.
2018-01-14 21:45:06 -05:00
bunnei
7bedea73a8
time: Implement GetStandardUserSystemClock, GetCurrentTime.
2018-01-14 21:45:06 -05:00
bunnei
d81a984d4a
audio: Add files to CMake.
2018-01-14 21:45:06 -05:00
bunnei
2e8246a02c
hid: Remove unused registered_loggers.
2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e
audio: Stub out AudOutU::ListAudioOuts.
2018-01-14 21:45:06 -05:00
bunnei
f4a3d28224
hid: Implement IAppletResource::GetSharedMemoryHandle.
2018-01-14 21:45:06 -05:00
bunnei
115d3e133f
qt: Update about dialog to show license for GPLv2 only.
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Fixes #6 .
2018-01-14 17:27:40 -05:00
bunnei
22659afcd0
shared_memory: Minor fixes and cleanup.
2018-01-14 17:20:55 -05:00
bunnei
974362bc12
svc: Implement svcMapSharedMemory.
2018-01-14 17:20:55 -05:00
bunnei
bd58c5470c
kernel: Increase default stack size to 64K.
2018-01-14 17:20:55 -05:00
Jannik Vogel
1a93237c23
Remove Surface Viewer stub
2018-01-14 20:12:03 +01:00
bunnei
7435dc53c8
Merge pull request #4 from spycrab/aboutdialog
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Implement "About" dialog
2018-01-14 13:21:12 -05:00
spycrab
c493bd9cc9
Implement "About" dialog
2018-01-14 19:15:45 +01:00
Thog
06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString
2018-01-14 19:00:16 +01:00
James Rowe
a24dbcac6e
yuzu qt copy windows deps renamed
2018-01-13 21:17:42 -07:00
MerryMage
80db02c497
Minor cleanup
2018-01-13 23:56:18 +00:00
MerryMage
b3c303539e
macOS: Update Info.plist
2018-01-13 23:11:51 +00:00
James Rowe
c2d28351c7
Add new icons and fix up the linux paths for install
2018-01-13 15:40:57 -07:00
MerryMage
668e5452fa
Update dynarmic to bc73004
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bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage
e86bdb1601
Fix build on macOS and linux
2018-01-13 22:38:52 +00:00
bunnei
17af2937fe
arm_unicorn: Log unmapped memory access address.
2018-01-13 16:24:05 -05:00
bunnei
95ce471774
config: Default log filter to trace.
2018-01-13 16:23:12 -05:00
bunnei
1247c53786
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
James Rowe
70e65ee63a
Remove settings issues in sdl and fix a few files that broke in mingw
2018-01-12 19:11:05 -07:00
James Rowe
18ca3ca751
Removing unused settings and yuzu rebranding
2018-01-12 19:11:05 -07:00
James Rowe
f5f28a4f67
Get yuzu sdl to start compiling
2018-01-12 19:11:04 -07:00
James Rowe
389979018c
Remove gpu debugger and get yuzu qt to compile
2018-01-12 19:11:04 -07:00
James Rowe
1d28b2e142
Remove references to PICA and rasterizers in video_core
2018-01-12 19:11:03 -07:00
James Rowe
ebf9a784a9
Massive removal of unused modules
2018-01-12 19:11:03 -07:00
bunnei
890bbc0cd3
config: Default CPU core to Unicorn.
2018-01-12 21:05:37 -05:00
bunnei
8e51c61dbc
core: Gut out cryptop, since it doesn't compile with C++17.
2018-01-12 19:36:41 -05:00
MerryMage
b628192bf2
configuration: Add cpu_core configuration option
2018-01-12 17:48:52 -05:00
MerryMage
d2fbc78320
arm_dynarmic: Implement core
2018-01-12 17:48:29 -05:00
bunnei
056f987bcd
core: Include <algorithm> where used.
2018-01-11 22:36:56 -05:00
bunnei
11adef4843
renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.
2018-01-11 22:32:44 -05:00
bunnei
94ad97def0
nv: Fix more broken asserts.
2018-01-11 22:31:12 -05:00
bunnei
ac2feaf5fb
nvdisp_disp0: Fix broken assert.
2018-01-11 22:29:29 -05:00
bunnei
039fc7f985
core: Fix recent GCC build breaks.
2018-01-11 22:24:09 -05:00
bunnei
97ef21e166
svc: Implement GetSystemTick.
2018-01-11 21:59:31 -05:00
bunnei
305035b503
nvdisp_disp0: Call SwapBuffers to render framebuffer.
2018-01-10 23:29:03 -05:00
bunnei
ee4691297f
renderer_opengl: Support rendering Switch framebuffer.
2018-01-10 23:28:59 -05:00
bunnei
236d463c52
render_base: Add a struct describing framebuffer metadata.
2018-01-10 23:28:56 -05:00
bunnei
866e66dc31
renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.
2018-01-10 23:28:53 -05:00
bunnei
9e2ad45c98
renderer_opengl: Update DrawScreens for Switch.
2018-01-10 23:28:49 -05:00
bunnei
292135a3b7
CMakeLists: Add framebuffer_layout.cpp.
2018-01-10 23:28:46 -05:00
bunnei
482cf8a005
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 -05:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
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This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei
7e0ff43da0
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 -05:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
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NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
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Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00
Subv
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 -05:00
Subv
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 -05:00
Subv
fb73e8b723
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
2018-01-10 23:28:13 -05:00
Subv
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
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The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv
94a5e97eb3
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
2018-01-10 23:28:05 -05:00
Subv
ab86b80cac
IPC: Corrected some definitions for the buffer C descriptor flags.
2018-01-10 23:28:02 -05:00
Subv
ba02f0deef
svc: Stub ResetSignal and CreateTransferMemory
2018-01-10 23:27:59 -05:00
Subv
0a1278081e
svc: Stub SetMemoryAttribute
2018-01-10 23:27:56 -05:00
Subv
7ad20154fc
Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)
2018-01-10 01:01:55 -05:00
Subv
188feba457
Services: Allow lm to log single-character messages.
2018-01-10 00:41:29 -05:00
Subv
c2ee513d35
SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.
2018-01-09 15:02:43 -05:00
Subv
bc91ebacc1
SVC: Implemented CancelSynchronization.
2018-01-09 15:02:04 -05:00
Subv
a418f6e77b
ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.
2018-01-09 12:05:10 -05:00
Subv
8d9250fa70
SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.
2018-01-09 11:53:50 -05:00
bunnei
4236799832
kernel: Rename Semaphore to ConditionVariable.
2018-01-08 21:41:37 -05:00
bunnei
9fcd2bf672
mutex: Remove unused call to VerifyGuestState.
2018-01-08 21:12:56 -05:00
Subv
db3a525166
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
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Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.
It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 -05:00
Subv
1bbe9309da
Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
2018-01-08 21:12:51 -05:00
Subv
2a3f8e8484
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
2018-01-08 21:12:49 -05:00
MerryMage
f10a304ecd
fix macos build
2018-01-08 19:20:10 -05:00
bunnei
d6e4e6ea32
core_timing: Use 1.020GHz for core clock rate.
2018-01-08 19:18:50 -05:00
B3n30
82151d407d
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119 )
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* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Subv
c12c756539
IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.
2018-01-07 17:12:07 -05:00
Subv
e3b4c8e043
AppletOE: Fixed command buffer structure for ReceiveMessage.
2018-01-07 17:12:05 -05:00
Subv
ad965501d0
IPC: Corrected some command headers in the IPC Controller interface.
2018-01-07 17:12:03 -05:00
Subv
166286e976
IPC: Corrected some command header sizes in appletOE.
2018-01-07 17:12:01 -05:00
Subv
ba2ffd7b81
IPC: Take the number of domain objects as a parameter in MakeBuilder.
2018-01-07 17:11:58 -05:00
Subv
5f41477f9c
SM: Fixed connecting to services with an 8-byte name, like appletOE.
2018-01-07 17:11:56 -05:00
Subv
80f6df5414
IPC: Fixed pushing ResultCodes into the command buffer.
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They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 -05:00
Subv
32847d8b86
IPC: Add functions to read the input move/copy objects from an IPC request.
2018-01-07 17:11:51 -05:00
Subv
7e3561b1cd
IPC: Don't attempt to read the command buffer if it holds a Close request.
2018-01-07 17:11:49 -05:00
Subv
0368324f79
IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
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Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 -05:00
Subv
b0ceb4df70
IPC: Skip the entire u64 of the command id when receiving an IPC request.
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Service code now doesn't have to deal with this.
2018-01-07 17:11:45 -05:00
Subv
226786f0b0
IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
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Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 -05:00
bunnei
bc8ef64804
svc: Implement svcSignalProcessWideKey.
2018-01-07 16:55:17 -05:00
bunnei
bd377908d7
audio: Log dropping frames as trace to reduce spam.
2018-01-07 16:52:59 -05:00
bunnei
4e33b4b42f
semaphore: More changes for Switch.
2018-01-07 16:52:23 -05:00
bunnei
0f6fbdb963
wait_object: Refactor to allow waking up a single thread.
2018-01-07 16:33:41 -05:00
bunnei
bc77a7580e
nso: Always load the filepath specified by the user.
2018-01-07 12:44:36 -05:00
bunnei
79e0dd249e
core_timing: Increase clock speed for Switch docked.
2018-01-07 00:58:06 -05:00
bunnei
5017038ca7
svc: Implement svcWaitProcessWideKeyAtomic.
2018-01-06 16:14:12 -05:00
bunnei
91f10a1460
semaphore: Updates for Switch.
2018-01-06 15:55:40 -05:00
bunnei
6f6d9af408
lm: Assert on unsupported multi-message.
2018-01-06 14:41:56 -05:00
bunnei
0e978bdd50
svc: Implement WaitSynchronization for a single handle.
2018-01-06 14:34:32 -05:00
bunnei
57f42e5887
svc: Refactor LockMutex code to use WaitSynchronization1.
2018-01-06 14:19:28 -05:00
bunnei
d083c07c46
lm: Improve Log() to format a useful string.
2018-01-05 00:45:13 -05:00
bunnei
0dbc8f3577
svc: Add missing string_util include.
2018-01-04 19:45:15 -05:00
bunnei
dcfbad2129
cmake: Don't compile Dynarmic as it's unused.
2018-01-04 17:01:02 -05:00
bunnei
24f10a20e7
core: Increase tight_loop 100x for speed.
2018-01-04 16:52:16 -05:00
bunnei
5e262a4a68
citra_qt: Remove VFP registers, since this isn't used anyways and caused an assert.
2018-01-04 13:52:29 -05:00
bunnei
b38223f662
arm_unicorn: Load/release unicorn DLL.
2018-01-04 13:40:01 -05:00
bunnei
738845cc0e
externals: Use unicorn DLL instead of static lib.
2018-01-04 13:15:29 -05:00
bunnei
3f8b9181b5
unicorn: Use for arm interface on Windows.
2018-01-04 00:13:23 -05:00
bunnei
6e9d66fd3a
arm_dynarmic: More cleanup.
2018-01-04 00:09:12 -05:00
bunnei
914ebee67a
core: Remove unicorn_dynload.
2018-01-03 22:10:31 -05:00
bunnei
aa7e061e71
arm_dynarmic: Gut interface until dynarmic is ready for general use.
2018-01-03 22:10:11 -05:00
bunnei
b172f0d770
arm: Remove SkyEye/Dyncom code that is ARMv6-only.
2018-01-02 22:24:12 -05:00
bunnei
f0eab802e8
vm_manager: Use a more reasonable MAX_ADDRESS size.
2018-01-02 21:37:56 -05:00
bunnei
81a8a57ce2
svc: Remove unnecessary "svc" prefix to naming scheme.
2018-01-02 20:47:26 -05:00
bunnei
fe11b51545
pctl: Remove duplicate InstallInterfaces function.
2018-01-02 20:41:20 -05:00
bunnei
480906fe1b
hle: Move SVC code to kernel namespace.
2018-01-02 20:40:30 -05:00
bunnei
72f671fd7a
svc: Improve svcGetInfo.
2018-01-01 16:01:06 -05:00
bunnei
e9710a2cf7
vm_manager: Stub out a bunch of interfaces used by svcGetInfo.
2018-01-01 15:59:31 -05:00
bunnei
dc4fe2fbd5
svc: Fix string formatting for CreateThread.
2018-01-01 15:48:08 -05:00
bunnei
dd3a237981
cmake: Add missing object_address_table.
2018-01-01 15:41:05 -05:00
bunnei
93480b10ef
core/video_core: Fix a bunch of u64 -> u32 warnings.
2018-01-01 15:40:35 -05:00
bunnei
9e8608e8b1
svc: Stub out svcWaitSynchronization.
...
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01 14:47:57 -05:00
bunnei
aa7c824ea4
svc: Implement svcExitProcess.
2018-01-01 14:38:34 -05:00
bunnei
9b8afed5f7
svc: Implement svcUnlockMutex.
2018-01-01 14:04:36 -05:00
bunnei
b9950cd4b0
svc: Implement svcLockMutex.
2018-01-01 14:02:26 -05:00
bunnei
d0046b120a
kernel: Add ObjectAddressTable class.
2018-01-01 13:25:37 -05:00
bunnei
1cb978eb82
thread: Keep track of the initially created handle.
...
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31 17:23:36 -05:00
bunnei
45debfe4fd
svc: Implement svcExitThread.
2017-12-31 16:11:27 -05:00
bunnei
9d0c3bda7f
svc: Implement svcCreateThread.
2017-12-31 16:10:01 -05:00
bunnei
001091fa72
svc: Cleanup svcGetThreadPriority.
2017-12-31 16:06:11 -05:00
bunnei
283c63645d
svc: Stub out svcGetCurrentProcessorNumber.
2017-12-31 16:01:04 -05:00
bunnei
c7983e970c
errors: Define missing kernel error codes.
2017-12-31 15:59:00 -05:00
bunnei
8a7f8f3e2c
svc: Implement svcSetThreadPriority.
2017-12-31 15:58:16 -05:00
bunnei
960e8dc5e5
svc: Change SignalProcessWideKey to a stub.
2017-12-31 15:55:11 -05:00
bunnei
f24531b1a2
function_wrappers: Cleanup, fix warnings, remove unused code.
2017-12-31 15:46:30 -05:00
bunnei
3a91a62b8f
svc: Implement svcUnmapMemory.
2017-12-31 15:22:49 -05:00
bunnei
a3228d9b77
svc: Minor cleanups.
2017-12-30 13:40:28 -05:00
bunnei
8ab33616ac
svc: Implement svcStartThread.
2017-12-30 13:37:07 -05:00
bunnei
b6087e35b5
thread: Main thread should set thread handle to reg 1.
2017-12-30 12:10:58 -05:00
bunnei
7ccd8de863
thread: Remove THUMB mode flag.
2017-12-30 12:08:26 -05:00
bunnei
eed4f2e229
thread: Main thread should be ready by default, all others dormant.
2017-12-30 12:05:10 -05:00
bunnei
ebd4b1422d
kernel: Various 64-bit fixes in memory/process/thread
2017-12-29 13:27:58 -05:00
bunnei
1d01ffccb8
applet_oe: Stub out a bunch of interfaces necessary for boot.
2017-12-29 00:44:46 -05:00
bunnei
30e98fae3f
controller: Implement DuplicateSession.
2017-12-29 00:39:34 -05:00
bunnei
dcdaac8a0b
kernel: Fix implementation of ConvertSessionToDomain.
2017-12-29 00:36:22 -05:00
bunnei
b67cbb8d92
ap, aoc_u: Minor cleanup.
2017-12-28 23:45:44 -05:00
bunnei
fcd4c1a0dc
service: Add empty interface for pctl:a.
2017-12-28 23:44:39 -05:00
bunnei
e17c0019c5
kernel: Add basic support for Domain object.
2017-12-28 23:30:21 -05:00
bunnei
834fa5db65
kernel: Add SyncObject primitive, use it for ClientSession.
2017-12-28 23:12:28 -05:00
bunnei
6e021f22b8
svc: Implement MapMemory.
2017-12-28 21:38:38 -05:00
bunnei
3421e1617e
process: Add method to mirror a memory region.
2017-12-28 21:35:49 -05:00
bunnei
7618b5237d
svc: Implement SetHeapSize.
2017-12-28 15:29:52 -05:00
bunnei
ad073846bc
service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor.
2017-12-28 15:27:30 -05:00
bunnei
16fb1c8fe7
service: Halt on ReportUnimplementedFunction and improve output log.
2017-12-28 15:24:59 -05:00
bunnei
d5995fd30f
service: Add empty interface for aoc:u.
2017-12-28 15:24:05 -05:00
bunnei
3597650f22
service: Return proper result code for IPC::CommandType::Close.
2017-10-31 19:30:05 -04:00
bunnei
34571f4d2e
hle: Use Switch formatted result codes.
2017-10-31 19:26:11 -04:00
bunnei
266c1c8020
svc: Implement GetThreadId and GetProcessId.
2017-10-23 00:15:45 -04:00
bunnei
45db4bb3ea
logging: Rename category "Core_ARM11" to "Core_ARM".
2017-10-23 00:13:12 -04:00
bunnei
3f0caefdf5
nso: Load more common submodules.
2017-10-22 23:50:26 -04:00
bunnei
9ceb0d9381
memory: Support 32-bit paging, move heap address space up.
2017-10-22 23:17:59 -04:00
bunnei
dcd6bb82f7
hle: Fix QueryMemory response for MemoryInfo.
2017-10-19 23:00:46 -04:00
bunnei
716e5cf070
lm: Implement lm::Initialize and Logger::log.
2017-10-18 21:41:24 -04:00
bunnei
654fae29c1
hle_ipc: Only copy necessary fields for outgoing command buffer.
2017-10-18 21:39:48 -04:00
bunnei
b283cf7348
hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.
2017-10-18 21:38:01 -04:00
bunnei
03bf0739a4
service: Add CreatePort function (that does not register/install).
2017-10-18 21:34:19 -04:00
bunnei
97d52b9f89
memory: Print addresses as 64-bit.
2017-10-18 21:29:23 -04:00
bunnei
3f2a738d34
ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug).
2017-10-17 18:03:47 -04:00
bunnei
d3cc369618
service: Print correct command ID on unimplemented function.
2017-10-17 18:02:08 -04:00
bunnei
4fb1b24d68
hle: Implement ConvertSessionToDomain, various cleanups.
2017-10-15 01:24:22 -04:00
bunnei
746c2a3ae7
core: Refactor MakeMagic usage and remove dead code.
2017-10-15 00:11:38 -04:00
bunnei
72eeca1f03
hle: Add service stubs for apm and appletOE.
2017-10-14 22:50:04 -04:00
bunnei
960a1416de
hle: Initial implementation of NX service framework and IPC.
2017-10-14 22:18:42 -04:00
bunnei
12c7469d81
nso: Add a log for loading submodules.
2017-10-14 17:37:51 -04:00
bunnei
78bc2b70bb
svc: Some logging cleanup.
2017-10-14 17:35:21 -04:00
bunnei
e98a3ca171
svc: Update MemoryInfo flags for 64-bit.
2017-10-14 17:31:25 -04:00
bunnei
cb889f9220
svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc.
2017-10-14 17:30:07 -04:00
bunnei
d62750c46d
Remove more 3DS-specific code.
2017-10-13 17:56:42 -04:00
bunnei
15983dcfdc
Remove more 3DS-specific code.
2017-10-12 21:45:06 -04:00
bunnei
dbd15b0d10
Remove more 3DS-specific code.
2017-10-12 21:29:53 -04:00
bunnei
72b03025ac
Remove lots more 3DS-specific code.
2017-10-12 21:21:49 -04:00
bunnei
0906de9a14
hle: Remove a large amount of 3ds-specific service code.
2017-10-10 17:32:14 -04:00
bunnei
b1d5db1cf6
Merge remote-tracking branch 'upstream/master' into nx
...
# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
23ce4f5afc
loader: Various improvements for NSO/NRO loaders.
2017-10-09 21:39:32 -04:00
Dragios
83e5f639e6
Change command header in nwm::UDS Initialize function
2017-10-09 09:10:48 +08:00
Sebastian Valle
20e19a340c
Merge pull request #2991 from Subv/getpointer
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Remove more usages of GetPointer.
2017-10-08 10:11:12 -05:00
Sebastian Valle
74d4050924
Merge pull request #2975 from shinyquagsire23/archive-ncch-container-and-override
...
file_sys/archive_ncch: use NCCHs/.apps instead of .romfs files, NCCH section override
2017-10-06 12:19:20 -05:00
bunnei
33ea53094c
loader: Add support for NRO, as well as various fixes and shared linker.
2017-10-05 23:30:08 -04:00
Sebastian Valle
84c344b9b1
Merge pull request #2953 from Subv/applet_launch
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HLE/APT: Always set up the APT parameter when starting a library applet.
2017-10-04 15:01:58 -05:00
Subv
97f262c1f5
SVC: Removed GetPointer usage in the GetResourceLimit functions.
2017-10-04 14:04:27 -05:00
Subv
46fc7595b4
SVC: Remove GetPointer usage in CreatePort.
2017-10-04 14:04:03 -05:00
Subv
7b09b30ef1
SVC: Replace GetPointer usage with ReadCString in ConnectToPort.
2017-10-04 14:03:59 -05:00
Subv
3c0113632d
SVC: Replace GetPointer usage with ReadBlock in OutputDebugString.
2017-10-04 12:30:33 -05:00
Subv
0cfb231e00
SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.
2017-10-04 12:30:33 -05:00
Subv
b863d6c860
SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN.
2017-10-04 12:30:32 -05:00
Subv
7772fc0731
Memory: Remove all GetPointer usages from the GDB stub.
2017-10-04 11:33:32 -05:00
Huw Pascoe
b3b34a1e76
Extracted the attribute setup and draw commands into their own functions
2017-10-04 01:08:29 +01:00
bunnei
d454364bca
nso: Fixes to support homebrew NSOs without a MOD header.
2017-10-03 18:30:02 -04:00
bunnei
15c7641bef
Merge pull request #2977 from Subv/shmem_create
...
SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
2017-10-03 16:21:49 -04:00
Subv
b18589ecf7
Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
...
Also reference the right offset into the backing block for the requested address.
2017-10-02 15:16:16 -05:00
Sebastian Valle
30fabc41c6
Merge pull request #2971 from Subv/per_process_memops
...
Memory: Add overloads for ReadBlock and WriteBlock that operate on a specific process.
2017-10-01 14:44:06 -05:00
Subv
1f2de7501b
Memory: Make WriteBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
811c01e5fe
Memory: Make ReadBlock take a Process parameter on which to operate
2017-10-01 14:18:36 -05:00
Subv
8217ed7acb
Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.
2017-10-01 14:18:35 -05:00
Sebastian Valle
9c123c29a6
Merge pull request #2974 from Subv/nim_event
...
Services/NIM: Implement CheckForSysUpdateEvent.
2017-10-01 14:16:14 -05:00
shinyquagsire23
4887d18591
file_sys, loader: add support for reading TMDs to determine app paths
2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e
file_sys: add class for Title Metadata (TMD)
2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7
file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps
2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6
file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files
2017-10-01 10:53:04 -06:00
bunnei
6377585edb
arm_interface: Set TLS address for dynarmic core.
2017-09-30 14:34:03 -04:00
bunnei
8c92435ded
nso: Refactor and allocate .bss section.
2017-09-30 14:33:58 -04:00
bunnei
fa1c7c7ee1
process: Support loading multiple codesets.
2017-09-30 14:33:11 -04:00
bunnei
6bafd3f4f7
loader: Add support for loading an NSO.
2017-09-30 14:32:53 -04:00
bunnei
9eb4888df7
externals: Add lz4.
2017-09-30 14:30:04 -04:00
bunnei
46297c9653
memory: Log with 64-bit values.
2017-09-30 14:28:54 -04:00
bunnei
c5ce5c06e4
kernel: Various threading fixes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
f01472a5ff
core: Various changes to support 64-bit addressing.
2017-09-30 14:28:54 -04:00
bunnei
3411883fe3
arm: Use 64-bit addressing in a bunch of places.
2017-09-30 14:28:53 -04:00
bunnei
1c4f9e822c
elf: Check if machine is ARM.
2017-09-30 14:28:53 -04:00
Subv
5bae5a48b9
Services/NIM: Implement CheckForSysUpdateEvent.
...
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Huw Pascoe
529f4a0131
Moved down_count to CoreTiming
2017-09-30 17:38:14 +01:00
B3n30
afb1012bcd
Services/UDS: Handle the rest of the connection sequence. ( #2963 )
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Services/UDS: Handle the rest of the connection sequence.
2017-09-30 18:18:45 +02:00
Sebastian Valle
7056b9c46a
Merge pull request #2946 from Subv/home_menu_apt
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Implement PrepareToStartNewestHomeMenu and fixed an APT regression.
2017-09-30 10:47:42 -05:00
Sebastian Valle
db752b52e8
Merge pull request #2967 from Subv/thread_wakeup_callbacks
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Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken
2017-09-30 09:12:18 -05:00
Huw Pascoe
a13ab958cb
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
bunnei
b07af7dda8
Merge pull request #2961 from Subv/load_titles
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Loaders: Don't automatically set the current process every time we load an application.
2017-09-29 14:58:42 -04:00
Subv
8432749db7
Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.
...
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads.
If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-28 11:53:32 -05:00
Sebastian Valle
0d42706a7b
Merge pull request #2907 from Subv/warnings3
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Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
2017-09-27 15:45:38 -05:00
Subv
a321bce378
Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
...
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
Subv
7f48aa8d25
Loaders: Don't automatically set the current process every time we load an application.
...
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
James Rowe
5620327e03
Merge pull request #2954 from Subv/cache_unmapped_mem
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Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions
2017-09-26 16:55:47 -06:00
Subv
3165466b66
Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
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Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Subv
a8d2f5787f
Tests: Added Memory::IsValidVirtualAddress tests.
2017-09-26 17:31:50 -05:00
Subv
c102e3ae28
Tests: Fixed ARM VFP tests
2017-09-26 17:29:06 -05:00
Subv
35da7f57ef
Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
...
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
Merry
0c20da7fde
Merge pull request #2958 from Subv/audio_buffer_datatype
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Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16)
2017-09-26 08:47:37 +01:00
Subv
e27ae04696
HLE/APT: Always set up the APT parameter when starting a library applet.
...
Only use the HLE interface if an HLE applet with the desired id was started.
This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.
As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-25 23:47:50 -05:00
Subv
41f6c9f87f
Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.
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Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping.
This fixes a crash when loading applets and system modules.
2017-09-25 19:37:45 -05:00
Subv
d7459354f5
Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
...
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.
Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.
Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Subv
774e7deae8
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
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The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.
When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).
3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30
d881dee818
Merge pull request #2952 from MerryMage/page-tables
...
Switchable Page Tables
2017-09-25 08:29:32 +02:00
B3n30
dc6a365337
Merge pull request #2951 from huwpascoe/perf-4
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Optimized Morton
2017-09-25 08:28:55 +02:00
B3n30
78022b5a79
Merge pull request #2949 from wwylele/fix-tr
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citra-qt: fix some untranslated strings
2017-09-25 08:23:04 +02:00
B3n30
a21b9deb98
Merge pull request #2948 from Subv/register_service
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HLE/SRV: Implemented RegisterService.
2017-09-25 08:22:05 +02:00
Max Thomas
c91ccbd0ba
Loader/NCCH: Add support for loading application updates ( #2927 )
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* loader/ncch: split NCCH parsing into its own file
* loader/ncch: add support for loading update NCCHs from the SD card
* loader/ncch: fix formatting
* file_sys/ncch_container: Return a value for OpenFile
* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
B3n30
d673d508dd
Services/UDS: Added a function to send EAPoL-Start packets ( #2920 )
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* Services/UDS: Added a function to generate the EAPoL-Start packet body.
* Services/UDS: Added filter for beacons.
* Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread.
* Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame.
* fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections
* fixup: fix damn clang-format
2017-09-25 08:16:27 +02:00
Huw Pascoe
903906da3b
Optimized Float<M,E> multiplication
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Before:
ucomiss xmm1, xmm1
jp .L9
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm0, xmm2
setp al
cmovne eax, edx
test al, al
jne .L9
.L3:
movaps xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp .L10
pxor xmm2, xmm2
mov edx, 1
ucomiss xmm1, xmm2
setp al
cmovne eax, edx
test al, al
je .L3
After:
movaps xmm2, xmm1
mulss xmm2, xmm0
ucomiss xmm2, xmm2
jnp .L3
ucomiss xmm1, xmm0
jnp .L11
.L3:
movaps xmm0, xmm2
ret
.L11:
pxor xmm2, xmm2
jmp .L3
2017-09-25 00:54:02 +01:00
MerryMage
67a70bd9e1
ARM_Interface: Implement PageTableChanged
2017-09-24 23:08:25 +01:00
MerryMage
4e5eb2044a
memory: Remove GetCurrentPageTablePointers
2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030
memory: Add GetCurrentPageTable/SetCurrentPageTable
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Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe
876aa82c29
Optimized Morton
2017-09-24 22:27:14 +01:00
wwylele
7117fcc024
citra-qt: fix some untranslated strings
2017-09-24 17:53:35 +03:00
Subv
7096f01c14
HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
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As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv
b57d58c0dc
HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
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We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe
93930a966f
Merge pull request #2921 from jroweboy/batch-fix-2
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GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv
0b33e36292
HLE/SRV: Implemented RegisterService.
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Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe
19d41dcc6e
Remove pipeline.gpu_mode and fix minor issues
2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner
a7758b0b36
Merge pull request #2928 from huwpascoe/master
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Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei
6fc123d67c
Merge pull request #2933 from huwpascoe/perf-1
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Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
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* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe
a234e4c200
Improved performance of FromAttributeBuffer
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Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.
I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe
6a110ac5f5
Fixed framebuffer warning
2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
255fd8768d
Merge pull request #2906 from Subv/ns_new_framework
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Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv
3d86e3afc4
Services/NS: Port ns:s to the new service framework.
2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner
699c920991
Merge pull request #2900 from wwylele/clip-2
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PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30
813837c5cf
Merge pull request #2842 from Subv/switchable_page_table
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Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv
7a3ab7c63d
CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime.
2017-09-15 14:26:22 -05:00
Subv
3bde97ea05
Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
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This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv
f18a176b60
Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping.
2017-09-15 14:26:18 -05:00
Subv
b178089251
Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
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We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv
214150f00c
Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.
2017-09-15 14:26:13 -05:00
bunnei
588077184b
Merge pull request #2915 from wwylele/font-archive-2
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APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe
ad0b57f407
GPU: Add draw for immediate and batch modes
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PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv
c34ec5e77c
Kernel/Memory: Switch the current page table when a new process is scheduled.
2017-09-10 15:14:31 -05:00
Subv
6d2734a074
Kernel/Memory: Give each Process its own page table.
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The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei
11baa40d75
Merge pull request #2865 from wwylele/gs++
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PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei
ff4941fb3a
Merge pull request #2914 from wwylele/fresnel-fix
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pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang
617b6974b9
Merge pull request #2831 from Subv/uds_auth
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Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl
11f2eff17d
Remove _flag in var names
2017-09-04 12:15:15 +03:00
mailwl
589babbf74
Mii Selector Applet: update Mii structures
2017-09-04 12:04:12 +03:00
James Rowe
79f177c6d2
Fix icon for citra qt
2017-09-03 11:26:10 -06:00
wwylele
59a9aaf388
APT: load different shared font depending on the region
2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
DaMan
40505bc4fc
Add manifest
2017-09-02 20:08:11 -04:00
bunnei
f251b8873a
Merge pull request #2909 from wwylele/telemetry-gas
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video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele
e2c41a5891
video_core: report telemetry for gas mode
2017-08-31 12:54:17 +03:00
bunnei
e450a2d2b8
Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
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interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei
f0e461bf6f
Merge pull request #2891 from wwylele/sw-bump
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SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
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Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle
acbd46366c
Merge pull request #2905 from danzel/fix-2902
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Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel
8266064796
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 20:39:55 +12:00
MerryMage
933508e2a2
interpolate: Interpolate on a frame-by-frame basis
2017-08-28 10:54:41 +01:00
Weiyi Wang
647f017c6d
Merge pull request #2892 from Subv/warnings2
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Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
f64cd87604
Services/UDS: Remove an old duplicated declaration of WifiPacket.
2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1
Services/UDS: Handle the connection sequence packets.
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There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc
Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-08-27 10:48:11 -05:00
Subv
54411bef4e
Services/UDS: Add functions to generate 802.11 auth and assoc response frames.
2017-08-27 10:48:09 -05:00
bunnei
7698567fc9
web_backend: Fix CPR bug where Winsock is not properly initializing.
2017-08-26 19:45:41 -04:00
Subv
da88f3b8f0
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-26 11:58:22 -05:00
bunnei
c8562b21d9
web_backend: Fix asynchronous JSON post by spawning new thread.
2017-08-25 23:37:47 -04:00
bunnei
04bd0c957e
web_services: Refactor to remove dependency on Core.
2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33
qt: Add an option to view/regenerate telemetry ID.
2017-08-25 23:10:02 -04:00
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
2017-08-25 23:10:01 -04:00
bunnei
2e37201c63
# This is a combination of 2 commits.
...
# This is the 1st commit message:
qt: Add web configuration tab.
# The commit message #2 will be skipped:
# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa
qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
41328afb58
web_backend: User config for username and token, support anonymous post.
2017-08-25 23:10:01 -04:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
bunnei
d6a819c7cb
telemetry_session: Log telemetry ID.
2017-08-25 23:10:00 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44
SidebySide Layout ( #2859 )
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* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
417cb45e3f
SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL
2017-08-25 07:26:45 +03:00
wwylele
addbcd5784
gl_rasterizer: implement custom clip plane
2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb
Merge pull request #2839 from Subv/global_kernel_lock
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Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96
Merge pull request #2893 from Subv/not_schedule_main_thread
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Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0
Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22 09:30:58 -05:00
Subv
bca8916cea
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
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This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287
Merge pull request #2888 from Subv/warnings
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Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
Subv
fa228ca637
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
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This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Subv
d237a89048
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
2017-08-21 08:34:25 -05:00
Subv
9d0841b48b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
...
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38
Dyncom: Fixed a conversion warning when decoding thumb instructions.
2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
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This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
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hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
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SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635
Merge pull request #2861 from wwylele/motion-refactor
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Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b
Merge pull request #2871 from wwylele/sw-spotlight
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SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572
pica/command_processor: build geometry pipeline and run geometry shader
...
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
- no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
- GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
- GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
- GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8
pica/shader/jit: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6
pica/primitive_assembly: Handle winding for GS primitive
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hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
wwylele
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b
pica/shader: extend UnitState for GS
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Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488
Merge pull request #2881 from MerryMage/dsp-firm-check
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dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 10:16:50 +01:00
Dave Leaver
bf71fc0342
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729
Merge pull request #2843 from Subv/applet_slots
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Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
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Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
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HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423
pica/regs: layout geometry shader configuration regs
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All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei
c2466a2f19
Merge pull request #2862 from j-selby/update-cryptopp
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Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
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Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500
Merge pull request #2856 from wwylele/shader-share
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pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl
a6273dd56a
Service/dlp: Update function tables according 3dbrew
2017-08-09 16:14:07 +03:00
James
1a44949ef7
Update cryptopp
2017-08-08 17:50:09 +10:00
Subv
177e8ce655
Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.
2017-08-07 16:09:55 -05:00
Subv
73fba0de46
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
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This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele
baa24f4ea9
pica: upload shared shader code to both unit
2017-08-07 10:30:05 +03:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei
fb8de89859
telemetry: Add field for OsPlatform.
2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3
telemetry: Add field for BuildName.
2017-08-03 20:10:37 -04:00
bunnei
5c631ec9c5
telemetry: Add field for RequiresSharedFont.
2017-08-03 20:10:37 -04:00
bunnei
a621ab6853
telemetry_session: Log BuildDate and ProgramName fields.
2017-08-03 20:10:37 -04:00
bunnei
f44a1e0291
common: Add build timestamp to scm_rev.
2017-08-03 20:10:37 -04:00
bunnei
9b8e5bea66
core: Expose AppLoader as a public interface.
2017-08-03 20:10:37 -04:00
bunnei
f5cf9960d9
loader: Expose program title.
2017-08-03 20:10:37 -04:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
James
941a722ff1
Handle invalid filenames when renaming files/directories
2017-07-31 17:11:53 +10:00
Weiyi Wang
60024ad7c2
Merge pull request #2848 from wwylele/shader-loop-fix
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pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei
05a38e307c
Merge pull request #2679 from MerryMage/interp-tests
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DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei
f15e5522dc
Merge pull request #2840 from Subv/apt_parameter
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Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele
c89f804a01
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27 13:48:27 +03:00
bunnei
a724fb3657
Merge pull request #2837 from wwylele/shader-debugger-fix
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Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30
718423e506
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
MerryMage
a08edd67eb
tests: Add tests for vadd
2017-07-23 12:29:51 +01:00
MerryMage
567c3a2ee7
tests: Arm testing framework
2017-07-23 12:08:43 +01:00
Sebastian Valle
c6a2e519ef
Merge pull request #2816 from wwylele/proctex-lutlutlut
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gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
e646bd902d
Merge pull request #2834 from wwylele/depth-enable-fix
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gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang
045d0b5bbd
Merge pull request #2799 from yuriks/virtual-cached-range-flush
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Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv
e59ab7c1d6
Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error.
2017-07-21 15:03:06 -05:00
Subv
68596a7068
Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory.
2017-07-21 14:59:26 -05:00
Subv
a9bc417f59
Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met.
2017-07-21 14:59:25 -05:00
Subv
e403638d9b
Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call.
2017-07-21 14:59:22 -05:00
Subv
2dc720c355
Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist.
2017-07-21 14:59:21 -05:00
Subv
5682608df7
Services/APT: Use boost::optional for the APT parameter structure.
2017-07-21 14:59:20 -05:00
wwylele
49602139c8
debugger/shader: display LOOP
2017-07-20 23:30:34 +03:00
wwylele
b5609e1578
debugger/shader: print the invert flag for JMPU
2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba
debugger/shader: fix address register for reverted arithmetic op
2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5
debugger/shader: fix inverted uniform flow control
2017-07-20 22:47:53 +03:00
bunnei
df8b9863f9
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
bunnei
822e8d21ea
Merge pull request #2804 from Kloen/theming
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citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang
924215a41f
Merge pull request #2818 from B3n30/network
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Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30
7dbbd8a02e
stubbed frd::UnscrambleLocalFriendCode ( #2827 )
2017-07-16 21:32:08 -05:00
B3n30
77df82f5d6
Network: Changed timeout for receiving packets to 100ms
2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8
Network: Propagate Room closing to connected members
2017-07-16 21:30:10 +02:00
B3n30
a0626221a5
Network: Made send async in RoomMember
2017-07-16 21:30:04 +02:00
B3n30
859be35d54
Network: Send the game title
2017-07-16 21:29:57 +02:00
B3n30
42e57c1218
Network: Enable sending and receiving chat messages
2017-07-16 21:29:49 +02:00
B3n30
35a0b32553
Network: Handle the disconnect of a client
2017-07-16 21:29:41 +02:00
B3n30
641346c15c
Network: Enable to send WifiPackets
2017-07-16 21:29:34 +02:00
B3n30
ebff5ba514
Network: Init Network in SDL and QT
2017-07-16 21:29:19 +02:00
B3n30
77677e205e
Network: Send JoinRequest and handle the answer in RoomMember
2017-07-16 21:29:11 +02:00
B3n30
2af9a7146d
Network: Handle join request in Room
2017-07-16 21:29:02 +02:00
B3n30
7d9b7394dd
Network: Added Packet class for serialization
2017-07-16 21:28:55 +02:00
B3n30
589dc083a5
Network: Threads for Room and RoomMember
2017-07-16 21:28:47 +02:00
Weiyi Wang
e634b75754
Merge pull request #2784 from wwylele/font-archive
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load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei
28c3575679
web_backend: Specify api-version on JSON post.
2017-07-11 18:34:30 -04:00
bunnei
33b012e86b
web_service: Add CMake flag to enable.
2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149
telemetry_session: Use TelemetryJson to submit real telemetry.
2017-07-11 18:33:40 -04:00
bunnei
fd3b4451ec
web_service: Implement JSON serialization of telemetry data.
2017-07-11 18:33:38 -04:00
bunnei
a634efa40e
web_backend: Add initial interface to POST data to Citra Web Services.
2017-07-11 18:33:25 -04:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
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merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe
vector_math: remove dead template parameter
2017-07-11 20:08:56 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd
vector_math: remove broken SFINAE stuff
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this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
9906feefbd
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
2017-07-11 19:39:15 +03:00
Subv
7526af5e52
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
2017-07-11 19:39:15 +03:00
Subv
b8229a7684
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
2017-07-11 19:39:15 +03:00
Subv
7bc467e872
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
2017-07-11 19:39:15 +03:00
Subv
37ac2b6657
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
2017-07-11 19:39:15 +03:00
Subv
6250f52e93
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf
SwRasterizer: Run clang-format
2017-07-11 19:39:15 +03:00
Subv
73566ff7a9
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
2017-07-11 19:39:15 +03:00
Subv
2a75837bc3
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
80b6fc592e
SwRasterizer: Fixed the lighting lut lookup function.
2017-07-11 19:39:15 +03:00
Subv
10b0bea060
SwRasterizer: Calculate fresnel for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
46b8c8e1da
SwRasterizer: Calculate specular_1 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
be25e78b07
SwRasterizer: Calculate specular_0 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
b2f472a2b1
SwRasterizer: Implement primary fragment color.
2017-07-11 19:39:15 +03:00
bunnei
52fbe1e10c
web_service: Add skeleton project.
2017-07-10 00:15:40 -04:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
bunnei
f7a9d42592
logging: Add WebService as a log cateogry.
2017-07-10 00:15:30 -04:00
Sebastian Valle
669757a97b
Merge pull request #2815 from mailwl/bossp
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Service/boss:P: Add some functions to FunctionTable
2017-07-08 13:58:40 -05:00
bunnei
6d4bac8522
Merge pull request #2797 from yuriks/cached-vma-free-crash
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Memory: Fix crash when unmapping a VMA covering cached surfaces
2017-07-08 14:07:47 -04:00
B3n30
2e37ce01c9
Implement basic virtual Room support based on enet ( #2803 )
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
mailwl
8582194a4c
Service/boss:P: Add some functions to FunctionTable
2017-07-01 12:21:38 +03:00
wwylele
8482933db8
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00
Kloen
0e428823f0
Remove unnecessary WIN32_LEAN_AND_MEAN macro definition
2017-06-30 01:59:55 +02:00
Sebastian Valle
56d718b2a1
Merge pull request #2793 from Subv/replyandreceive
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Kernel/SVC: Partially implemented svcReplyAndReceive
2017-06-29 17:05:22 -05:00
Subv
b53fa9514f
Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.
2017-06-29 12:30:34 -05:00
Yuri Kunde Schlesner
686fde7e52
Merge pull request #2809 from wwylele/texture-copy-fix
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gpu: fix edge cases for TextureCopy
2017-06-29 09:29:40 -07:00
wwylele
85a448d405
gpu: add comments for TextureCopy
2017-06-29 13:09:23 +03:00
Yuri Kunde Schlesner
a613d45de9
Merge pull request #2800 from wwylele/fog-lutlutlut
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gl_rasterizer: use texture buffer for fog LUT
2017-06-28 21:52:20 -07:00
MerryMage
f1790e6d91
configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work
2017-06-28 08:50:22 +01:00
wwylele
bf16c73260
gpu: fix edge cases for TextureCopy
2017-06-27 23:20:23 +03:00
Sebastian Valle
fa53ccc74b
Merge pull request #2778 from Subv/uds_more
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Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26 19:35:52 -05:00
Subv
2eb174713b
UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption.
2017-06-26 12:24:14 -05:00
Subv
1f1739d366
UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.
2017-06-26 12:24:13 -05:00
Subv
87168bfe8b
UDS: Run clang-format.
2017-06-26 12:24:11 -05:00
Subv
9befb8c887
UDS: Added functions to encrypt and decrypt the data frames.
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The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26 12:24:09 -05:00
Subv
c3c9175a1c
Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed.
2017-06-25 23:38:29 -05:00
Subv
88c93a7436
Kernel/SVC: Partially implemented svcReplyAndReceive.
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It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation.
The target thread of an IPC response will now wake up when responding.
IPC buffer translation is currently not implemented.
Error passing back to svcSendSyncRequest is currently not implemented.
2017-06-25 23:38:28 -05:00
wwylele
9549eed0be
apt: load shared font from system archive
2017-06-26 01:38:12 +03:00
wwylele
22994607cc
apt/shared_font: don't relocate zero offset
2017-06-26 00:43:23 +03:00
Subv
8feeb81af2
Kernel/ServerSession: Keep track of which threads have issued sync requests.
2017-06-25 14:47:25 -05:00
B3n30
6ba089fafb
Set global definition WIN32_LEAN_AND_MEAN ( #2807 )
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Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
Kloen
74cf73f9d3
citra-qt: Add option to configure the UI theme
2017-06-24 05:48:43 +02:00
Kloen
9c2335b984
citra-qt: load ui theme at startup and config change.
2017-06-24 05:48:42 +02:00
Kloen
1355f0f39e
citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheet
2017-06-24 05:48:42 +02:00
Kloen
bbeb9f1dbb
citra-qt: add new uisetting->theme
2017-06-24 05:48:35 +02:00
Yuri Kunde Schlesner
e192d417ec
Kernel: Implement AcceptSession SVC
2017-06-23 11:26:37 -07:00
Yuri Kunde Schlesner
8c6a8edaca
Kernel: Fix SVC wrapper for CreatePort
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The return parameters were flipped.
2017-06-23 11:22:04 -07:00
Yuri Kunde Schlesner
aa0f3047d3
Kernel: Implement CreateSessionToPort SVC
2017-06-23 11:22:02 -07:00
Yuri Kunde Schlesner
6d436d7a52
Merge pull request #2798 from yuriks/svc-create-session
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Kernel: Implement CreateSession SVC
2017-06-23 11:18:49 -07:00
bunnei
cac1133bc4
Merge pull request #2795 from chris062689/master
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Change default UI background from white to black.
2017-06-22 22:00:03 -04:00
bunnei
8223d18088
Merge pull request #2796 from yuriks/hle-null-handles
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Kernel/IPC: Support translation of null handles
2017-06-22 21:59:25 -04:00
wwylele
8978ecb09c
gl_rasterizer: use texture buffer for fog LUT
2017-06-22 20:41:00 +03:00
wwylele
f1e377f57e
gl_rasterizer: create the texture before applying the state
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this is a rebasing error from #2792 . It doesn't affect much though, because the later more Apply() call fixes/hides it
2017-06-22 17:47:46 +03:00
Yuri Kunde Schlesner
cdefefc539
Kernel: Fix typo in test name
2017-06-22 02:21:18 -07:00
Yuri Kunde Schlesner
f94093d0fd
Kernel: Implement CreateSession SVC
2017-06-22 00:39:27 -07:00
Yuri Kunde Schlesner
d553135748
Memory: Add function to flush a virtual range from the rasterizer cache
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This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
2017-06-21 22:57:12 -07:00
Yuri Kunde Schlesner
f2a5a77e27
Memory: Fix crash when unmapping a VMA covering cached surfaces
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Unmapping pages tries to flush any cached GPU surfaces touching that
region. When a cached page is invalidated, GetPointerFromVMA() is used
to restore the original pagetable pointer. However, since that VMA has
already been deleted, this hits an UNREACHABLE case in that function.
Now when this happens, just set the page type to Unmapped and continue,
which arrives at the correct end result.
2017-06-21 22:56:31 -07:00
Yuri Kunde Schlesner
6ae0086b39
Memory: Add TryVirtualToPhysicalAddress, returning a boost::optional
2017-06-21 22:55:18 -07:00
Yuri Kunde Schlesner
326e7c7020
Memory: Make PhysicalToVirtualAddress return a boost::optional
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And fix a few places in the code to take advantage of that.
2017-06-21 22:55:17 -07:00
Yuri Kunde Schlesner
72b69cea4b
Merge pull request #2792 from wwylele/lutlutlut
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gl_rasterizer: fix lighting LUT interpolation
2017-06-21 14:55:23 -07:00
Yuri Kunde Schlesner
f64d0b3f26
Kernel/IPC: Support translation of null handles
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Missed this in my first implementation. Thanks to @wwylele for pointing
out that this was missing.
2017-06-21 14:27:03 -07:00
wwylele
457659fe01
gl_state: reset 1d textures
2017-06-21 23:13:06 +03:00
wwylele
42f7ca7412
gl_rasterizer: fix glGetUniformLocation type
2017-06-21 23:13:06 +03:00
wwylele
be9e952bdc
gl_rasterizer: manage texture ids in one place
2017-06-21 23:13:06 +03:00
wwylele
ab60414122
gl_rasterizer/lighting: fix LUT interpolation
2017-06-21 23:13:06 +03:00
chris062689
f44b360724
Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.
2017-06-21 13:45:07 -04:00
Weiyi Wang
c4f0927a62
Merge pull request #2789 from yuriks/misc-kernel
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Trivial no-op additions
2017-06-21 20:34:12 +03:00
Yuri Kunde Schlesner
b21dfbb295
Merge pull request #2790 from yuriks/remove-movefrom
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Remove ResultVal::MoveFrom
2017-06-20 22:04:09 -07:00
Yuri Kunde Schlesner
42b198eb0a
Memory: Add enum definitions for the n3DS FCRAM size
2017-06-20 22:03:25 -07:00
Sebastian Valle
96dcccc80c
Merge pull request #2779 from Subv/uds_more2
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UDS: Added a hook for updating the connection status when a client connects to the network.
2017-06-21 02:29:00 +00:00